Added weapons and fixed others

This commit is contained in:
Marco 2025-08-14 10:58:54 +02:00
commit 400123a447
20 changed files with 185 additions and 67 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=647 format=4 uid="uid://cupulrjeeivxm"]
[gd_scene load_steps=649 format=4 uid="uid://cupulrjeeivxm"]
[ext_resource type="Script" uid="uid://kno58homctew" path="res://addons/func_godot/src/map/func_godot_map.gd" id="1_amw6e"]
[ext_resource type="Resource" uid="uid://cx41lsryg5wpm" path="res://3D/TrenchBroom/map_settings.tres" id="2_smtsr"]
@ -112,7 +112,9 @@
[ext_resource type="PackedScene" uid="uid://djm3rsc7ul5jb" path="res://3D/Scenes/Props/Tube_3D_Emitter.tscn" id="106_upccm"]
[ext_resource type="Resource" uid="uid://ct1fa2huvy34n" path="res://Resources/Items/Ammo1.tres" id="107_0njqu"]
[ext_resource type="Resource" uid="uid://ckfqrq8a0uj1t" path="res://Resources/Items/LaserWeapon.tres" id="108_r6j3v"]
[ext_resource type="Resource" uid="uid://diqm2ju0xakkt" path="res://Resources/Items/Yin_Yang_Ammo.tres" id="108_ymka0"]
[ext_resource type="Resource" uid="uid://bgcgeg187vg1h" path="res://Resources/Items/IcicleRepeater.tres" id="109_gbc0s"]
[ext_resource type="Resource" uid="uid://ccmuffmnevrt4" path="res://Resources/Items/Yin_Yang_Gun_Pickup.tres" id="110_p8a3e"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_0njqu"]
albedo_texture = ExtResource("3_bryct")
@ -5596,8 +5598,17 @@ Billboard = true
PixelSize = 0.05
metadata/_edit_group_ = true
[node name="Ammo6" type="Marker3D" parent="Props"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -14.172526, 1.3534348, 28.806143)
script = ExtResource("76_bin7h")
Item = ExtResource("108_ymka0")
AutoSpawn = true
Billboard = true
PixelSize = 0.05
metadata/_edit_group_ = true
[node name="Weapon" type="Marker3D" parent="Props"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -14.340561, 1.3534348, 29.91616)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16.424513, 1.3534348, 26.105299)
script = ExtResource("76_bin7h")
Item = ExtResource("108_r6j3v")
AutoSpawn = true
@ -5605,8 +5616,17 @@ Billboard = true
PixelSize = 0.05
metadata/_edit_group_ = true
[node name="Weapon3" type="Marker3D" parent="Props"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -15.455607, 1.3534353, 29.358425)
script = ExtResource("76_bin7h")
Item = ExtResource("110_p8a3e")
AutoSpawn = true
Billboard = true
PixelSize = 0.05
metadata/_edit_group_ = true
[node name="Weapon2" type="Marker3D" parent="Props"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -13.757989, 1.3534348, 28.568409)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -15.263203, 1.3534348, 27.20146)
script = ExtResource("76_bin7h")
Item = ExtResource("109_gbc0s")
AutoSpawn = true

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=8 format=3 uid="uid://br01ww57uaky5"]
[gd_scene load_steps=9 format=3 uid="uid://br01ww57uaky5"]
[ext_resource type="Script" uid="uid://ccxnvbthsvka3" path="res://Scripts/Actors/Destructible3D.cs" id="1_hsg1w"]
[ext_resource type="PackedScene" uid="uid://hxn4awevjyui" path="res://3D/BlockbenchModels/Box/Box_Blue.gltf" id="1_ropdl"]
@ -6,6 +6,12 @@
[ext_resource type="Script" uid="uid://ddsqqfx1usc3j" path="res://Scripts/Resources/DamageResistance.cs" id="3_kh78t"]
[ext_resource type="Script" uid="uid://hkmutmmjqh1e" path="res://Scripts/Actors/3D/PropGravityModule3D.cs" id="5_0ktp8"]
[sub_resource type="Resource" id="Resource_0ktp8"]
script = ExtResource("3_kh78t")
DamageType = 4
Attribute = 2
metadata/_custom_type_script = "uid://ddsqqfx1usc3j"
[sub_resource type="BoxShape3D" id="BoxShape3D_hsg1w"]
size = Vector3(0.763428, 0.469452, 0.77832)
@ -21,8 +27,9 @@ axis_lock_angular_x = true
axis_lock_angular_y = true
axis_lock_angular_z = true
script = ExtResource("1_hsg1w")
Health = 8.0
ExplosionData = ExtResource("2_cn5xh")
DamageResistances = Array[ExtResource("3_kh78t")]([])
DamageResistances = Array[ExtResource("3_kh78t")]([SubResource("Resource_0ktp8")])
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00549316, 0.0253752, -0.000488281)

