cirnogodot/Resources
2025-06-30 17:59:07 +02:00
..
BossPhases Relative movement pattern 2025-06-30 17:59:07 +02:00
Bullets Relative movement pattern 2025-06-30 17:59:07 +02:00
BulletScripts Enemy Damage 2025-06-21 18:54:14 +02:00
Debug Player spawning and isometric in menu 2025-06-18 15:16:43 +02:00
Enemies 3D Boss scripts implementation 2025-06-30 17:28:19 +02:00
Items Restored guns 2025-06-25 15:43:07 +02:00
Maps Player spawning and isometric in menu 2025-06-18 15:16:43 +02:00
Materials Player shader 2025-06-26 10:58:27 +02:00
Music Final menu music 2025-03-04 21:07:25 +01:00
Patterns Generic enemies 2025-06-03 10:11:09 +02:00
RogueliteMaps Mapping and tiles 2025-05-26 17:58:56 +02:00
Sprites Enemy spawning 2025-06-21 16:44:44 +02:00
StartData Face player towards aim direction 2025-04-08 10:44:06 +02:00
Styles Changed font in credits 2025-04-07 21:57:31 +02:00
Textures Factory tilemap 2025-03-23 13:50:18 +01:00
Weapons Tweaked enemies 2025-06-26 23:01:55 +02:00
bus_layout.tres Concurrent audio limit and volume limiter 2025-04-05 18:46:20 +02:00
Credits.tres Weapon sounds 2025-04-08 17:59:20 +02:00
ItemsDatabase.tres Refactored weapon equipment system 2025-05-02 15:49:25 +02:00