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https://gitlab.com/MaddoScientisto/cirnogodot.git
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Restored guns
This commit is contained in:
parent
a0ec2f3d74
commit
650db8986c
7 changed files with 87 additions and 20 deletions
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@ -1,8 +1,9 @@
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[gd_resource type="Resource" script_class="LootItem" load_steps=4 format=3 uid="uid://dau0s8ob7qnpc"]
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[gd_resource type="Resource" script_class="LootItem" load_steps=5 format=3 uid="uid://dau0s8ob7qnpc"]
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[ext_resource type="Resource" uid="uid://cyntngidhcbkc" path="res://Resources/Weapons/Ice_Shotgun_Weapon.tres" id="2_3le6e"]
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[ext_resource type="Texture2D" uid="uid://b46usr10jhmev" path="res://Sprites/Items/Ice_Shotgun.png" id="2_4ibag"]
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[ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="3_cjfxs"]
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[ext_resource type="Resource" uid="uid://bsdi1iudx5431" path="res://Resources/Weapons/Ice_Shotgun_T0_3D.tres" id="3_k86gl"]
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[resource]
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script = ExtResource("3_cjfxs")
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@ -14,6 +15,7 @@ Item = 9
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Tier = 0
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Price = 0
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WeaponData = ExtResource("2_3le6e")
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WeaponData3D = ExtResource("3_k86gl")
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Amount = 1
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Max = 1
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PickupIfMaxed = false
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@ -1,7 +1,8 @@
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[gd_resource type="Resource" script_class="LootItem" load_steps=4 format=3 uid="uid://bgcgeg187vg1h"]
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[gd_resource type="Resource" script_class="LootItem" load_steps=5 format=3 uid="uid://bgcgeg187vg1h"]
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[ext_resource type="Texture2D" uid="uid://bxe747rnr5xt7" path="res://Sprites/Items/Ice_Repeater.png" id="2_3abss"]
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[ext_resource type="Resource" uid="uid://ccyl111fa1j2k" path="res://Resources/Weapons/IcicleRepeater_t0.tres" id="2_d42pt"]
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[ext_resource type="Resource" uid="uid://dhi6ml0xhkka5" path="res://Resources/Weapons/IcicleRepeater_T0_3D.tres" id="3_3abss"]
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[ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="4_k6in2"]
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[resource]
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@ -14,6 +15,7 @@ Item = 9
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Tier = 0
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Price = 0
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WeaponData = ExtResource("2_d42pt")
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WeaponData3D = ExtResource("3_3abss")
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Amount = 1
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Max = 1
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PickupIfMaxed = false
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26
Resources/Weapons/Ice_Shotgun_T0_3D.tres
Normal file
26
Resources/Weapons/Ice_Shotgun_T0_3D.tres
Normal file
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@ -0,0 +1,26 @@
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[gd_resource type="Resource" script_class="WeaponResource" load_steps=5 format=3 uid="uid://bsdi1iudx5431"]
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[ext_resource type="Resource" uid="uid://csmq6hngkx41e" path="res://Resources/Bullets/icicle_gun_bullets_3D.tres" id="1_ublmp"]
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[ext_resource type="AudioStream" uid="uid://jsv3yjluv1au" path="res://SFX/Weapons/Reload_01.wav" id="2_vgotw"]
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[ext_resource type="AudioStream" uid="uid://oyjbk3qjp5cr" path="res://SFX/Chiptone_Source/Shotgun.wav" id="3_uxcop"]
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[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="4_u3gqe"]
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[resource]
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script = ExtResource("4_u3gqe")
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Name = &"Ice Shotgun"
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BulletData = ExtResource("1_ublmp")
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Priority = 30
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AmmoPerShot = 1
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RateOfFire = 0.5
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BulletCapacity = 4
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ReloadTime = 0.8
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AutoReload = true
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InfiniteAmmo = false
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ItemKey = &"ICE_SHOTGUN"
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AmmoKey = &"ICE_AMMO"
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BulletsPerShot = 3
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SpreadAngle = 8.0
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RandomSpread = 15.0
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_rotationOffset = 0.0
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ReloadSound = ExtResource("2_vgotw")
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ShootSound = ExtResource("3_uxcop")
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26
Resources/Weapons/IcicleRepeater_T0_3D.tres
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26
Resources/Weapons/IcicleRepeater_T0_3D.tres
Normal file
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@ -0,0 +1,26 @@
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[gd_resource type="Resource" script_class="WeaponResource" load_steps=5 format=3 uid="uid://dhi6ml0xhkka5"]
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[ext_resource type="Resource" uid="uid://csmq6hngkx41e" path="res://Resources/Bullets/icicle_gun_bullets_3D.tres" id="1_nxdsa"]
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[ext_resource type="AudioStream" uid="uid://jsv3yjluv1au" path="res://SFX/Weapons/Reload_01.wav" id="2_grfjv"]
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[ext_resource type="AudioStream" uid="uid://cjg8r7bthkfsy" path="res://SFX/Laser_shoot 11.wav" id="3_agxp1"]
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[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="4_hppsh"]
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[resource]
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script = ExtResource("4_hppsh")
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Name = &"Icicle Repeater"
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BulletData = ExtResource("1_nxdsa")
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Priority = 10
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AmmoPerShot = 1
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RateOfFire = 0.05
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BulletCapacity = 6
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ReloadTime = 0.5
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AutoReload = true
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InfiniteAmmo = false
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ItemKey = &"ICICLE_REPEATER_T0"
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AmmoKey = &"ICE_AMMO"
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BulletsPerShot = 1
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SpreadAngle = 0.0
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RandomSpread = 0.0
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_rotationOffset = 0.0
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ReloadSound = ExtResource("2_grfjv")
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ShootSound = ExtResource("3_agxp1")
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