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=8 format=3 uid="uid://c8wwioforxms3"]
[gd_scene load_steps=9 format=3 uid="uid://c8wwioforxms3"]
[ext_resource type="PackedScene" uid="uid://c5k6rsawax3gf" path="res://3D/BlockbenchModels/Box/Box_Green.gltf" id="1_03sp0"]
[ext_resource type="Script" uid="uid://ccxnvbthsvka3" path="res://Scripts/Actors/Destructible3D.cs" id="1_e6kl3"]
@ -6,6 +6,12 @@
[ext_resource type="Script" uid="uid://ddsqqfx1usc3j" path="res://Scripts/Resources/DamageResistance.cs" id="3_fntiw"]
[ext_resource type="Script" uid="uid://hkmutmmjqh1e" path="res://Scripts/Actors/3D/PropGravityModule3D.cs" id="5_jb4do"]
[sub_resource type="Resource" id="Resource_fntiw"]
script = ExtResource("3_fntiw")
DamageType = 4
Attribute = 2
metadata/_custom_type_script = "uid://ddsqqfx1usc3j"
[sub_resource type="BoxShape3D" id="BoxShape3D_hsg1w"]
size = Vector3(0.763428, 0.469452, 0.77832)
@ -16,8 +22,9 @@ size = Vector3(0.60668945, 0.09439087, 0.595726)
collision_layer = 16
collision_mask = 0
script = ExtResource("1_e6kl3")
Health = 8.0
ExplosionData = ExtResource("2_bguu7")
DamageResistances = Array[ExtResource("3_fntiw")]([])
DamageResistances = Array[ExtResource("3_fntiw")]([SubResource("Resource_fntiw")])
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00549316, 0.0253752, -0.000488281)

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=8 format=3 uid="uid://jffyxmft3nbw"]
[gd_scene load_steps=9 format=3 uid="uid://jffyxmft3nbw"]
[ext_resource type="PackedScene" uid="uid://ninnis3a3jbn" path="res://3D/BlockbenchModels/Box/Box_Red.gltf" id="1_fi646"]
[ext_resource type="Script" uid="uid://ccxnvbthsvka3" path="res://Scripts/Actors/Destructible3D.cs" id="1_kvqx7"]
@ -6,6 +6,12 @@
[ext_resource type="Script" uid="uid://ddsqqfx1usc3j" path="res://Scripts/Resources/DamageResistance.cs" id="3_7px86"]
[ext_resource type="Script" uid="uid://hkmutmmjqh1e" path="res://Scripts/Actors/3D/PropGravityModule3D.cs" id="5_qq3cg"]
[sub_resource type="Resource" id="Resource_7px86"]
script = ExtResource("3_7px86")
DamageType = 4
Attribute = 2
metadata/_custom_type_script = "uid://ddsqqfx1usc3j"
[sub_resource type="BoxShape3D" id="BoxShape3D_hsg1w"]
size = Vector3(0.763428, 0.469452, 0.77832)
@ -16,8 +22,9 @@ size = Vector3(0.60668945, 0.09439087, 0.595726)
collision_layer = 16
collision_mask = 0
script = ExtResource("1_kvqx7")
Health = 8.0
ExplosionData = ExtResource("2_jolck")
DamageResistances = Array[ExtResource("3_7px86")]([])
DamageResistances = Array[ExtResource("3_7px86")]([SubResource("Resource_7px86")])
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00549316, 0.0253752, -0.000488281)

