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https://gitlab.com/MaddoScientisto/cirnogodot.git
synced 2026-06-20 05:43:47 +00:00
Implemented battery weapons
This commit is contained in:
parent
d5c22045b7
commit
54fa750bca
20 changed files with 372 additions and 264 deletions
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@ -12,17 +12,12 @@ ShortName = &"IC-9"
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ItemDescription = &"Cirno\'s custom gun, shoots ice pellets and never runs out of ammo"
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ItemKey = &"ICICLE_GUN"
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Item = 9
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Tier = 0
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Price = 0
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WeaponData = ExtResource("1_itajb")
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WeaponData3D = ExtResource("3_nh721")
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Amount = 1
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Max = 1
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PickupIfMaxed = false
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ConsumeOnUse = false
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UiType = 14
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Selectable = true
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AutoPickup = false
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InventorySprite = ExtResource("2_eaoas")
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DropScenePath = &"res://Scenes/Items/GenericItem.tscn"
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DropScenePath3D = &"uid://cnot7sft7lpf3"
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@ -1,8 +1,9 @@
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[gd_resource type="Resource" script_class="LootItem" load_steps=4 format=3 uid="uid://ckfqrq8a0uj1t"]
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[gd_resource type="Resource" script_class="LootItem" load_steps=5 format=3 uid="uid://ckfqrq8a0uj1t"]
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[ext_resource type="Texture2D" uid="uid://d04hnwyg3sqlu" path="res://Sprites/Items/LaserWeapon.png" id="1_h548w"]
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[ext_resource type="Resource" uid="uid://do0jwf5jhx1i5" path="res://Resources/Weapons/LaserWeapon.tres" id="2_rec72"]
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[ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="3_2blkp"]
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[ext_resource type="Resource" uid="uid://d2tgk8rnd4sfs" path="res://Resources/Weapons/LaserWeapon_3D.tres" id="3_rec72"]
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[resource]
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script = ExtResource("3_2blkp")
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@ -11,16 +12,12 @@ ShortName = &"Laser"
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ItemDescription = &"Laser"
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ItemKey = &"LASER_WEAPON"
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Item = 9
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Tier = 0
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Price = 0
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WeaponData = ExtResource("2_rec72")
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WeaponData3D = ExtResource("3_rec72")
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Amount = 1
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Max = 1
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PickupIfMaxed = false
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ConsumeOnUse = false
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UiType = 22
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Selectable = true
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AutoPickup = false
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InventorySprite = ExtResource("1_h548w")
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DropScenePath = &"res://Scenes/Items/GenericItem.tscn"
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DropScenePath3D = &"uid://cnot7sft7lpf3"
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@ -5,7 +5,6 @@
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[resource]
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script = ExtResource("2_p6a7h")
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LevelId = 0
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MapName = &"iso Test"
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MapDescription = null
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ScenePath = &"uid://ec4m3geediis"
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@ -11,7 +11,6 @@
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[resource]
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script = ExtResource("1_fmydh")
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EggIndex = 0
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StartingEquipment = Array[ExtResource("1_xjbmv")]([ExtResource("1_juefn"), ExtResource("2_xjbmv")])
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RemoveEquipment = Array[ExtResource("1_xjbmv")]([ExtResource("1_wchkt"), ExtResource("2_2v4s6"), ExtResource("3_73lvc"), ExtResource("4_vnxsw")])
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metadata/_custom_type_script = "uid://mja0rk7n2kln"
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@ -10,17 +10,12 @@ script = ExtResource("2_m8dps")
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Name = &"Icicle Gun"
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BulletData = ExtResource("1_sd6j2")
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Priority = 1
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AmmoPerShot = 1
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RateOfFire = 0.1
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BulletCapacity = 100
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ReloadTime = 0.1
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AutoReload = true
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InfiniteAmmo = true
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ItemKey = &"ICICLE_GUN"
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AmmoKey = &""
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BulletsPerShot = 1
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SpreadAngle = 5.0
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RandomSpread = 2.5
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_rotationOffset = 0.0
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ReloadSound = ExtResource("2_sd6j2")
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ShootSound = ExtResource("3_sd6j2")
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@ -9,18 +9,17 @@
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script = ExtResource("4_ld57e")
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Name = &"Icicle Gun"
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BulletData = ExtResource("1_d2kl0")
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Priority = 1
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AmmoPerShot = 1
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RateOfFire = 0.1
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Priority = 10
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AmmoPerShot = 5
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RateOfFire = 0.052999999999883585
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BulletCapacity = 100
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ReloadTime = 0.1
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AutoReload = true
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InfiniteAmmo = true
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ReloadTime = 0.5
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InfiniteAmmo = false
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ItemKey = &"ICICLE_GUN"
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AmmoKey = &""
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BulletsPerShot = 1
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AmmoKey = &"BATTERY"
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RechargeTime = 0.19999999999708962
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RechargeAmount = 5
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SpreadAngle = 5.0
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RandomSpread = 2.5
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_rotationOffset = 0.0
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ReloadSound = ExtResource("2_sdmjb")
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ShootSound = ExtResource("3_hj8fq")
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@ -10,17 +10,11 @@ script = ExtResource("4_ai75q")
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Name = &"Icicle Repeater"
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BulletData = ExtResource("1_2567x")
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Priority = 10
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AmmoPerShot = 1
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RateOfFire = 0.05
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BulletCapacity = 6
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ReloadTime = 0.5
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AutoReload = true
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InfiniteAmmo = false
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ItemKey = &"ICICLE_REPEATER_T0"
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AmmoKey = &"ICE_AMMO"
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BulletsPerShot = 1
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SpreadAngle = 0.0
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RandomSpread = 0.0
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_rotationOffset = 0.0
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ReloadSound = ExtResource("2_2sfo4")
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ShootSound = ExtResource("3_3qbca")
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20
Resources/Weapons/LaserWeapon_3D.tres
Normal file
20
Resources/Weapons/LaserWeapon_3D.tres
Normal file
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@ -0,0 +1,20 @@
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[gd_resource type="Resource" script_class="WeaponResource" load_steps=4 format=3 uid="uid://d2tgk8rnd4sfs"]
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[ext_resource type="Resource" uid="uid://csmq6hngkx41e" path="res://Resources/Bullets/3D/icicle_gun_bullets_3D.tres" id="1_boxvv"]
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[ext_resource type="AudioStream" uid="uid://c1au3v0mynil8" path="res://SFX/Weapons/Laser_shoot 7.wav" id="2_f21bu"]
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[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="4_wga0n"]
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[resource]
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script = ExtResource("4_wga0n")
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Name = &"Laser"
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BulletData = ExtResource("1_boxvv")
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Priority = 1
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AmmoPerShot = 2
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RateOfFire = 0.3000000000029104
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BulletCapacity = 5
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ReloadTime = 0.6000000000058208
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ItemKey = &"LASER_WEAPON"
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AmmoKey = &"SHIELD"
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SpreadAngle = 5.0
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RandomSpread = 2.5
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ShootSound = ExtResource("2_f21bu")
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