This commit is contained in:
Marco 2025-02-05 11:33:59 +01:00
commit d60878c94b
10 changed files with 180 additions and 4 deletions

View file

@ -31,7 +31,6 @@ collision_layer = 16
collision_mask = 2
script = ExtResource("3_ax0x5")
SweepSpeed = 10.0
Debug = true
SpritePath = NodePath("../AnimatedSprite2D")
[node name="CollisionShape2D" type="CollisionShape2D" parent="PlayerDetection"]

95
Scenes/Actors/Turret.tscn Normal file
View file

@ -0,0 +1,95 @@
[gd_scene load_steps=14 format=3 uid="uid://b3485f35xal4g"]
[ext_resource type="Script" path="res://Scripts/Actors/Turret.cs" id="1_8kaj0"]
[ext_resource type="Texture2D" uid="uid://coai700bkqote" path="res://Sprites/Actors/Turret.png" id="2_epkv0"]
[ext_resource type="Script" path="res://Scripts/Components/CameraPlayerDetection.cs" id="3_qgpoq"]
[ext_resource type="PackedScene" uid="uid://bhl8u2plfk4yh" path="res://Scenes/Weapons/enemy_weapon_spread.tscn" id="4_dbwkh"]
[sub_resource type="AtlasTexture" id="AtlasTexture_5n5rh"]
atlas = ExtResource("2_epkv0")
region = Rect2(64, 0, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_01kjk"]
atlas = ExtResource("2_epkv0")
region = Rect2(48, 0, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_w7jtw"]
atlas = ExtResource("2_epkv0")
region = Rect2(32, 0, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_er617"]
atlas = ExtResource("2_epkv0")
region = Rect2(16, 0, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_sdq4o"]
atlas = ExtResource("2_epkv0")
region = Rect2(0, 0, 16, 16)
[sub_resource type="SpriteFrames" id="SpriteFrames_57tcf"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_5n5rh")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_01kjk")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_w7jtw")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_er617")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_sdq4o")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]
[sub_resource type="CircleShape2D" id="CircleShape2D_nkpag"]
[sub_resource type="CircleShape2D" id="CircleShape2D_gs7jc"]
radius = 85.0529
[sub_resource type="RectangleShape2D" id="RectangleShape2D_3bqsq"]
size = Vector2(8, 12)
[node name="Turret" type="CharacterBody2D" node_paths=PackedStringArray("EquippedWeapon", "_playerDetection")]
collision_layer = 16
collision_mask = 75
script = ExtResource("1_8kaj0")
WalkSpeed = 0.0
PlayerDisengageRange = 200.0
EquippedWeapon = NodePath("EnemyWeapon")
_playerDetection = NodePath("PlayerDetection")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = SubResource("SpriteFrames_57tcf")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_nkpag")
[node name="PlayerDetection" type="Area2D" parent="."]
collision_layer = 16
collision_mask = 2
script = ExtResource("3_qgpoq")
SweepSpeed = 10.0
SpritePath = NodePath("../AnimatedSprite2D")
[node name="CollisionShape2D" type="CollisionShape2D" parent="PlayerDetection"]
shape = SubResource("CircleShape2D_gs7jc")
[node name="DamageHitbox" type="Area2D" parent="."]
collision_layer = 16
collision_mask = 9
[node name="CollisionShape2D" type="CollisionShape2D" parent="DamageHitbox"]
shape = SubResource("RectangleShape2D_3bqsq")
[node name="EnemyWeapon" parent="." instance=ExtResource("4_dbwkh")]
[connection signal="area_entered" from="PlayerDetection" to="PlayerDetection" method="_on_area_entered"]
[connection signal="area_exited" from="PlayerDetection" to="PlayerDetection" method="_on_area_exited"]
[connection signal="area_entered" from="DamageHitbox" to="." method="_on_damage_hitbox_area_entered"]

View file

@ -0,0 +1,9 @@
[gd_scene load_steps=3 format=3 uid="uid://cj63k0dmk7tl1"]
[ext_resource type="PackedScene" uid="uid://crry0rgk7a8sm" path="res://Scenes/Weapons/BaseWeapon.tscn" id="1_60orr"]
[ext_resource type="PackedScene" uid="uid://cuixq5ex0j40h" path="res://Scenes/enemyBullet.tscn" id="2_dyoou"]
[node name="EnemyWeapon" instance=ExtResource("1_60orr")]
BulletScene = ExtResource("2_dyoou")
BulletCapacity = 4
BulletSpeed = 50.0

View file

@ -0,0 +1,11 @@
[gd_scene load_steps=3 format=3 uid="uid://bhl8u2plfk4yh"]
[ext_resource type="PackedScene" uid="uid://crry0rgk7a8sm" path="res://Scenes/Weapons/BaseWeapon.tscn" id="1_o4ne4"]
[ext_resource type="PackedScene" uid="uid://cuixq5ex0j40h" path="res://Scenes/enemyBullet.tscn" id="2_85ojb"]
[node name="EnemyWeapon" instance=ExtResource("1_o4ne4")]
BulletScene = ExtResource("2_85ojb")
BulletCapacity = 4
BulletSpeed = 50.0
BulletsPerShot = 3
BulletsSpreadAngle = 45.0