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=8 format=3 uid="uid://c6cdl3y3i3axl"]
[gd_scene load_steps=9 format=3 uid="uid://c6cdl3y3i3axl"]
[ext_resource type="PackedScene" uid="uid://cpwolnoq46foq" path="res://3D/BlockbenchModels/Box/Box_Yellow.gltf" id="1_0rxnx"]
[ext_resource type="Script" uid="uid://ccxnvbthsvka3" path="res://Scripts/Actors/Destructible3D.cs" id="1_l0sp5"]
@ -6,6 +6,12 @@
[ext_resource type="Script" uid="uid://ddsqqfx1usc3j" path="res://Scripts/Resources/DamageResistance.cs" id="3_6qeec"]
[ext_resource type="Script" uid="uid://hkmutmmjqh1e" path="res://Scripts/Actors/3D/PropGravityModule3D.cs" id="5_njaax"]
[sub_resource type="Resource" id="Resource_6qeec"]
script = ExtResource("3_6qeec")
DamageType = 4
Attribute = 2
metadata/_custom_type_script = "uid://ddsqqfx1usc3j"
[sub_resource type="BoxShape3D" id="BoxShape3D_hsg1w"]
size = Vector3(0.763428, 0.469452, 0.77832)
@ -16,8 +22,9 @@ size = Vector3(0.60668945, 0.09439087, 0.595726)
collision_layer = 16
collision_mask = 0
script = ExtResource("1_l0sp5")
Health = 8.0
ExplosionData = ExtResource("2_1if0l")
DamageResistances = Array[ExtResource("3_6qeec")]([])
DamageResistances = Array[ExtResource("3_6qeec")]([SubResource("Resource_6qeec")])
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00549316, 0.0253752, -0.000488281)

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=8 format=3 uid="uid://d2kqcbr5rufxb"]
[gd_scene load_steps=9 format=3 uid="uid://d2kqcbr5rufxb"]
[ext_resource type="PackedScene" uid="uid://etmm2bm8mj06" path="res://3D/BlockbenchModels/WoodenBox/Wooden_Box.gltf" id="1_2t24b"]
[ext_resource type="Script" uid="uid://ccxnvbthsvka3" path="res://Scripts/Actors/Destructible3D.cs" id="1_nnmn3"]
@ -6,6 +6,12 @@
[ext_resource type="Script" uid="uid://ddsqqfx1usc3j" path="res://Scripts/Resources/DamageResistance.cs" id="3_cyk87"]
[ext_resource type="Script" uid="uid://hkmutmmjqh1e" path="res://Scripts/Actors/3D/PropGravityModule3D.cs" id="5_81jt2"]
[sub_resource type="Resource" id="Resource_cyk87"]
script = ExtResource("3_cyk87")
DamageType = 4
Attribute = 2
metadata/_custom_type_script = "uid://ddsqqfx1usc3j"
[sub_resource type="BoxShape3D" id="BoxShape3D_hsg1w"]
size = Vector3(1, 0.498138, 0.543457)
@ -16,9 +22,9 @@ size = Vector3(0.60668945, 0.1053009, 0.49469566)
collision_layer = 16
collision_mask = 0
script = ExtResource("1_nnmn3")
Health = 4.0
Health = 8.0
ExplosionData = ExtResource("2_5j3e2")
DamageResistances = Array[ExtResource("3_cyk87")]([])
DamageResistances = Array[ExtResource("3_cyk87")]([SubResource("Resource_cyk87")])
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.0022127, -0.0178223)

View file

@ -0,0 +1,21 @@
[gd_resource type="Resource" script_class="BulletResource" load_steps=5 format=3 uid="uid://6e8or0ytw18c"]
[ext_resource type="PackedScene" uid="uid://crcdug04y1dxy" path="res://Scenes/Weapons/base_generic_bullet_3D.tscn" id="1_afikq"]
[ext_resource type="Texture2D" uid="uid://dpg67vdjmoy6t" path="res://Sprites/Bullets/player_laser_bullet.png" id="2_ds7sg"]
[ext_resource type="Resource" uid="uid://dye4820oabo2f" path="res://Resources/Bullets/3D/Bullet_Spark_Harmless_3D.tres" id="3_8qct8"]
[ext_resource type="Script" uid="uid://dslyrfcej3g2n" path="res://Scripts/Resources/BulletResource.cs" id="4_udb6j"]
[resource]
script = ExtResource("4_udb6j")
BulletScene = ExtResource("1_afikq")
BulletSprite = ExtResource("2_ds7sg")
BulletSize = 0.161
DestructionParticlesBullet = ExtResource("3_8qct8")
BulletSpeed = 10.0
BulletDamage = 4.0
MaxDamage = 8.0
Knockback = 150.0
Owner = 1
GrazeValue = 1.0
Attributes = 320
TimeModifiers = []

