Enemy sounds

This commit is contained in:
Marco 2025-09-11 14:10:14 +02:00
commit a11e61b2c2
15 changed files with 224 additions and 38 deletions

View file

@ -1,11 +1,14 @@
[gd_resource type="Resource" script_class="EnemyResource" load_steps=19 format=3 uid="uid://4qxicyti4hwr"]
[gd_resource type="Resource" script_class="EnemyResource" load_steps=22 format=3 uid="uid://4qxicyti4hwr"]
[ext_resource type="SpriteFrames" uid="uid://chjsokgyo0e33" path="res://Resources/Sprites/base_fairy.tres" id="1_gbbb4"]
[ext_resource type="Texture2D" uid="uid://xgxxdq37pykh" path="res://Sprites/Actors/Fairy.png" id="1_ihub2"]
[ext_resource type="AudioStream" uid="uid://rh8w0qte7wup" path="res://SFX/fairy_stop.wav" id="1_rx5mb"]
[ext_resource type="Script" uid="uid://cq65aed620ijo" path="res://Scripts/Resources/Loot/LootDrop.cs" id="2_gbbb4"]
[ext_resource type="SpriteFrames" uid="uid://bhpipyiuydlul" path="res://Resources/Sprites/Fairy_Base_Dead.tres" id="2_oni0r"]
[ext_resource type="Resource" uid="uid://ct1fa2huvy34n" path="res://Resources/Items/Ammo1.tres" id="3_6fuej"]
[ext_resource type="PackedScene" uid="uid://l7a5p3vfsbn0" path="res://Scenes/Actors/Generic_Enemy_Debris_3D.tscn" id="3_kno8n"]
[ext_resource type="AudioStream" uid="uid://c2lpt24ft01go" path="res://SFX/fairy_death.wav" id="4_7vfm8"]
[ext_resource type="AudioStream" uid="uid://bwr26ypv2rg6c" path="res://SFX/enemy_hit.wav" id="4_kno8n"]
[ext_resource type="Resource" uid="uid://dy53gia1tmkah" path="res://Resources/Items/Points_Pickup.tres" id="4_oni0r"]
[ext_resource type="Resource" uid="uid://bhbufxodybsw4" path="res://Resources/Items/Shield_Pickup.tres" id="5_kno8n"]
[ext_resource type="Resource" uid="uid://dodwpect0ldjf" path="res://Resources/Items/Heart_Pickup.tres" id="6_jnpnu"]
@ -67,4 +70,7 @@ IconSprite = SubResource("AtlasTexture_ppsgt")
AnimationFrames = ExtResource("1_gbbb4")
DebrisScene = ExtResource("3_kno8n")
DeathAnimation = ExtResource("2_oni0r")
HitSound = ExtResource("4_kno8n")
DeathSound = ExtResource("4_7vfm8")
AlertSound = ExtResource("1_rx5mb")
metadata/_custom_type_script = "uid://cd5o0ceb50jki"

View file

@ -1,12 +1,15 @@
[gd_resource type="Resource" script_class="EnemyResource" load_steps=19 format=3 uid="uid://c48vva6qw2h12"]
[gd_resource type="Resource" script_class="EnemyResource" load_steps=22 format=3 uid="uid://c48vva6qw2h12"]
[ext_resource type="Texture2D" uid="uid://callpd48wwnlw" path="res://Sprites/Actors/Fairy_Special.png" id="1_0afqr"]
[ext_resource type="AudioStream" uid="uid://rh8w0qte7wup" path="res://SFX/fairy_stop.wav" id="1_6ilmv"]
[ext_resource type="SpriteFrames" uid="uid://cnl6ju3qlr2bj" path="res://Resources/Sprites/base_fairy_special.tres" id="1_6r34r"]
[ext_resource type="SpriteFrames" uid="uid://bhpipyiuydlul" path="res://Resources/Sprites/Fairy_Base_Dead.tres" id="2_1l422"]
[ext_resource type="Script" uid="uid://cq65aed620ijo" path="res://Scripts/Resources/Loot/LootDrop.cs" id="2_6r34r"]
[ext_resource type="Resource" uid="uid://ct1fa2huvy34n" path="res://Resources/Items/Ammo1.tres" id="3_dkgyx"]
[ext_resource type="PackedScene" uid="uid://l7a5p3vfsbn0" path="res://Scenes/Actors/Generic_Enemy_Debris_3D.tscn" id="3_fanfp"]
[ext_resource type="Resource" uid="uid://dy53gia1tmkah" path="res://Resources/Items/Points_Pickup.tres" id="4_1l422"]
[ext_resource type="AudioStream" uid="uid://bwr26ypv2rg6c" path="res://SFX/enemy_hit.wav" id="4_fanfp"]
[ext_resource type="AudioStream" uid="uid://c2lpt24ft01go" path="res://SFX/fairy_death.wav" id="4_i2y7h"]
[ext_resource type="Resource" uid="uid://bhbufxodybsw4" path="res://Resources/Items/Shield_Pickup.tres" id="5_fanfp"]
[ext_resource type="Resource" uid="uid://dodwpect0ldjf" path="res://Resources/Items/Heart_Pickup.tres" id="6_y2gca"]
[ext_resource type="Resource" uid="uid://clr1gln7nxa1o" path="res://Resources/Items/Power_Pickup.tres" id="7_6ilmv"]
@ -67,4 +70,7 @@ IconSprite = SubResource("AtlasTexture_c0hok")
AnimationFrames = ExtResource("1_6r34r")
DebrisScene = ExtResource("3_fanfp")
DeathAnimation = ExtResource("2_1l422")
HitSound = ExtResource("4_fanfp")
DeathSound = ExtResource("4_i2y7h")
AlertSound = ExtResource("1_6ilmv")
metadata/_custom_type_script = "uid://cd5o0ceb50jki"

