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BossPhases
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Door player detection
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2025-07-08 14:31:12 +02:00 |
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Bullets
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Tweaks to maps and enemies
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2025-09-09 09:58:36 +02:00 |
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BulletScripts
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Danmaku room in factory 3
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2025-09-01 16:13:14 +02:00 |
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Debug
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Danmaku room in factory 3
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2025-09-01 16:13:14 +02:00 |
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Enemies
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Tweaks to maps and enemies
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2025-09-09 09:58:36 +02:00 |
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Items
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Added weapons and fixed others
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2025-08-14 10:58:54 +02:00 |
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Maps
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Level Teleporters
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2025-09-10 16:16:05 +02:00 |
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Materials
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Grazing particles and sound
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2025-07-03 15:18:51 +02:00 |
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Music
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Valve and music
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2025-07-09 10:41:44 +02:00 |
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Particles
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Grazing particles and sound
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2025-07-03 15:18:51 +02:00 |
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Patterns
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Falling props
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2025-07-04 22:55:28 +02:00 |
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RogueliteMaps
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Mapping and tiles
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2025-05-26 17:58:56 +02:00 |
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Sprites
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Made selector 3D
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2025-08-07 15:09:02 +02:00 |
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StartData
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Implemented battery weapons
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2025-08-13 16:51:56 +02:00 |
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Styles
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Changed font in credits
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2025-04-07 21:57:31 +02:00 |
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Textures
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Factory tilemap
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2025-03-23 13:50:18 +01:00 |
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Weapons
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Enemy sounds
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2025-09-11 11:01:36 +02:00 |
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bus_layout.tres
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Concurrent audio limit and volume limiter
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2025-04-05 18:46:20 +02:00 |
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Credits.tres
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Valve and music
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2025-07-09 10:41:44 +02:00 |
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ItemsDatabase.tres
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Refactored weapon equipment system
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2025-05-02 15:49:25 +02:00 |