View file

@ -0,0 +1,31 @@
[gd_resource type="Resource" script_class="BulletResource" load_steps=7 format=3 uid="uid://djwwan7ud5kl4"]
[ext_resource type="PackedScene" uid="uid://crcdug04y1dxy" path="res://Scenes/Weapons/base_generic_bullet_3D.tscn" id="1_q20o6"]
[ext_resource type="Texture2D" uid="uid://cy86tmig4yx8k" path="res://Sprites/Bullets/mid_bullet_yinyang.png" id="2_3hx0d"]
[ext_resource type="Resource" uid="uid://bpreje4f8ok62" path="res://Resources/Bullets/3D/Explosion_3D.tres" id="3_ndohm"]
[ext_resource type="Script" uid="uid://ci2vjo54w7i18" path="res://Scripts/Resources/Modifiers/DelayedSpeedIncreaseModifier.cs" id="4_uhna8"]
[ext_resource type="Script" uid="uid://dslyrfcej3g2n" path="res://Scripts/Resources/BulletResource.cs" id="5_5lpt1"]
[sub_resource type="Resource" id="Resource_lcgqc"]
script = ExtResource("4_uhna8")
TransitionType = 2
Duration = 0.5
TimeInSeconds = 0.0
Value = 3.0
metadata/_custom_type_script = "uid://ci2vjo54w7i18"
[resource]
script = ExtResource("5_5lpt1")
BulletScene = ExtResource("1_q20o6")
BulletSprite = ExtResource("2_3hx0d")
BulletSize = 0.161
DestructionParticlesBullet = ExtResource("3_ndohm")
BulletSpeed = 2.5
BulletDamage = 8.0
MaxDamage = 12.0
Knockback = 200.0
Owner = 1
DamageType = 1
GrazeValue = 1.0
Attributes = 264
TimeModifiers = Array[Object]([SubResource("Resource_lcgqc")])

View file

@ -8,33 +8,17 @@
[sub_resource type="Resource" id="Resource_3a5dw"]
script = ExtResource("2_7jsp7")
TimeInSeconds = 0.8
ModifierType = 0
Value = 0.0
Continuous = false
[sub_resource type="Resource" id="Resource_rtncg"]
script = ExtResource("3_ps6u0")
TimeInSeconds = 0.9
ModifierType = 2
Value = 0.0
Continuous = false
[resource]
script = ExtResource("4_xv6y0")
BulletScene = ExtResource("1_w3uhv")
BulletSpeed = 40.0
Direction = Vector2(1, 0)
BulletDamage = 20.0
MaxDamage = 1.0
Knockback = 1.0
LifeTime = 20.0
DestroyOnCollision = false
Owner = 2
DamageType = 0
RotateSprite = false
Controllable = false
Freezable = true
Grazeable = false
GrazeValue = 0.2
Attributes = 0
TimeModifiers = Array[Object]([SubResource("Resource_3a5dw"), SubResource("Resource_rtncg")])

View file

@ -9,18 +9,11 @@ script = ExtResource("3_77nif")
BulletScene = ExtResource("1_k71c3")
DestructionParticlesScene = ExtResource("2_x6hhy")
BulletSpeed = 300.0
Direction = Vector2(1, 0)
BulletDamage = 4.0
MaxDamage = 8.0
Knockback = 150.0
LifeTime = 10.0
DestroyOnCollision = true
Owner = 1
DamageType = 3
RotateSprite = true
Controllable = false
Freezable = false
Grazeable = false
GrazeValue = 1.0
Attributes = 320
TimeModifiers = []

View file

@ -1,8 +1,9 @@
[gd_resource type="Resource" script_class="LootItem" load_steps=4 format=3 uid="uid://ccmuffmnevrt4"]
[gd_resource type="Resource" script_class="LootItem" load_steps=5 format=3 uid="uid://ccmuffmnevrt4"]
[ext_resource type="Texture2D" uid="uid://61kfxc7k3do" path="res://Sprites/Items/Ying_Yang_Gun.png" id="1_2w24o"]
[ext_resource type="Resource" uid="uid://ba0r3qmsrm0td" path="res://Resources/Weapons/Yin_Yang_Gun.tres" id="1_cuxft"]
[ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="2_2w24o"]
[ext_resource type="Resource" uid="uid://dmnk118xmsa1m" path="res://Resources/Weapons/Yin_Yang_Gun_3D.tres" id="3_ajo0o"]
[resource]
script = ExtResource("2_2w24o")
@ -11,16 +12,13 @@ ShortName = &"SM-3"
ItemDescription = &"A weapon that shoots explosive Yin-Yang Orbs"
ItemKey = &"YINYANG_GUN"
Item = 9
Tier = 0
Price = 0
WeaponData = ExtResource("1_cuxft")
WeaponData3D = ExtResource("3_ajo0o")
Amount = 1
Max = 1
PickupIfMaxed = true
ConsumeOnUse = false
UiType = 0
UiType = 14
Selectable = true
AutoPickup = false
InventorySprite = ExtResource("1_2w24o")
DropScenePath = &"res://Scenes/Items/GenericItem.tscn"
DropScenePath3D = &"uid://cnot7sft7lpf3"

