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https://gitlab.com/MaddoScientisto/cirnogodot.git
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Tweaked enemies
This commit is contained in:
parent
e94421adfb
commit
397742c927
8 changed files with 119 additions and 17 deletions
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@ -8,7 +8,7 @@ script = ExtResource("3_xep6w")
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BulletScene = ExtResource("1_qojek")
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BulletSpeed = 10.0
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Direction = Vector2(1, 0)
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BulletDamage = 0.8
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BulletDamage = 0.5
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MaxDamage = 1.2
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Knockback = 100.0
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LifeTime = 10.0
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@ -6,9 +6,9 @@
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[resource]
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script = ExtResource("2_5nrie")
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BulletScene = ExtResource("1_l7ter")
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BulletSpeed = 1.8
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BulletSpeed = 3.0
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Direction = Vector2(1, 0)
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BulletDamage = 8.0
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BulletDamage = 12.0
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MaxDamage = 1.0
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Knockback = 1.0
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LifeTime = 10.0
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@ -6,9 +6,9 @@
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[resource]
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script = ExtResource("2_4bl80")
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BulletScene = ExtResource("1_pm333")
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BulletSpeed = 2.0
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BulletSpeed = 2.5
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Direction = Vector2(1, 0)
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BulletDamage = 12.0
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BulletDamage = 8.0
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MaxDamage = 1.0
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Knockback = 1.0
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LifeTime = 10.0
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@ -50,7 +50,7 @@ script = ExtResource("9_fmns5")
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EnemyName = &"Fairy"
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EnemyKey = &"FAIRY_BASE"
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PrefabPath = &"uid://bh3vxmqflijgj"
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MaxHealth = 4.0
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MaxHealth = 6.0
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MovementSpeed = 1.5
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Weapon = ExtResource("8_ihub2")
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LootDrops = Array[ExtResource("2_gbbb4")]([SubResource("Resource_c8nix"), SubResource("Resource_gs2l3"), SubResource("Resource_sqnvg"), SubResource("Resource_5tyar"), SubResource("Resource_48xq6")])
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69
Resources/Enemies/Base_Fairy_Special_3D.tres
Normal file
69
Resources/Enemies/Base_Fairy_Special_3D.tres
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@ -0,0 +1,69 @@
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[gd_resource type="Resource" script_class="EnemyResource" load_steps=17 format=3 uid="uid://c48vva6qw2h12"]
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[ext_resource type="Texture2D" uid="uid://callpd48wwnlw" path="res://Sprites/Actors/Fairy_Special.png" id="1_0afqr"]
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[ext_resource type="SpriteFrames" uid="uid://cnl6ju3qlr2bj" path="res://Resources/Sprites/base_fairy_special.tres" id="1_6r34r"]
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[ext_resource type="Script" uid="uid://cq65aed620ijo" path="res://Scripts/Resources/Loot/LootDrop.cs" id="2_6r34r"]
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[ext_resource type="Resource" uid="uid://ct1fa2huvy34n" path="res://Resources/Items/Ammo1.tres" id="3_dkgyx"]
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[ext_resource type="Resource" uid="uid://dy53gia1tmkah" path="res://Resources/Items/Points_Pickup.tres" id="4_1l422"]
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[ext_resource type="Resource" uid="uid://bhbufxodybsw4" path="res://Resources/Items/Shield_Pickup.tres" id="5_fanfp"]
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[ext_resource type="Resource" uid="uid://dodwpect0ldjf" path="res://Resources/Items/Heart_Pickup.tres" id="6_y2gca"]
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[ext_resource type="Resource" uid="uid://clr1gln7nxa1o" path="res://Resources/Items/Power_Pickup.tres" id="7_6ilmv"]
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[ext_resource type="Resource" uid="uid://dtrmtjd7j03k8" path="res://Resources/Weapons/EnemyShotgun_3D.tres" id="9_dkgyx"]
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[ext_resource type="Script" uid="uid://cd5o0ceb50jki" path="res://Scripts/Resources/EnemyResource.cs" id="9_gohsi"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_c0hok"]
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atlas = ExtResource("1_0afqr")
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region = Rect2(0, 0, 16, 16)
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[sub_resource type="Resource" id="Resource_c8nix"]
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script = ExtResource("2_6r34r")
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Item = ExtResource("3_dkgyx")
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Chance = 40.0
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metadata/_custom_type_script = "uid://cq65aed620ijo"
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[sub_resource type="Resource" id="Resource_gs2l3"]
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script = ExtResource("2_6r34r")
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Item = ExtResource("4_1l422")
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Chance = 10.0
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metadata/_custom_type_script = "uid://cq65aed620ijo"
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[sub_resource type="Resource" id="Resource_sqnvg"]
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script = ExtResource("2_6r34r")
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Item = ExtResource("5_fanfp")
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Chance = 5.0
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metadata/_custom_type_script = "uid://cq65aed620ijo"
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[sub_resource type="Resource" id="Resource_5tyar"]
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script = ExtResource("2_6r34r")
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Item = ExtResource("6_y2gca")
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Chance = 5.0
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metadata/_custom_type_script = "uid://cq65aed620ijo"
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[sub_resource type="Resource" id="Resource_48xq6"]
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script = ExtResource("2_6r34r")
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Item = ExtResource("7_6ilmv")
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Chance = 6.0
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metadata/_custom_type_script = "uid://cq65aed620ijo"
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[resource]
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script = ExtResource("9_gohsi")
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EnemyName = &"Special Fairy"
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EnemyKey = &"FAIRY_BASE_SPECIAL"
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PrefabPath = &"uid://bh3vxmqflijgj"
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MaxHealth = 12.0
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MovementSpeed = 1.6
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Weapon = ExtResource("9_dkgyx")
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LootDrops = Array[ExtResource("2_6r34r")]([SubResource("Resource_c8nix"), SubResource("Resource_gs2l3"), SubResource("Resource_sqnvg"), SubResource("Resource_5tyar"), SubResource("Resource_48xq6")])
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MotivationReward = 4.0
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PredictPlayer = false
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PlayerDetectionRange = 4.0
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ViewRange = 5.0
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AlarmReactRange = 8.0
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PlayerDisengageRange = 10.0
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StrafeSpeed = 1.5
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MaxStrafeDistance = 1.0
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MinStrafeDistance = 0.2
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ResponseTime = 0.5
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IconSprite = SubResource("AtlasTexture_c0hok")
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AnimationFrames = ExtResource("1_6r34r")
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metadata/_custom_type_script = "uid://cd5o0ceb50jki"
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22
Resources/Weapons/EnemyShotgun_3D.tres
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22
Resources/Weapons/EnemyShotgun_3D.tres
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@ -0,0 +1,22 @@
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[gd_resource type="Resource" script_class="WeaponResource" load_steps=3 format=3 uid="uid://dtrmtjd7j03k8"]
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[ext_resource type="Resource" uid="uid://qrqsywgiij7i" path="res://Resources/Bullets/simple_enemy_bullet_small_3D.tres" id="1_l2h7p"]
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[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="2_0kc7l"]
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[resource]
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script = ExtResource("2_0kc7l")
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Name = &"Enemy Shotgun"
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BulletData = ExtResource("1_l2h7p")
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Priority = 0
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AmmoPerShot = 1
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RateOfFire = 1.2
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BulletCapacity = 4
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ReloadTime = 2.0
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AutoReload = true
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InfiniteAmmo = true
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ItemKey = &""
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AmmoKey = &""
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BulletsPerShot = 5
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SpreadAngle = 30.0
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RandomSpread = 0.0
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_rotationOffset = 0.0
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