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BossPhases
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Door player detection
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2025-07-08 14:31:12 +02:00 |
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Bullets
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Mapping and models
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2025-07-09 17:18:09 +02:00 |
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BulletScripts
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Mapping and models
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2025-07-09 17:18:09 +02:00 |
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Debug
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Imported new floors in godot
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2025-07-03 10:42:59 +02:00 |
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Enemies
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Falling props
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2025-07-04 22:55:28 +02:00 |
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Items
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Falling props
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2025-07-04 22:55:28 +02:00 |
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Maps
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Valve and music
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2025-07-09 10:41:44 +02:00 |
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Materials
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Grazing particles and sound
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2025-07-03 15:18:51 +02:00 |
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Music
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Valve and music
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2025-07-09 10:41:44 +02:00 |
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Particles
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Grazing particles and sound
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2025-07-03 15:18:51 +02:00 |
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Patterns
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Falling props
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2025-07-04 22:55:28 +02:00 |
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RogueliteMaps
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Mapping and tiles
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2025-05-26 17:58:56 +02:00 |
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Sprites
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Enemy spawning
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2025-06-21 16:44:44 +02:00 |
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StartData
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Face player towards aim direction
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2025-04-08 10:44:06 +02:00 |
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Styles
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Changed font in credits
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2025-04-07 21:57:31 +02:00 |
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Textures
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Factory tilemap
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2025-03-23 13:50:18 +01:00 |
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Weapons
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Updated to Godot 4.5 Beta 2
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2025-07-02 16:40:12 +02:00 |
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Credits.tres
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Valve and music
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2025-07-09 10:41:44 +02:00 |
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ItemsDatabase.tres
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Refactored weapon equipment system
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2025-05-02 15:49:25 +02:00 |