Mapping and models

This commit is contained in:
Marco 2025-07-09 17:18:09 +02:00
commit 8c2d7eae66
13 changed files with 1755 additions and 1608 deletions

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[gd_resource type="Resource" script_class="BulletScript3D" load_steps=6 format=3 uid="uid://cx0rbqwvfmm5w"]
[ext_resource type="Resource" uid="uid://dugnfpcenki5l" path="res://Resources/Bullets/3D/simple_blue_bullet_3D.tres" id="1_7k2by"]
[ext_resource type="Script" uid="uid://b5s5mjuk1rng5" path="res://Scripts/Resources/TimeModifier.cs" id="2_3hbyi"]
[ext_resource type="Script" uid="uid://bxiprx5nwmpnu" path="res://Scripts/AttackPatterns/ShootingPattern3D.cs" id="3_knai5"]
[ext_resource type="Script" uid="uid://w8hcpu68ssq" path="res://Scripts/Resources/BulletScripts/BulletScript3D.cs" id="4_ohb2x"]
[sub_resource type="Resource" id="Resource_7k2by"]
script = ExtResource("3_knai5")
BulletResource = ExtResource("1_7k2by")
bulletCount = 3
UseParentRotationOffset = true
duration = 10.0
spread = 60.0
burstInterval = 0.1
ShotsPerBurst = 6
BurstRate = 0.5
metadata/_custom_type_script = "uid://bxiprx5nwmpnu"
[resource]
script = ExtResource("4_ohb2x")
Patterns = Array[Object]([SubResource("Resource_7k2by")])
metadata/_custom_type_script = "uid://w8hcpu68ssq"

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[gd_resource type="Resource" script_class="BulletResource" load_steps=4 format=3 uid="uid://dugnfpcenki5l"]
[ext_resource type="PackedScene" uid="uid://crcdug04y1dxy" path="res://Scenes/Weapons/base_generic_bullet_3D.tscn" id="1_ip36r"]
[ext_resource type="Texture2D" uid="uid://dooyhu8vt63vm" path="res://Sprites/Bullets/mid_bullet_blue.png" id="2_6vscb"]
[ext_resource type="Script" uid="uid://dslyrfcej3g2n" path="res://Scripts/Resources/BulletResource.cs" id="3_likdx"]
[resource]
script = ExtResource("3_likdx")
BulletScene = ExtResource("1_ip36r")
BulletSprite = ExtResource("2_6vscb")
BulletSize = 0.161
BulletSpeed = 3.0
BulletDamage = 12.0
GrazeValue = 1.0
Attributes = 290
TimeModifiers = []