Added resources to bullets

This commit is contained in:
Marco 2025-02-20 17:43:05 +01:00
commit 28671c098b
11 changed files with 329 additions and 24 deletions

View file

@ -1,13 +1,15 @@
[gd_resource type="Resource" script_class="BossPhase" load_steps=16 format=3 uid="uid://hy1alw04fbds"]
[gd_resource type="Resource" script_class="BossPhase" load_steps=20 format=3 uid="uid://hy1alw04fbds"]
[ext_resource type="Script" path="res://Scripts/Resources/BossPhase.cs" id="1_kkx86"]
[ext_resource type="PackedScene" uid="uid://djro6xmsq7kqk" path="res://Scenes/Weapons/Bullets/enemyBullet_mid_blue_laser.tscn" id="1_nfjet"]
[ext_resource type="Resource" uid="uid://ouxb1jj48ipn" path="res://Resources/Bullets/Boss/Rumia/LaserBulletTest.tres" id="1_sewog"]
[ext_resource type="Script" path="res://Scripts/Resources/Modifiers/DelayedSpeedModifier.cs" id="2_1bi0q"]
[ext_resource type="Script" path="res://Scripts/AttackPatterns/SpiralPattern.cs" id="2_peiit"]
[ext_resource type="Script" path="res://Scripts/AttackPatterns/LaserPattern.cs" id="2_tctyt"]
[ext_resource type="Script" path="res://Scripts/Resources/Modifiers/DelayedPlayerFacingModifier.cs" id="3_7fbut"]
[ext_resource type="PackedScene" uid="uid://dbcj1u77spk6p" path="res://Scenes/Weapons/Bullets/enemyBullet_rice_yellow_small.tscn" id="4_7kssw"]
[ext_resource type="Script" path="res://Scripts/Resources/Modifiers/DelayedRotationModifier.cs" id="6_vwx23"]
[ext_resource type="Script" path="res://Scripts/Resources/BulletResource.cs" id="8_6iihn"]
[sub_resource type="Resource" id="Resource_3a5dw"]
script = ExtResource("2_1bi0q")
@ -30,6 +32,7 @@ PreFireTime = 1.8
LethalTime = 4.0
PreFireColor = Color(0, 0, 1, 0.501961)
LethalColor = Color(0, 0, 1, 1)
BulletResource = ExtResource("1_sewog")
BulletScene = ExtResource("1_nfjet")
_bulletLifeTime = 20.0
_destroyOnCollision = false
@ -54,8 +57,21 @@ ModifierType = 1
Value = -90.0
Continuous = false
[sub_resource type="Resource" id="Resource_burw2"]
script = ExtResource("8_6iihn")
BulletScene = ExtResource("4_7kssw")
BulletSpeed = 40.0
Direction = Vector2(1, 0)
BulletDamage = 20.0
LifeTime = 20.0
DestroyOnCollision = false
Owner = 2
DamageType = 0
TimeModifiers = Array[Object]([SubResource("Resource_54787")])
[sub_resource type="Resource" id="Resource_7tuk4"]
script = ExtResource("2_peiit")
BulletResource = SubResource("Resource_burw2")
BulletScene = ExtResource("4_7kssw")
_bulletLifeTime = 20.0
_destroyOnCollision = false
@ -80,8 +96,21 @@ ModifierType = 1
Value = 90.0
Continuous = false
[sub_resource type="Resource" id="Resource_t47fr"]
script = ExtResource("8_6iihn")
BulletScene = ExtResource("4_7kssw")
BulletSpeed = 40.0
Direction = Vector2(1, 0)
BulletDamage = 20.0
LifeTime = 20.0
DestroyOnCollision = false
Owner = 2
DamageType = 0
TimeModifiers = Array[Object]([SubResource("Resource_1yaaf")])
[sub_resource type="Resource" id="Resource_reykq"]
script = ExtResource("2_peiit")
BulletResource = SubResource("Resource_t47fr")
BulletScene = ExtResource("4_7kssw")
_bulletLifeTime = 20.0
_destroyOnCollision = false

