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BossPhases
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3D bullet rotation
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2025-07-01 13:40:13 +02:00 |
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Bullets
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3D bullet rotation
|
2025-07-01 13:40:13 +02:00 |
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BulletScripts
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3D bullet rotation
|
2025-07-01 13:40:13 +02:00 |
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Debug
|
Revert "Updated to godot 4.5 beta"
|
2025-07-01 09:20:48 +02:00 |
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Enemies
|
3D bullet rotation
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2025-07-01 13:40:13 +02:00 |
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Items
|
Revert "Updated to godot 4.5 beta"
|
2025-07-01 09:20:48 +02:00 |
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Maps
|
Player spawning and isometric in menu
|
2025-06-18 15:16:43 +02:00 |
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Materials
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Player shader
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2025-06-26 10:58:27 +02:00 |
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Music
|
Final menu music
|
2025-03-04 21:07:25 +01:00 |
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Patterns
|
3D bullet rotation
|
2025-07-01 13:40:13 +02:00 |
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RogueliteMaps
|
Mapping and tiles
|
2025-05-26 17:58:56 +02:00 |
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Sprites
|
Enemy spawning
|
2025-06-21 16:44:44 +02:00 |
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StartData
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Face player towards aim direction
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2025-04-08 10:44:06 +02:00 |
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Styles
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Changed font in credits
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2025-04-07 21:57:31 +02:00 |
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Textures
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Factory tilemap
|
2025-03-23 13:50:18 +01:00 |
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Weapons
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3D bullet rotation
|
2025-07-01 13:40:13 +02:00 |
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Credits.tres
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Weapon sounds
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2025-04-08 17:59:20 +02:00 |
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ItemsDatabase.tres
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Refactored weapon equipment system
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2025-05-02 15:49:25 +02:00 |