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Patterns
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parent
1ee8f085e8
commit
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4 changed files with 72 additions and 11 deletions
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@ -1,4 +1,4 @@
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[gd_resource type="Resource" script_class="BossPhase" load_steps=25 format=3 uid="uid://ddb5dqocmk6x7"]
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[gd_resource type="Resource" script_class="BossPhase" load_steps=30 format=3 uid="uid://ddb5dqocmk6x7"]
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[ext_resource type="PackedScene" uid="uid://dh81snen2f6bf" path="res://Scenes/Weapons/Bullets/enemyBullet_rice_blue_small.tscn" id="1_as8n2"]
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[ext_resource type="Script" path="res://Scripts/Resources/BossPhase.cs" id="1_fdlxv"]
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@ -159,7 +159,7 @@ bulletSpeed = 80.0
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bulletCount = 12
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rotationSpeed = 0.0
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_rotationOffset = 45.0
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duration = 1.0
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duration = 0.8
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burstInterval = 1.0
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spread = 180.0
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owner = 2
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@ -185,7 +185,7 @@ bulletSpeed = 80.0
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bulletCount = 12
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rotationSpeed = 0.0
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_rotationOffset = 45.0
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duration = 1.0
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duration = 0.8
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burstInterval = 1.0
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spread = 180.0
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owner = 2
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@ -196,9 +196,69 @@ _timeModifiers = Array[Resource]([SubResource("Resource_hutbf"), SubResource("Re
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_targetPlayer = false
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WaitForCompletion = true
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[sub_resource type="Resource" id="Resource_q7cr0"]
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script = ExtResource("6_bw7cj")
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relativeTargetPosition = Vector2(40, 0)
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moveDuration = 0.4
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transitionType = 0
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easeType = 2
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WaitForCompletion = true
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[sub_resource type="Resource" id="Resource_vkthc"]
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script = ExtResource("2_wkmhk")
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BulletScene = ExtResource("7_gsnyb")
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bulletSpeed = 80.0
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bulletCount = 12
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rotationSpeed = 0.0
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_rotationOffset = 45.0
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duration = 0.8
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burstInterval = 1.0
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spread = 180.0
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owner = 2
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_damageType = 0
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_bulletDamage = 1.0
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_modifier = SubResource("Resource_80ngy")
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_timeModifiers = Array[Resource]([SubResource("Resource_hutbf"), SubResource("Resource_krtsy")])
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_targetPlayer = false
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WaitForCompletion = true
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[sub_resource type="Resource" id="Resource_8kl6r"]
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script = ExtResource("6_bw7cj")
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relativeTargetPosition = Vector2(45, 0)
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moveDuration = 0.4
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transitionType = 0
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easeType = 2
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WaitForCompletion = true
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[sub_resource type="Resource" id="Resource_n2gn4"]
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script = ExtResource("2_wkmhk")
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BulletScene = ExtResource("7_gsnyb")
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bulletSpeed = 80.0
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bulletCount = 12
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rotationSpeed = 0.0
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_rotationOffset = 45.0
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duration = 0.8
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burstInterval = 1.0
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spread = 180.0
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owner = 2
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_damageType = 0
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_bulletDamage = 1.0
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_modifier = SubResource("Resource_80ngy")
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_timeModifiers = Array[Resource]([SubResource("Resource_hutbf"), SubResource("Resource_krtsy")])