View file

@ -1,10 +1,13 @@
[gd_resource type="Resource" script_class="EnemyResource" load_steps=19 format=3 uid="uid://ccym6mcq4fbul"]
[gd_resource type="Resource" script_class="EnemyResource" load_steps=22 format=3 uid="uid://ccym6mcq4fbul"]
[ext_resource type="SpriteFrames" uid="uid://ch2ll1on8im2p" path="res://Resources/Sprites/FairyGuard.tres" id="1_b2551"]
[ext_resource type="AudioStream" uid="uid://rh8w0qte7wup" path="res://SFX/fairy_stop.wav" id="1_ili73"]
[ext_resource type="Texture2D" uid="uid://xhwfgbv0fjbr" path="res://Sprites/Actors/FairyGuard.png" id="2_c6xyh"]
[ext_resource type="SpriteFrames" uid="uid://xiirmmgfsya6" path="res://Resources/Sprites/Fairy_Guard_Dead.tres" id="2_juf1x"]
[ext_resource type="Script" uid="uid://cq65aed620ijo" path="res://Scripts/Resources/Loot/LootDrop.cs" id="3_juf1x"]
[ext_resource type="PackedScene" uid="uid://l7a5p3vfsbn0" path="res://Scenes/Actors/Generic_Enemy_Debris_3D.tscn" id="3_m2lqx"]
[ext_resource type="AudioStream" uid="uid://c2lpt24ft01go" path="res://SFX/fairy_death.wav" id="4_7ibiq"]
[ext_resource type="AudioStream" uid="uid://bwr26ypv2rg6c" path="res://SFX/enemy_hit.wav" id="4_80clb"]
[ext_resource type="Resource" uid="uid://ct1fa2huvy34n" path="res://Resources/Items/Ammo1.tres" id="4_m2lqx"]
[ext_resource type="Resource" uid="uid://dy53gia1tmkah" path="res://Resources/Items/Points_Pickup.tres" id="5_80clb"]
[ext_resource type="Resource" uid="uid://bhbufxodybsw4" path="res://Resources/Items/Shield_Pickup.tres" id="6_ili73"]
@ -67,4 +70,7 @@ IconSprite = SubResource("AtlasTexture_n54y5")
AnimationFrames = ExtResource("1_b2551")
DebrisScene = ExtResource("3_m2lqx")
DeathAnimation = ExtResource("2_juf1x")
HitSound = ExtResource("4_80clb")
DeathSound = ExtResource("4_7ibiq")
AlertSound = ExtResource("1_ili73")
metadata/_custom_type_script = "uid://cd5o0ceb50jki"

View file

@ -11,14 +11,14 @@ Name = &"Icicle Gun"
BulletData = ExtResource("1_d2kl0")
Priority = 10
AmmoPerShot = 5
RateOfFire = 0.052999999999883585
RateOfFire = 0.05299999999988358
BulletCapacity = 100
ReloadTime = 0.5
InfiniteAmmo = false
ItemKey = &"ICICLE_GUN"
AmmoKey = &"BATTERY"
RechargeTime = 0.19999999999708962
RechargeAmount = 5
RechargeTime = 0.1999999999970896
RechargeAmount = 10
SpreadAngle = 5.0
RandomSpread = 2.5
ReloadSound = ExtResource("2_sdmjb")