3D Explosions

This commit is contained in:
Marco 2025-06-20 11:28:18 +02:00
commit ad63d2ff43
20 changed files with 207 additions and 19 deletions

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[gd_resource type="Resource" script_class="BulletResource" load_steps=3 format=3 uid="uid://bpreje4f8ok62"]
[ext_resource type="PackedScene" uid="uid://cmd3j4xc2f287" path="res://Scenes/Weapons/Explosion_Bullet_3D.tscn" id="1_ru0fo"]
[ext_resource type="Script" uid="uid://dslyrfcej3g2n" path="res://Scripts/Resources/BulletResource.cs" id="2_2eq50"]
[resource]
script = ExtResource("2_2eq50")
BulletScene = ExtResource("1_ru0fo")
BulletSpeed = 0.0
Direction = Vector2(1, 0)
BulletDamage = 8.0
MaxDamage = 1.0
Knockback = 1.0
LifeTime = 0.4
DestroyOnCollision = false
Owner = 0
DamageType = 4
RotateSprite = false
Controllable = false
Freezable = true
Grazeable = false
GrazeValue = 1.0
Attributes = 16
TimeModifiers = []

View file

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[gd_resource type="Resource" script_class="BulletResource" load_steps=3 format=3 uid="uid://c22xvpyn5nxof"]
[ext_resource type="PackedScene" uid="uid://cmd3j4xc2f287" path="res://Scenes/Weapons/Explosion_Bullet_3D.tscn" id="1_x52yr"]
[ext_resource type="Script" uid="uid://dslyrfcej3g2n" path="res://Scripts/Resources/BulletResource.cs" id="2_w8pa3"]
[resource]
script = ExtResource("2_w8pa3")
BulletScene = ExtResource("1_x52yr")
BulletSpeed = 0.0
Direction = Vector2(1, 0)
BulletDamage = 0.0
MaxDamage = 0.0
Knockback = 0.0
LifeTime = 1.0
DestroyOnCollision = false
Owner = 0
DamageType = 4
RotateSprite = false
Controllable = false
Freezable = false
Grazeable = false
GrazeValue = 1.0
Attributes = 0
TimeModifiers = []

View file

@ -0,0 +1,24 @@
[gd_resource type="Resource" script_class="BulletResource" load_steps=3 format=3 uid="uid://bes254wblt1lm"]
[ext_resource type="PackedScene" uid="uid://bu464cgcdnihv" path="res://Scenes/Weapons/Explosion_Bullet_Small_3D.tscn" id="1_3cxov"]
[ext_resource type="Script" uid="uid://dslyrfcej3g2n" path="res://Scripts/Resources/BulletResource.cs" id="2_spahw"]
[resource]
script = ExtResource("2_spahw")
BulletScene = ExtResource("1_3cxov")
BulletSpeed = 0.0
Direction = Vector2(1, 0)
BulletDamage = 0.0
MaxDamage = 0.0
Knockback = 0.0
LifeTime = 1.0
DestroyOnCollision = false
Owner = 0
DamageType = 4
RotateSprite = false
Controllable = false
Freezable = false
Grazeable = false
GrazeValue = 1.0
Attributes = 0
TimeModifiers = []