View file

@ -1,9 +1,10 @@
[gd_resource type="Resource" script_class="BossPhase" load_steps=32 format=3 uid="uid://ddb5dqocmk6x7"]
[gd_resource type="Resource" script_class="BossPhase" load_steps=43 format=3 uid="uid://ddb5dqocmk6x7"]
[ext_resource type="PackedScene" uid="uid://dh81snen2f6bf" path="res://Scenes/Weapons/Bullets/enemyBullet_rice_blue_small.tscn" id="1_as8n2"]
[ext_resource type="Script" path="res://Scripts/Resources/BossPhase.cs" id="1_fdlxv"]
[ext_resource type="Script" path="res://Scripts/Resources/Modifiers/DelayedRotationModifier.cs" id="2_onj13"]
[ext_resource type="Script" path="res://Scripts/AttackPatterns/SpiralPattern.cs" id="2_wkmhk"]
[ext_resource type="Script" path="res://Scripts/Resources/BulletResource.cs" id="3_ow5fu"]
[ext_resource type="PackedScene" uid="uid://ctrk5qrb7n3fm" path="res://Scenes/Weapons/Bullets/enemyBullet_rice_green_small.tscn" id="4_tek7n"]
[ext_resource type="PackedScene" uid="uid://chowj81jsdvcx" path="res://Scenes/Weapons/Bullets/enemyBullet_rice_red_small.tscn" id="5_n4xqo"]
[ext_resource type="Script" path="res://Scripts/Resources/SimpleMovementPattern.cs" id="6_bw7cj"]
@ -19,8 +20,21 @@ ModifierType = 1
Value = 90.0
Continuous = false
[sub_resource type="Resource" id="Resource_jtuih"]
script = ExtResource("3_ow5fu")
BulletScene = ExtResource("1_as8n2")
BulletSpeed = 20.0
Direction = Vector2(1, 0)
BulletDamage = 20.0
LifeTime = 20.0
DestroyOnCollision = false
Owner = 2
DamageType = 0
TimeModifiers = Array[Object]([SubResource("Resource_cj86d")])
[sub_resource type="Resource" id="Resource_puvpt"]
script = ExtResource("2_wkmhk")
BulletResource = SubResource("Resource_jtuih")
BulletScene = ExtResource("1_as8n2")
_bulletLifeTime = 20.0
_destroyOnCollision = false
@ -45,8 +59,21 @@ ModifierType = 1
Value = -90.0
Continuous = false
[sub_resource type="Resource" id="Resource_axlrq"]
script = ExtResource("3_ow5fu")
BulletScene = ExtResource("1_as8n2")
BulletSpeed = 20.0
Direction = Vector2(1, 0)
BulletDamage = 20.0
LifeTime = 20.0
DestroyOnCollision = true
Owner = 2
DamageType = 0
TimeModifiers = Array[Object]([SubResource("Resource_pbgtt")])
[sub_resource type="Resource" id="Resource_44j24"]
script = ExtResource("2_wkmhk")
BulletResource = SubResource("Resource_axlrq")
BulletScene = ExtResource("1_as8n2")
_bulletLifeTime = 20.0
_destroyOnCollision = false
@ -64,8 +91,21 @@ _timeModifiers = Array[Resource]([SubResource("Resource_pbgtt")])
_targetPlayer = false
WaitForCompletion = true
[sub_resource type="Resource" id="Resource_w7b0n"]
script = ExtResource("3_ow5fu")
BulletScene = ExtResource("4_tek7n")
BulletSpeed = 20.0
Direction = Vector2(1, 0)
BulletDamage = 20.0
LifeTime = 20.0
DestroyOnCollision = false
Owner = 2
DamageType = 0
TimeModifiers = Array[Object]([SubResource("Resource_cj86d")])
[sub_resource type="Resource" id="Resource_wkxow"]
script = ExtResource("2_wkmhk")
BulletResource = SubResource("Resource_w7b0n")
BulletScene = ExtResource("4_tek7n")
