Commit graph

91 commits

Author SHA1 Message Date
Marco
95979bd3b8 Fix for phase switch animation 2025-02-14 09:33:10 +01:00
bfdb71dd84 Patterns 2025-02-13 22:28:34 +01:00
1ee8f085e8 Gamemanager in bullet 2025-02-13 21:55:14 +01:00
Marco
56ac07367b Projectile Rotation 2025-02-13 18:25:55 +01:00
Marco
f379eac5c3 Event System 2025-02-13 16:10:22 +01:00
Marco
797e24d766 Made bullet creation modifier generics 2025-02-13 14:32:24 +01:00
Marco
9ae07e5b38 Patterns typing fix 2025-02-13 14:21:04 +01:00
Marco
77b18d250e Chain activables 2025-02-13 13:44:44 +01:00
Marco
a430554e27 Patterns tweaks 2025-02-13 11:59:51 +01:00
Marco
4be64cf7ec Boss HUD 2025-02-13 11:15:06 +01:00
Marco
b4fdb9c9e3 Boss phase animations 2025-02-12 18:16:16 +01:00
Marco
1db132d77d Moved rumia NS 1 to spiral pattern 2025-02-12 16:51:00 +01:00
Marco
07f6e58ebd Bullet resource 2025-02-12 16:20:55 +01:00
Marco
76221ca7a6 Bullet data overhaul 2025-02-11 19:00:01 +01:00
Marco
3682de18d5 Health and shield gauges 2025-02-11 17:55:50 +01:00
Marco
9e04056800 Fix for weapon switching 2025-02-11 13:47:31 +01:00
Marco
5eb7b578bc Ammo UI system 2025-02-11 11:50:45 +01:00
Marco
c9abac3dc1 UI Inventory management 2025-02-10 17:29:14 +01:00
f4f193af7a Weapon Sprites 2025-02-09 23:20:49 +01:00
Marco
4e6257dbe3 Time modifiers 2025-02-09 11:48:30 +01:00
Marco
690bae01bc Pattern inversion 2025-02-09 10:02:06 +01:00
Marco
019f7d7ca0 New Modifier 2025-02-09 09:37:43 +01:00
Marco
50c111ee28 Teleporter animation 2025-02-07 15:43:02 +01:00
Marco
eb1d74ee63 optimizations 2025-02-07 14:58:59 +01:00
Marco
c41967572b Computers 2025-02-07 11:15:57 +01:00
Marco
f873cba98b Converted doors and dialogue starters to area2d 2025-02-07 10:01:07 +01:00
Marco
def0f40007 Autotiles for fences 2025-02-07 09:36:45 +01:00
Marco
7db0e8f5b6 Teleporters 2025-02-06 17:57:06 +01:00
Marco
e86e9a2bf7 Game Pausing 2025-02-06 15:57:03 +01:00
Marco
401d944ab4 End of dialogue interaction 2025-02-06 13:28:27 +01:00
Marco
1fa77f0c03 Dialogue System 2025-02-06 11:36:21 +01:00
Marco
77765a581e Area trigger 2025-02-06 09:44:21 +01:00
Marco
fdec052c16 Danmaku system 2025-02-05 19:41:49 +01:00
Marco
9c8ec486fc Made gamemanager resilient to not having components 2025-02-05 13:38:36 +01:00
Marco
d60878c94b Turrets 2025-02-05 11:33:59 +01:00
Marco
1d24be6156 Enemies react to alarm 2025-02-05 10:09:05 +01:00
Marco
88fd702cea Camera sprite sweep 2025-02-05 09:40:24 +01:00
Marco
da1fde4062 Camera Player Detection sweep 2025-02-04 18:17:36 +01:00
Marco
b25207f2cc Alarm detection 2025-02-04 13:47:29 +01:00
Marco
60dad2d002 Alarm box 2025-02-04 13:22:05 +01:00
Marco
d8e1459194 Moved player detection to external script 2025-02-04 10:03:04 +01:00
861bcef4dd Added camera 2025-02-02 09:10:42 +01:00
Marco
cd806d2b61 Removed broken avoidance 2025-01-31 17:43:17 +01:00
Marco
f0eee13e57 Enemy pathfinding AI 2025-01-31 16:45:31 +01:00
Marco
4e09694692 Restored enemy bullets collision 2025-01-31 16:06:15 +01:00
Marco
076cff208d Navigation for enemies 2025-01-31 15:05:45 +01:00
Marco
13c4489017 Item HUD management 2025-01-31 13:03:38 +01:00
Marco
5110cace07 Multicolored keycards 2025-01-31 10:06:27 +01:00
Marco
ad985ce1ac Automatic box deselection 2025-01-30 17:43:39 +01:00
Marco
cc5376e94e Refactored switches and chests and mapping 2025-01-30 17:24:40 +01:00