Added camera

This commit is contained in:
MaddoScientisto 2025-02-02 09:10:42 +01:00
commit 861bcef4dd
10 changed files with 363 additions and 29 deletions

286
Scenes/Actors/Camera.tscn Normal file
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@ -0,0 +1,286 @@
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View file

@ -26,10 +26,8 @@ animations = [{
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@ -76,6 +74,3 @@ text = "100/100"
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layout_mode = 2

File diff suppressed because one or more lines are too long

16
Scripts/Actors/Camera.cs Normal file
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@ -0,0 +1,16 @@
using Godot;
using System;
public partial class Camera : Node2D
{
private AnimatedSprite2D _sprite;
public override void _Ready()
{
_sprite = GetNode<AnimatedSprite2D>("AnimatedSprite2D");
_sprite.Play("full_scan");
}
}

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@ -0,0 +1,34 @@
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@ -282,6 +283,7 @@ scenes/6/scene = ExtResource("7_k6a3n")
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[resource]
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