Marco
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335f4d5430
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4 way animation handler for new actors
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2025-02-23 17:32:36 +01:00 |
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Marco
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0e15d2acba
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Test scene for new actor
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2025-02-23 17:18:48 +01:00 |
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2ce91362b7
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Added level 2
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2025-02-22 12:26:00 +01:00 |
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54bf15d93d
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Graphics
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2025-02-21 21:37:24 +01:00 |
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Marco
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3670da9719
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Capacitors and parallax
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2025-02-21 16:27:57 +01:00 |
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Marco
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7acc344986
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Map start system
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2025-02-21 11:39:22 +01:00 |
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52d5adebcb
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Global state singleton
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2025-02-20 21:26:51 +01:00 |
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Marco
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28671c098b
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Added resources to bullets
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2025-02-20 17:43:05 +01:00 |
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Marco
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78c319224a
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Added lifetime to bullets
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2025-02-20 16:22:05 +01:00 |
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Marco
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0a5b32dfdf
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Better button style
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2025-02-19 15:49:30 +01:00 |
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Marco
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5b2b11545a
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Title screen background and music
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2025-02-19 11:06:31 +01:00 |
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5e4c82c9e7
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Power Pickup
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2025-02-16 18:21:40 +01:00 |
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60a6a4927c
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Increased enemy bullet speed and damage
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2025-02-16 17:48:14 +01:00 |
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f2482e4e38
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Changed UI sprites to use sprite in resource
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2025-02-16 17:36:33 +01:00 |
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d3634a3dd2
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Graphical Improvements
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2025-02-16 11:46:13 +01:00 |
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Marco
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cb27f33a6d
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Cheat Gun
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2025-02-15 17:51:06 +01:00 |
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Marco
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f2e6025b35
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Marisa bullets
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2025-02-15 14:33:44 +01:00 |
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Marco
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f9aab9718a
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Moved modifiers code to resource
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2025-02-14 16:18:33 +01:00 |
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Marco
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efd6283487
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Mapping
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2025-02-14 13:27:30 +01:00 |
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Marco
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ba2f6a97fc
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Lasers
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2025-02-14 10:59:32 +01:00 |
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Marco
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95979bd3b8
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Fix for phase switch animation
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2025-02-14 09:33:10 +01:00 |
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bfdb71dd84
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Patterns
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2025-02-13 22:28:34 +01:00 |
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1ee8f085e8
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Gamemanager in bullet
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2025-02-13 21:55:14 +01:00 |
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a9b2c8c873
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Perfected spell card
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2025-02-13 21:19:35 +01:00 |
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8d48a27fdc
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Tweaked rumia SP2
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2025-02-13 19:45:43 +01:00 |
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Marco
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56ac07367b
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Projectile Rotation
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2025-02-13 18:25:55 +01:00 |
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Marco
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797e24d766
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Made bullet creation modifier generics
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2025-02-13 14:32:24 +01:00 |
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Marco
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a430554e27
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Patterns tweaks
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2025-02-13 11:59:51 +01:00 |
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Marco
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4be64cf7ec
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Boss HUD
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2025-02-13 11:15:06 +01:00 |
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Marco
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b4fdb9c9e3
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Boss phase animations
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2025-02-12 18:16:16 +01:00 |
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Marco
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1db132d77d
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Moved rumia NS 1 to spiral pattern
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2025-02-12 16:51:00 +01:00 |
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Marco
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07f6e58ebd
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Bullet resource
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2025-02-12 16:20:55 +01:00 |
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Marco
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3682de18d5
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Health and shield gauges
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2025-02-11 17:55:50 +01:00 |
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Marco
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9e04056800
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Fix for weapon switching
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2025-02-11 13:47:31 +01:00 |
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Marco
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898c15183b
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Tweaked shotgun values
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2025-02-11 12:00:19 +01:00 |
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Marco
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5eb7b578bc
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Ammo UI system
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2025-02-11 11:50:45 +01:00 |
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70c514f1a9
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controller controls
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2025-02-11 00:18:26 +01:00 |
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Marco
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c9abac3dc1
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UI Inventory management
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2025-02-10 17:29:14 +01:00 |
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f4f193af7a
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Weapon Sprites
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2025-02-09 23:20:49 +01:00 |
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661733f5b9
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loaded on another pc
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2025-02-09 14:05:51 +01:00 |
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Marco
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4e6257dbe3
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Time modifiers
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2025-02-09 11:48:30 +01:00 |
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Marco
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690bae01bc
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Pattern inversion
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2025-02-09 10:02:06 +01:00 |
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Marco
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019f7d7ca0
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New Modifier
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2025-02-09 09:37:43 +01:00 |
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Marco
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50c111ee28
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Teleporter animation
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2025-02-07 15:43:02 +01:00 |
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10ab6fce1a
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first spellcard test
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2025-02-05 21:53:59 +01:00 |
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Marco
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1941cde75a
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tileset for boss arena
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2025-02-05 20:02:41 +01:00 |
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Marco
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fdec052c16
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Danmaku system
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2025-02-05 19:41:49 +01:00 |
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Marco
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88fd702cea
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Camera sprite sweep
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2025-02-05 09:40:24 +01:00 |
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Marco
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60dad2d002
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Alarm box
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2025-02-04 13:22:05 +01:00 |
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Marco
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13c4489017
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Item HUD management
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2025-01-31 13:03:38 +01:00 |
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