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cb87dff402
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Mapping
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2025-09-19 22:19:18 +02:00 |
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Marco
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a774919a8b
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Increased enemy damage
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2025-09-15 16:31:27 +02:00 |
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Marco
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f46d3ad994
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Chairs and filing cabinets
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2025-09-15 15:08:13 +02:00 |
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Marco
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ecfd54f3e8
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Factory 4 map
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2025-09-11 14:41:00 +02:00 |
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Marco
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a11e61b2c2
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Enemy sounds
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2025-09-11 14:10:14 +02:00 |
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Marco
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585befb932
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Enemy sounds
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2025-09-11 11:01:36 +02:00 |
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Marco
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7a8bb4311b
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Level Teleporters
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2025-09-10 16:16:05 +02:00 |
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Marco
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bd8c8901f3
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Tweaks to maps and enemies
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2025-09-09 09:58:36 +02:00 |
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Marco
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08c7a9dbd1
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Danmaku room in factory 3
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2025-09-01 16:13:14 +02:00 |
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Marco
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823886b4ce
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Trenchbroom support for health and destruction
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2025-08-27 18:17:17 +02:00 |
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Marco
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3df9e2dd85
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Mapping fixes and new tanks
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2025-08-25 15:03:10 +02:00 |
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Marco
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400123a447
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Added weapons and fixed others
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2025-08-14 10:58:54 +02:00 |
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Marco
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54fa750bca
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Implemented battery weapons
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2025-08-13 16:51:56 +02:00 |
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Marco
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34a0e8e380
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Disable debugdraw in release
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2025-08-12 14:37:48 +02:00 |
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Marco
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0a7b1614a9
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Made selector 3D
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2025-08-07 15:09:02 +02:00 |
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Marco
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b7686411ff
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Bullets sparks
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2025-08-06 15:31:52 +02:00 |
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Marco
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3e1a08a915
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Interactions and bullets
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2025-08-05 16:31:46 +02:00 |
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Marco
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0293291315
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Enemy debris
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2025-08-05 16:24:21 +02:00 |
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Marco
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869dc16175
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Retextured big tank
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2025-07-10 11:17:58 +02:00 |
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Marco
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8c2d7eae66
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Mapping and models
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2025-07-09 17:18:09 +02:00 |
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Marco
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7d267c406d
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Rotate bullet pattern to face parent
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2025-07-09 12:00:23 +02:00 |
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Marco
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ed86ffd184
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Valve and music
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2025-07-09 10:41:44 +02:00 |
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Marco
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f7334c056b
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Door player detection
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2025-07-08 14:31:12 +02:00 |
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|
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4728677e80
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Falling props
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2025-07-04 22:55:28 +02:00 |
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Marco
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847d33ad4e
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Grazing particles and sound
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2025-07-03 15:18:51 +02:00 |
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Marco
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9389abf4de
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Imported new floors in godot
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2025-07-03 10:42:59 +02:00 |
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Marco
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dde91dfaf4
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Added export groups
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2025-07-02 20:50:18 +02:00 |
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Marco
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ad58895ba8
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Updated to Godot 4.5 Beta 2
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2025-07-02 16:40:12 +02:00 |
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Marco
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bacf41e726
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Fixed explosions and mapping
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2025-07-02 14:23:55 +02:00 |
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Marco
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05576dcbe6
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Changed shadows
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2025-07-02 09:49:31 +02:00 |
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1a6d5bd1ec
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Patterns
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2025-07-01 23:12:01 +02:00 |
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Marco
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a344ed8b72
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Rumia's patterns
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2025-07-01 18:26:57 +02:00 |
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Marco
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1a455251a9
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3D bullet rotation
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2025-07-01 13:40:13 +02:00 |
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Marco
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4541c5fbf4
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Boss patterns
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2025-07-01 10:00:02 +02:00 |
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Marco
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5ef3e64413
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Revert "Updated to godot 4.5 beta"
This reverts commit fae0e961d7.
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2025-07-01 09:20:48 +02:00 |
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Marco
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fae0e961d7
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Updated to godot 4.5 beta
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2025-07-01 09:12:36 +02:00 |
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Marco
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593f7706af
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rumia NS 1 patterns
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2025-06-30 19:04:06 +02:00 |
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Marco
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cd309ca49c
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Relative movement pattern
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2025-06-30 17:59:07 +02:00 |
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Marco
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dbf7f1a963
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3D Boss scripts implementation
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2025-06-30 17:28:19 +02:00 |
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|
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397742c927
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Tweaked enemies
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2025-06-26 23:01:55 +02:00 |
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Marco
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79cac3ebae
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Mapping and balance fixes
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2025-06-26 13:17:21 +02:00 |
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Marco
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6162d11165
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Player shader
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2025-06-26 10:58:27 +02:00 |
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Marco
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650db8986c
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Restored guns
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2025-06-25 15:43:07 +02:00 |
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|
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7772f69cd3
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Enemy Damage
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2025-06-21 18:54:14 +02:00 |
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Marco
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29dc9bebe0
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Enemy spawning
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2025-06-21 16:44:44 +02:00 |
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Marco
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ede8f2028a
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Enemy AI
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2025-06-21 15:41:29 +02:00 |
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Marco
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dd57cd55f2
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Bullet script tweak
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2025-06-21 11:02:29 +02:00 |
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Marco
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a6c8544de8
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3D Bullet pattern fix
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2025-06-21 10:42:11 +02:00 |
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Marco
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0a6e89faed
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Shooting and big tank fix
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2025-06-20 15:39:19 +02:00 |
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Marco
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ad63d2ff43
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3D Explosions
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2025-06-20 11:28:18 +02:00 |
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