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=27 format=4 uid="uid://bv451a8wgty4u"]
[gd_scene load_steps=28 format=4 uid="uid://bv451a8wgty4u"]
[ext_resource type="Script" path="res://Scripts/GameManager.cs" id="1_8tmoj"]
[ext_resource type="PackedScene" uid="uid://bghghp5ep4w2j" path="res://Scenes/player.tscn" id="2_8mh54"]
@ -19,6 +19,7 @@
[ext_resource type="PackedScene" uid="uid://cxjumgf8bhr3l" path="res://Scenes/Elevator.tscn" id="16_n40rt"]
[ext_resource type="PackedScene" uid="uid://d1h48wgasakk4" path="res://Scenes/Interactable/alarm_box.tscn" id="17_dppcs"]
[ext_resource type="PackedScene" uid="uid://cdr4m7pydqk6u" path="res://Scenes/Interactable/control_pad_red_keycard.tscn" id="17_e3v0b"]
[ext_resource type="PackedScene" uid="uid://b3485f35xal4g" path="res://Scenes/Actors/Turret.tscn" id="18_6y85f"]
[ext_resource type="Script" path="res://Scripts/InventoryManager.cs" id="18_dvo37"]
[ext_resource type="PackedScene" uid="uid://v8s3kubgb2qg" path="res://Scenes/Enemy.tscn" id="18_ixcwn"]
[ext_resource type="PackedScene" uid="uid://dxs3ks2ucaxl4" path="res://Scenes/Items/Red_Keycard.tscn" id="19_8fb73"]
@ -54,7 +55,7 @@ tile_map_data = PackedByteArray("AADL//L/AAAAAAQAAADL//P/AAAAAAQAAADL//T/AAAAAAQ
tile_set = ExtResource("3_kgs2x")
[node name="Props" type="TileMapLayer" parent="Factory Tilemaps"]
tile_map_data = PackedByteArray("AADK/wkAAQAAAAAACgC+/wAAAQAAAAAAAgC9/wAAAQAAAAAAAgC+/wEAAQAAAAAAAgC8/wAAAQAAAAAAAQC+/wIAAQAAAAAAAQC+/wUAAQAAAAAAAQDJ/wQAAQAAAAAAAQDI/wQAAQAAAAAAAQDJ/wUAAQAAAAAAAQDD/wQAAQAAAAAAAQDE/wQAAQAAAAAAAQDJ/wsAAQAAAAAAAgCv//3/AQAAAAAAAQCw//3/AQAAAAAAAQCi/wEAAQAAAAAAAQCj/wEAAQAAAAAAAQCk/wEAAQAAAAAAAQCv/wEAAQAAAAAAAQCu/wEAAQAAAAAAAQC2/w0AAAAGAAAAAAC3/w0AAAAHAAAAAADN//P/AAAAAAIAAADQ//P/AAAAAAIAAAA=")
tile_map_data = PackedByteArray("AADK/wkAAQAAAAAACgC+/wAAAQAAAAAAAgC9/wAAAQAAAAAAAgC+/wEAAQAAAAAAAgC8/wAAAQAAAAAAAQC+/wIAAQAAAAAAAQC+/wUAAQAAAAAAAQDJ/wQAAQAAAAAAAQDI/wQAAQAAAAAAAQDJ/wUAAQAAAAAAAQDD/wQAAQAAAAAAAQDE/wQAAQAAAAAAAQDJ/wsAAQAAAAAAAgCv//3/AQAAAAAAAQCw//3/AQAAAAAAAQCi/wEAAQAAAAAAAQCj/wEAAQAAAAAAAQCk/wEAAQAAAAAAAQCv/wEAAQAAAAAAAQCu/wEAAQAAAAAAAQC2/w0AAAAGAAAAAAC3/w0AAAAHAAAAAADN//P/AAAAAAIAAADQ//P/AAAAAAIAAADF/wQAAAAGAAAAAADG/wQAAAAHAAAAAADJ/wYAAAAIAAAAAADJ/wcAAAAIAAEAAAA=")
tile_set = ExtResource("3_kgs2x")
[node name="LargeTank" parent="Factory Tilemaps" instance=ExtResource("6_nkauc")]
@ -131,6 +132,9 @@ position = Vector2(-713, -153)
[node name="AlarmBox2" parent="Factory Tilemaps" instance=ExtResource("17_dppcs")]
position = Vector2(-616, -153)
[node name="Turret" parent="Factory Tilemaps" instance=ExtResource("18_6y85f")]
position = Vector2(-723, -165)
[node name="CameraController" type="Camera2D" parent="."]
script = ExtResource("6_t8ide")
pixel_snap = false

19
Scripts/Actors/Turret.cs Normal file
View file

@ -0,0 +1,19 @@
using Godot;
namespace Cirno.Scripts.Actors;
public partial class Turret : Enemy
{
private AnimatedSprite2D _sprite;
public override void _Ready()
{
base._Ready();
_sprite = GetNode<AnimatedSprite2D>("AnimatedSprite2D");
_sprite.Play("default");
_sprite.SpeedScale = 0;
}
}

View file

@ -113,7 +113,6 @@ public partial class CameraPlayerDetection : PlayerDetection
Node colliderNode = result["collider"].As<Node>();
if (colliderNode is InteractionController interactionController && interactionController == _cachedPlayer)
{
GD.Print("Player detected!");
detected = true;
// Handle detection logic here
}

BIN
Sprites/Actors/Turret.aseprite (Stored with Git LFS) Normal file

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BIN
Sprites/Actors/Turret.png (Stored with Git LFS) Normal file

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View file

@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://coai700bkqote"
path="res://.godot/imported/Turret.png-38b0303cb7cd7838f861951126be472e.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Sprites/Actors/Turret.png"
dest_files=["res://.godot/imported/Turret.png-38b0303cb7cd7838f861951126be472e.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1