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_targetPlayer = false
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WaitForCompletion = true
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[sub_resource type="Resource" id="Resource_ha2b6"]
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script = ExtResource("6_bw7cj")
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relativeTargetPosition = Vector2(0, 0)
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moveDuration = 2.0
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transitionType = 0
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easeType = 2
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WaitForCompletion = true
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[resource]
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script = ExtResource("1_fdlxv")
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PhaseName = ""
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Threshold = 800
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PlayAnimation = false
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Patterns = Array[Object]([SubResource("Resource_puvpt"), SubResource("Resource_44j24"), SubResource("Resource_wkxow"), SubResource("Resource_gcqck"), SubResource("Resource_bxbto"), SubResource("Resource_q48s1"), SubResource("Resource_erexw"), SubResource("Resource_mpjrl"), SubResource("Resource_l05f2"), SubResource("Resource_ncfnl")])
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PhaseName = "Darkness Sign \"Demarcation\""
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Threshold = 850
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PlayAnimation = true
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Patterns = Array[Object]([SubResource("Resource_puvpt"), SubResource("Resource_44j24"), SubResource("Resource_wkxow"), SubResource("Resource_gcqck"), SubResource("Resource_bxbto"), SubResource("Resource_q48s1"), SubResource("Resource_erexw"), SubResource("Resource_mpjrl"), SubResource("Resource_l05f2"), SubResource("Resource_ncfnl"), SubResource("Resource_q7cr0"), SubResource("Resource_vkthc"), SubResource("Resource_8kl6r"), SubResource("Resource_n2gn4"), SubResource("Resource_ha2b6")])
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@ -1,4 +1,4 @@
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[gd_scene load_steps=51 format=4 uid="uid://bv451a8wgty4u"]
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[gd_scene load_steps=54 format=4 uid="uid://bv451a8wgty4u"]
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[ext_resource type="Script" path="res://Scripts/GameManager.cs" id="1_8tmoj"]
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[ext_resource type="PackedScene" uid="uid://bghghp5ep4w2j" path="res://Scenes/player.tscn" id="2_8mh54"]
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@ -41,6 +41,9 @@
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[ext_resource type="PackedScene" uid="uid://cmr6fclttrpkb" path="res://Scenes/Items/Ammo1.tscn" id="34_17pjh"]
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[ext_resource type="PackedScene" uid="uid://d0yes7huiyisw" path="res://Scenes/Items/Blue_Keycard.tscn" id="35_rblsn"]
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[ext_resource type="PackedScene" uid="uid://r25rq6ijgm6m" path="res://Scenes/Items/Green_Keycard.tscn" id="36_f8fh1"]
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[ext_resource type="Resource" uid="uid://ks6fypeil6gk" path="res://Resources/BossPhases/TestBoss1.tres" id="39_cfwbr"]
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[ext_resource type="Resource" uid="uid://ccj0cqbveey8c" path="res://Resources/BossPhases/Rumia_SP1.tres" id="40_44asd"]
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[ext_resource type="Resource" uid="uid://ddb5dqocmk6x7" path="res://Resources/BossPhases/Rumia_NS2.tres" id="41_aqvu2"]
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[ext_resource type="PackedScene" uid="uid://fxvlaidieiv7" path="res://Scenes/Interactable/ScriptableAreaTrigger.tscn" id="43_kf3qc"]
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[ext_resource type="Script" path="res://Scripts/Resources/Events/MovePlayerEvent.cs" id="44_klwgh"]
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[ext_resource type="Script" path="res://Scripts/Resources/Events/ActivateEvent.cs" id="45_emjoj"]
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@ -339,6 +342,7 @@ disabled = true
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[node name="Rumia" parent="." instance=ExtResource("19_acobs")]
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position = Vector2(-1483, -499)
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Phases = Array[Resource]([ExtResource("39_cfwbr"), ExtResource("40_44asd"), ExtResource("41_aqvu2")])
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[node name="Computer" parent="." node_paths=PackedStringArray("Target") instance=ExtResource("31_243ec")]
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position = Vector2(-794, -127)
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@ -102,7 +102,6 @@ public partial class Boss : Enemy, IActivable
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_bossHud.SpellCardName = CurrentPhase.PhaseName;
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StartPhase(CurrentPhase);
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}
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}
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private void StartPhase(BossPhase phase)
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@ -31,8 +31,6 @@ public partial class SpiralPattern : AttackPattern
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private double timer;
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private double burstTimer;
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private BulletSpawner spawner;
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private GameManager _gameManager;
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public override void Start(Boss boss)
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{
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