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https://gitlab.com/MaddoScientisto/cirnogodot.git
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Made bullet creation modifier generics
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parent
9ae07e5b38
commit
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7 changed files with 46 additions and 10 deletions
27
Resources/BossPhases/testphase.tres
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27
Resources/BossPhases/testphase.tres
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[gd_resource type="Resource" script_class="BossPhase" load_steps=4 format=3 uid="uid://c2xhuinmhit15"]
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[ext_resource type="Script" path="res://Scripts/Resources/BossPhase.cs" id="1_cxesb"]
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[ext_resource type="Script" path="res://Scripts/AttackPatterns/SpiralPattern.cs" id="1_q8vp4"]
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[sub_resource type="Resource" id="Resource_8caj3"]
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script = ExtResource("1_q8vp4")
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bulletSpeed = 5.0
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bulletCount = 16
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rotationSpeed = 0.0
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_rotationOffset = 0.0
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duration = 5.0
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burstInterval = 0.5
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spread = 360.0
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owner = 2
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_damageType = 0
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_bulletDamage = 1.0
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_timeModifiers = Array[Resource]([null])
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_targetPlayer = false
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WaitForCompletion = true
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[resource]
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script = ExtResource("1_cxesb")
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PhaseName = "asdf"
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Threshold = 0
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PlayAnimation = false
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Patterns = Array[Object]([SubResource("Resource_8caj3")])
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