Autotiles for fences

This commit is contained in:
Marco 2025-02-07 09:36:45 +01:00
commit def0f40007
7 changed files with 115 additions and 30 deletions

View file

@ -23,7 +23,7 @@ public partial class Boss : Enemy, IActivable
public override void _Ready()
{
base._Ready();
_gameManager = GetNode<GameManager>("/root/GameScene");
_gameManager = this.GetGameManager();
_homePosition = this.GlobalPosition;