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Converted doors and dialogue starters to area2d
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9 changed files with 63 additions and 12 deletions
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@ -26,8 +26,6 @@ public partial class Boss : Enemy, IActivable
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_gameManager = this.GetGameManager();
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_homePosition = this.GlobalPosition;
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}
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public override void _Process(double delta)
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@ -67,8 +67,7 @@ public partial class Bullet : Area2D
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// Debug.WriteLine("Collision with destroyable object body");
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// QueueFree();
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// }
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}
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private void _on_area_entered(Area2D area)
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