Commit graph

53 commits

Author SHA1 Message Date
Marco
335f4d5430 4 way animation handler for new actors 2025-02-23 17:32:36 +01:00
Marco
0e15d2acba Test scene for new actor 2025-02-23 17:18:48 +01:00
2ce91362b7 Added level 2 2025-02-22 12:26:00 +01:00
54bf15d93d Graphics 2025-02-21 21:37:24 +01:00
Marco
3670da9719 Capacitors and parallax 2025-02-21 16:27:57 +01:00
Marco
7acc344986 Map start system 2025-02-21 11:39:22 +01:00
52d5adebcb Global state singleton 2025-02-20 21:26:51 +01:00
Marco
28671c098b Added resources to bullets 2025-02-20 17:43:05 +01:00
Marco
78c319224a Added lifetime to bullets 2025-02-20 16:22:05 +01:00
Marco
0a5b32dfdf Better button style 2025-02-19 15:49:30 +01:00
Marco
5b2b11545a Title screen background and music 2025-02-19 11:06:31 +01:00
5e4c82c9e7 Power Pickup 2025-02-16 18:21:40 +01:00
60a6a4927c Increased enemy bullet speed and damage 2025-02-16 17:48:14 +01:00
f2482e4e38 Changed UI sprites to use sprite in resource 2025-02-16 17:36:33 +01:00
d3634a3dd2 Graphical Improvements 2025-02-16 11:46:13 +01:00
Marco
cb27f33a6d Cheat Gun 2025-02-15 17:51:06 +01:00
Marco
f2e6025b35 Marisa bullets 2025-02-15 14:33:44 +01:00
Marco
f9aab9718a Moved modifiers code to resource 2025-02-14 16:18:33 +01:00
Marco
efd6283487 Mapping 2025-02-14 13:27:30 +01:00
Marco
ba2f6a97fc Lasers 2025-02-14 10:59:32 +01:00
Marco
95979bd3b8 Fix for phase switch animation 2025-02-14 09:33:10 +01:00
bfdb71dd84 Patterns 2025-02-13 22:28:34 +01:00
1ee8f085e8 Gamemanager in bullet 2025-02-13 21:55:14 +01:00
a9b2c8c873 Perfected spell card 2025-02-13 21:19:35 +01:00
8d48a27fdc Tweaked rumia SP2 2025-02-13 19:45:43 +01:00
Marco
56ac07367b Projectile Rotation 2025-02-13 18:25:55 +01:00
Marco
797e24d766 Made bullet creation modifier generics 2025-02-13 14:32:24 +01:00
Marco
a430554e27 Patterns tweaks 2025-02-13 11:59:51 +01:00
Marco
4be64cf7ec Boss HUD 2025-02-13 11:15:06 +01:00
Marco
b4fdb9c9e3 Boss phase animations 2025-02-12 18:16:16 +01:00
Marco
1db132d77d Moved rumia NS 1 to spiral pattern 2025-02-12 16:51:00 +01:00
Marco
07f6e58ebd Bullet resource 2025-02-12 16:20:55 +01:00
Marco
3682de18d5 Health and shield gauges 2025-02-11 17:55:50 +01:00
Marco
9e04056800 Fix for weapon switching 2025-02-11 13:47:31 +01:00
Marco
898c15183b Tweaked shotgun values 2025-02-11 12:00:19 +01:00
Marco
5eb7b578bc Ammo UI system 2025-02-11 11:50:45 +01:00
70c514f1a9 controller controls 2025-02-11 00:18:26 +01:00
Marco
c9abac3dc1 UI Inventory management 2025-02-10 17:29:14 +01:00
f4f193af7a Weapon Sprites 2025-02-09 23:20:49 +01:00
661733f5b9 loaded on another pc 2025-02-09 14:05:51 +01:00
Marco
4e6257dbe3 Time modifiers 2025-02-09 11:48:30 +01:00
Marco
690bae01bc Pattern inversion 2025-02-09 10:02:06 +01:00
Marco
019f7d7ca0 New Modifier 2025-02-09 09:37:43 +01:00
Marco
50c111ee28 Teleporter animation 2025-02-07 15:43:02 +01:00
10ab6fce1a first spellcard test 2025-02-05 21:53:59 +01:00
Marco
1941cde75a tileset for boss arena 2025-02-05 20:02:41 +01:00
Marco
fdec052c16 Danmaku system 2025-02-05 19:41:49 +01:00
Marco
88fd702cea Camera sprite sweep 2025-02-05 09:40:24 +01:00
Marco
60dad2d002 Alarm box 2025-02-04 13:22:05 +01:00
Marco
13c4489017 Item HUD management 2025-01-31 13:03:38 +01:00