Commit graph

115 commits

Author SHA1 Message Date
1f6c881b92 Added collision mask for navigation provider 2025-02-19 19:29:35 +01:00
Marco
39fc403219 Intro player 2025-02-19 17:38:54 +01:00
Marco
fe01ac4ef1 Debug menu fix 2025-02-19 15:45:21 +01:00
Marco
778dc10d9a Debug menu 2025-02-19 13:34:15 +01:00
Marco
5b2b11545a Title screen background and music 2025-02-19 11:06:31 +01:00
b78692f150 Navigation for Actors 2025-02-18 23:39:22 +01:00
9d302e48e6 Enemy Navigation Movement 2025-02-18 22:14:42 +01:00
Marco
388747ccb3 Better free movement 2025-02-18 18:18:13 +01:00
Marco
90d2a95fa8 Bad tank movement 2025-02-18 17:40:33 +01:00
a1bbe63b66 Actor stub 2025-02-17 21:53:05 +01:00
Marco
6e8031da10 Enemy Control 2025-02-17 18:42:37 +01:00
e6c880e918 Shield handling 2025-02-16 17:59:46 +01:00
f2482e4e38 Changed UI sprites to use sprite in resource 2025-02-16 17:36:33 +01:00
9717ca8a55 Focus sprites 2025-02-16 16:55:33 +01:00
5452b36f32 Alert Signs 2025-02-16 16:26:05 +01:00
Marco
cb27f33a6d Cheat Gun 2025-02-15 17:51:06 +01:00
Marco
f2e6025b35 Marisa bullets 2025-02-15 14:33:44 +01:00
Marco
e9a9653c20 Bullet emitter 2025-02-14 19:35:13 +01:00
Marco
2e8bb70348 Valves 2025-02-14 19:00:31 +01:00
Marco
f9aab9718a Moved modifiers code to resource 2025-02-14 16:18:33 +01:00
Marco
0203af4642 Make shallow copies of resources 2025-02-14 14:24:26 +01:00
Marco
c318bd8c13 Changed casting for timemodifiers 2025-02-14 13:47:20 +01:00
Marco
efd6283487 Mapping 2025-02-14 13:27:30 +01:00
Marco
ba2f6a97fc Lasers 2025-02-14 10:59:32 +01:00
Marco
95979bd3b8 Fix for phase switch animation 2025-02-14 09:33:10 +01:00
bfdb71dd84 Patterns 2025-02-13 22:28:34 +01:00
1ee8f085e8 Gamemanager in bullet 2025-02-13 21:55:14 +01:00
Marco
56ac07367b Projectile Rotation 2025-02-13 18:25:55 +01:00
Marco
f379eac5c3 Event System 2025-02-13 16:10:22 +01:00
Marco
797e24d766 Made bullet creation modifier generics 2025-02-13 14:32:24 +01:00
Marco
9ae07e5b38 Patterns typing fix 2025-02-13 14:21:04 +01:00
Marco
77b18d250e Chain activables 2025-02-13 13:44:44 +01:00
Marco
a430554e27 Patterns tweaks 2025-02-13 11:59:51 +01:00
Marco
4be64cf7ec Boss HUD 2025-02-13 11:15:06 +01:00
Marco
b4fdb9c9e3 Boss phase animations 2025-02-12 18:16:16 +01:00
Marco
1db132d77d Moved rumia NS 1 to spiral pattern 2025-02-12 16:51:00 +01:00
Marco
07f6e58ebd Bullet resource 2025-02-12 16:20:55 +01:00
Marco
76221ca7a6 Bullet data overhaul 2025-02-11 19:00:01 +01:00
Marco
3682de18d5 Health and shield gauges 2025-02-11 17:55:50 +01:00
Marco
9e04056800 Fix for weapon switching 2025-02-11 13:47:31 +01:00
Marco
5eb7b578bc Ammo UI system 2025-02-11 11:50:45 +01:00
Marco
c9abac3dc1 UI Inventory management 2025-02-10 17:29:14 +01:00
f4f193af7a Weapon Sprites 2025-02-09 23:20:49 +01:00
Marco
4e6257dbe3 Time modifiers 2025-02-09 11:48:30 +01:00
Marco
690bae01bc Pattern inversion 2025-02-09 10:02:06 +01:00
Marco
019f7d7ca0 New Modifier 2025-02-09 09:37:43 +01:00
Marco
50c111ee28 Teleporter animation 2025-02-07 15:43:02 +01:00
Marco
eb1d74ee63 optimizations 2025-02-07 14:58:59 +01:00
Marco
c41967572b Computers 2025-02-07 11:15:57 +01:00
Marco
f873cba98b Converted doors and dialogue starters to area2d 2025-02-07 10:01:07 +01:00