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Activables
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Alert Signs
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2025-02-16 16:26:05 +01:00 |
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Actors
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Mapping
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2025-02-14 13:27:30 +01:00 |
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AttackPatterns
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Moved modifiers code to resource
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2025-02-14 16:18:33 +01:00 |
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Components
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Added collision mask for navigation provider
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2025-02-19 19:29:35 +01:00 |
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Interactables
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Marisa bullets
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2025-02-15 14:33:44 +01:00 |
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Resources
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Enemy Control
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2025-02-17 18:42:37 +01:00 |
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UI
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Intro player
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2025-02-19 17:38:54 +01:00 |
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Weapons
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Moved modifiers code to resource
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2025-02-14 16:18:33 +01:00 |
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AlarmManager.cs
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Alarm box
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2025-02-04 13:22:05 +01:00 |
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Bullet.cs
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Cheat Gun
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2025-02-15 17:51:06 +01:00 |
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Chest.cs
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UI Inventory management
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2025-02-10 17:29:14 +01:00 |
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debug_stats.gd
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Debug stats and nonfunctional bursts
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2024-11-11 15:41:34 +01:00 |
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DebugStats.cs
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Debug stats and nonfunctional bursts
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2024-11-11 15:41:34 +01:00 |
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Door.cs
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Bullet emitter
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2025-02-14 19:35:13 +01:00 |
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Enemy.cs
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Navigation for Actors
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2025-02-18 23:39:22 +01:00 |
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GameManager.cs
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Debug menu fix
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2025-02-19 15:45:21 +01:00 |
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Hud.cs
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Debug menu fix
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2025-02-19 15:45:21 +01:00 |
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IActivable.cs
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Teleporters
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2025-02-06 17:57:06 +01:00 |
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IDestructible.cs
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Cheat Gun
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2025-02-15 17:51:06 +01:00 |
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IntroManager.cs
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Intro player
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2025-02-19 17:38:54 +01:00 |
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InventoryManager.cs
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Ammo UI system
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2025-02-11 11:50:45 +01:00 |
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ItemTypes.cs
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Ammo UI system
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2025-02-11 11:50:45 +01:00 |
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MainMenu.cs
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Debug menu fix
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2025-02-19 15:45:21 +01:00 |
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Pickupper.cs
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UI Inventory management
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2025-02-10 17:29:14 +01:00 |
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PlayerMovement.cs
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Enemy Control
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2025-02-17 18:42:37 +01:00 |
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Selector.cs
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Changed UI sprites to use sprite in resource
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2025-02-16 17:36:33 +01:00 |
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TilemapAvoidance.cs
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Removed broken avoidance
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2025-01-31 17:43:17 +01:00 |
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Tools.cs
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Bad tank movement
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2025-02-18 17:40:33 +01:00 |
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Weapon.cs
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Gamemanager in bullet
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2025-02-13 21:55:14 +01:00 |