Marco
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4be64cf7ec
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Boss HUD
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2025-02-13 11:15:06 +01:00 |
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Marco
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b4fdb9c9e3
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Boss phase animations
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2025-02-12 18:16:16 +01:00 |
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Marco
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1db132d77d
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Moved rumia NS 1 to spiral pattern
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2025-02-12 16:51:00 +01:00 |
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Marco
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07f6e58ebd
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Bullet resource
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2025-02-12 16:20:55 +01:00 |
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Marco
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76221ca7a6
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Bullet data overhaul
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2025-02-11 19:00:01 +01:00 |
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Marco
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3682de18d5
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Health and shield gauges
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2025-02-11 17:55:50 +01:00 |
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Marco
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9e04056800
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Fix for weapon switching
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2025-02-11 13:47:31 +01:00 |
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Marco
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5eb7b578bc
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Ammo UI system
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2025-02-11 11:50:45 +01:00 |
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Marco
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c9abac3dc1
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UI Inventory management
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2025-02-10 17:29:14 +01:00 |
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f4f193af7a
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Weapon Sprites
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2025-02-09 23:20:49 +01:00 |
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Marco
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4e6257dbe3
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Time modifiers
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2025-02-09 11:48:30 +01:00 |
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Marco
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690bae01bc
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Pattern inversion
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2025-02-09 10:02:06 +01:00 |
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Marco
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019f7d7ca0
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New Modifier
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2025-02-09 09:37:43 +01:00 |
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Marco
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50c111ee28
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Teleporter animation
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2025-02-07 15:43:02 +01:00 |
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Marco
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eb1d74ee63
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optimizations
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2025-02-07 14:58:59 +01:00 |
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Marco
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c41967572b
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Computers
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2025-02-07 11:15:57 +01:00 |
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Marco
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f873cba98b
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Converted doors and dialogue starters to area2d
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2025-02-07 10:01:07 +01:00 |
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Marco
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def0f40007
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Autotiles for fences
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2025-02-07 09:36:45 +01:00 |
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Marco
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7db0e8f5b6
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Teleporters
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2025-02-06 17:57:06 +01:00 |
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Marco
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e86e9a2bf7
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Game Pausing
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2025-02-06 15:57:03 +01:00 |
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Marco
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401d944ab4
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End of dialogue interaction
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2025-02-06 13:28:27 +01:00 |
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Marco
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1fa77f0c03
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Dialogue System
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2025-02-06 11:36:21 +01:00 |
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Marco
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77765a581e
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Area trigger
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2025-02-06 09:44:21 +01:00 |
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Marco
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fdec052c16
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Danmaku system
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2025-02-05 19:41:49 +01:00 |
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Marco
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9c8ec486fc
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Made gamemanager resilient to not having components
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2025-02-05 13:38:36 +01:00 |
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Marco
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d60878c94b
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Turrets
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2025-02-05 11:33:59 +01:00 |
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Marco
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1d24be6156
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Enemies react to alarm
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2025-02-05 10:09:05 +01:00 |
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Marco
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88fd702cea
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Camera sprite sweep
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2025-02-05 09:40:24 +01:00 |
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Marco
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da1fde4062
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Camera Player Detection sweep
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2025-02-04 18:17:36 +01:00 |
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Marco
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b25207f2cc
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Alarm detection
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2025-02-04 13:47:29 +01:00 |
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Marco
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60dad2d002
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Alarm box
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2025-02-04 13:22:05 +01:00 |
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Marco
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d8e1459194
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Moved player detection to external script
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2025-02-04 10:03:04 +01:00 |
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861bcef4dd
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Added camera
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2025-02-02 09:10:42 +01:00 |
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Marco
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cd806d2b61
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Removed broken avoidance
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2025-01-31 17:43:17 +01:00 |
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Marco
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f0eee13e57
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Enemy pathfinding AI
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2025-01-31 16:45:31 +01:00 |
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Marco
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4e09694692
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Restored enemy bullets collision
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2025-01-31 16:06:15 +01:00 |
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Marco
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076cff208d
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Navigation for enemies
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2025-01-31 15:05:45 +01:00 |
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Marco
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13c4489017
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Item HUD management
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2025-01-31 13:03:38 +01:00 |
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Marco
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5110cace07
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Multicolored keycards
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2025-01-31 10:06:27 +01:00 |
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Marco
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ad985ce1ac
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Automatic box deselection
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2025-01-30 17:43:39 +01:00 |
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Marco
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cc5376e94e
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Refactored switches and chests and mapping
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2025-01-30 17:24:40 +01:00 |
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Marco
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295d32e66d
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Interactable fix
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2025-01-30 15:58:55 +01:00 |
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Marco
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d804441378
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Interactable handling
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2025-01-30 15:45:29 +01:00 |
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f9432a61ee
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selector changes
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2025-01-30 08:34:09 +01:00 |
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Marco
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686dea6c8d
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Interactable Chest Collision
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2025-01-29 14:54:01 +01:00 |
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Marco
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b645e1724e
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Chests and strafing speed
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2025-01-28 14:05:38 +01:00 |
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Marco
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0ccc272ada
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Hitbox visible
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2025-01-28 10:43:35 +01:00 |
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Marco
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4b4cbc037a
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Health in HUD
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2025-01-28 09:17:35 +01:00 |
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Marco
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60f2797541
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Added strafing
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2025-01-27 17:30:45 +01:00 |
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Marco
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d633618633
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Remade spawn coordinates system
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2025-01-27 17:13:26 +01:00 |
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