View file

@ -1,20 +1,19 @@
[gd_resource type="Resource" script_class="WeaponResource" load_steps=4 format=3 uid="uid://d2tgk8rnd4sfs"]
[ext_resource type="Resource" uid="uid://csmq6hngkx41e" path="res://Resources/Bullets/3D/icicle_gun_bullets_3D.tres" id="1_boxvv"]
[ext_resource type="Resource" uid="uid://6e8or0ytw18c" path="res://Resources/Bullets/3D/player_laser_3D.tres" id="1_f21bu"]
[ext_resource type="AudioStream" uid="uid://c1au3v0mynil8" path="res://SFX/Weapons/Laser_shoot 7.wav" id="2_f21bu"]
[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="4_wga0n"]
[resource]
script = ExtResource("4_wga0n")
Name = &"Laser"
BulletData = ExtResource("1_boxvv")
BulletData = ExtResource("1_f21bu")
Priority = 1
AmmoPerShot = 2
RateOfFire = 0.3000000000029104
BulletCapacity = 5
ReloadTime = 0.6000000000058208
InfiniteAmmo = false
ItemKey = &"LASER_WEAPON"
AmmoKey = &"SHIELD"
SpreadAngle = 5.0
RandomSpread = 2.5
ShootSound = ExtResource("2_f21bu")

View file

@ -0,0 +1,16 @@
[gd_resource type="Resource" script_class="WeaponResource" load_steps=3 format=3 uid="uid://dmnk118xmsa1m"]
[ext_resource type="Resource" uid="uid://djwwan7ud5kl4" path="res://Resources/Bullets/3D/yin_yang_bullet_3D.tres" id="1_eanua"]
[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="2_kq323"]
[resource]
script = ExtResource("2_kq323")
Name = &"Yin-Yang Gun"
BulletData = ExtResource("1_eanua")
Priority = 20
RateOfFire = 0.8
BulletCapacity = 3
ReloadTime = 0.4
InfiniteAmmo = false
ItemKey = &"YINYANG_GUN"
AmmoKey = &"YINYANG_AMMO"

View file

@ -159,11 +159,10 @@ public partial class Weapon3D : Node3D
if (GameController.Instance.Player.Storage.Shield.CurrentResource >= WeaponData.AmmoPerShot)
{
GameController.Instance.Player.Storage.Shield.CurrentResource -= WeaponData.AmmoPerShot;
return true;
}
else
{
EmitSignalEmpty();
}
EmitSignalEmpty();
_cooldownTimer.Start(WeaponData?.RateOfFire ?? 0);
return false;
}
@ -255,7 +254,7 @@ public partial class Weapon3D : Node3D
//
// }
if (_ammoType is WeaponAmmoType.Ammo && WeaponData.AutoReload)
if (_ammoType is WeaponAmmoType.Ammo && WeaponData.AutoReload && LoadedAmmo < WeaponData.AmmoPerShot)
{
Reload();
}

Binary file not shown.

BIN
Sprites/Bullets/player_laser_bullet.png (Stored with Git LFS)

Binary file not shown.

View file

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/player_laser_bullet.png-8d682ab2556c88d479f00
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
@ -25,6 +27,10 @@ mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false

View file

@ -3,22 +3,23 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://b61po207ggn63"
path.s3tc="res://.godot/imported/Yin_Ammo.png-a006a21b0965b3c91c2670f3e4ece755.s3tc.ctex"
path="res://.godot/imported/Yin_Ammo.png-a006a21b0965b3c91c2670f3e4ece755.ctex"
metadata={
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
"vram_texture": false
}
[deps]
source_file="res://Sprites/Items/Yin_Ammo.png"
dest_files=["res://.godot/imported/Yin_Ammo.png-a006a21b0965b3c91c2670f3e4ece755.s3tc.ctex"]
dest_files=["res://.godot/imported/Yin_Ammo.png-a006a21b0965b3c91c2670f3e4ece755.ctex"]
[params]
compress/mode=2
compress/mode=3
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
@ -26,6 +27,10 @@ mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false

View file

@ -15,20 +15,26 @@ dest_files=["res://.godot/imported/YingYangOrb.png-01d9bcdc51df8c9073515f91d9aea
[params]
compress/mode=0
compress/mode=3
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
detect_3d/compress_to=0

View file

@ -15,20 +15,26 @@ dest_files=["res://.godot/imported/Ying_Yang_Gun.png-d9d5fde2dcfe741e21c3da70ba6
[params]
compress/mode=0
compress/mode=3
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
detect_3d/compress_to=0