cirnogodot/Resources
2025-09-19 22:19:18 +02:00
..
BossPhases Door player detection 2025-07-08 14:31:12 +02:00
Bullets Increased enemy damage 2025-09-15 16:31:27 +02:00
BulletScripts Mapping 2025-09-19 22:19:18 +02:00
Debug Factory 4 map 2025-09-11 14:41:00 +02:00
Enemies Enemy sounds 2025-09-11 14:10:14 +02:00
Items Added weapons and fixed others 2025-08-14 10:58:54 +02:00
Maps Factory 4 map 2025-09-11 14:41:00 +02:00
Materials Grazing particles and sound 2025-07-03 15:18:51 +02:00
Music Valve and music 2025-07-09 10:41:44 +02:00
Particles Grazing particles and sound 2025-07-03 15:18:51 +02:00
Patterns Falling props 2025-07-04 22:55:28 +02:00
RogueliteMaps Mapping and tiles 2025-05-26 17:58:56 +02:00
Sprites Chairs and filing cabinets 2025-09-15 15:08:13 +02:00
StartData Implemented battery weapons 2025-08-13 16:51:56 +02:00
Styles Changed font in credits 2025-04-07 21:57:31 +02:00
Textures Factory tilemap 2025-03-23 13:50:18 +01:00
Weapons Enemy sounds 2025-09-11 14:10:14 +02:00
bus_layout.tres Concurrent audio limit and volume limiter 2025-04-05 18:46:20 +02:00
Credits.tres Valve and music 2025-07-09 10:41:44 +02:00
ItemsDatabase.tres Refactored weapon equipment system 2025-05-02 15:49:25 +02:00