_bulletLifeTime = 20.0
_destroyOnCollision = false
@ -83,8 +123,21 @@ _timeModifiers = Array[Resource]([SubResource("Resource_cj86d")])
_targetPlayer = false
WaitForCompletion = false
[sub_resource type="Resource" id="Resource_3iv0j"]
script = ExtResource("3_ow5fu")
BulletScene = ExtResource("4_tek7n")
BulletSpeed = 20.0
Direction = Vector2(1, 0)
BulletDamage = 20.0
LifeTime = 20.0
DestroyOnCollision = false
Owner = 2
DamageType = 0
TimeModifiers = Array[Object]([SubResource("Resource_pbgtt")])
[sub_resource type="Resource" id="Resource_gcqck"]
script = ExtResource("2_wkmhk")
BulletResource = SubResource("Resource_3iv0j")
BulletScene = ExtResource("4_tek7n")
_bulletLifeTime = 20.0
_destroyOnCollision = false
@ -102,8 +155,21 @@ _timeModifiers = Array[Resource]([SubResource("Resource_pbgtt")])
_targetPlayer = false
WaitForCompletion = true
[sub_resource type="Resource" id="Resource_5jr31"]
script = ExtResource("3_ow5fu")
BulletScene = ExtResource("5_n4xqo")
BulletSpeed = 20.0
Direction = Vector2(1, 0)
BulletDamage = 20.0
LifeTime = 20.0
DestroyOnCollision = false
Owner = 2
DamageType = 0
TimeModifiers = Array[Object]([SubResource("Resource_cj86d")])
[sub_resource type="Resource" id="Resource_bxbto"]
script = ExtResource("2_wkmhk")
BulletResource = SubResource("Resource_5jr31")
BulletScene = ExtResource("5_n4xqo")
_bulletLifeTime = 20.0
_destroyOnCollision = false
@ -121,8 +187,21 @@ _timeModifiers = Array[Resource]([SubResource("Resource_cj86d")])
_targetPlayer = false
WaitForCompletion = false
[sub_resource type="Resource" id="Resource_mg2qy"]
script = ExtResource("3_ow5fu")
BulletScene = ExtResource("5_n4xqo")
BulletSpeed = 20.0
Direction = Vector2(1, 0)
BulletDamage = 20.0
LifeTime = 20.0
DestroyOnCollision = true
Owner = 2
DamageType = 0
TimeModifiers = Array[Object]([SubResource("Resource_pbgtt")])
[sub_resource type="Resource" id="Resource_q48s1"]
script = ExtResource("2_wkmhk")
BulletResource = SubResource("Resource_mg2qy")
BulletScene = ExtResource("5_n4xqo")
_bulletLifeTime = 20.0
_destroyOnCollision = false
@ -148,14 +227,6 @@ transitionType = 0
easeType = 2
WaitForCompletion = true
[sub_resource type="Resource" id="Resource_80ngy"]
script = ExtResource("8_6ya1v")
ModifierType = 1
Easing = 0
Invert = true
MinimumSpeed = 10.0
ScalingFactor = 10.0
[sub_resource type="Resource" id="Resource_ln27r"]
script = ExtResource("9_mfo5a")
TimeInSeconds = 0.5
@ -170,8 +241,29 @@ ModifierType = 0
Value = 50.0
Continuous = false
[sub_resource type="Resource" id="Resource_gfhkm"]
script = ExtResource("3_ow5fu")
BulletScene = ExtResource("7_gsnyb")
BulletSpeed = 80.0
Direction = Vector2(1, 0)
BulletDamage = 20.0
LifeTime = 20.0
DestroyOnCollision = true
Owner = 0
DamageType = 0
TimeModifiers = Array[Object]([SubResource("Resource_ln27r"), SubResource("Resource_nal31")])
[sub_resource type="Resource" id="Resource_80ngy"]
script = ExtResource("8_6ya1v")
ModifierType = 1
Easing = 0
Invert = true
MinimumSpeed = 10.0
ScalingFactor = 10.0
[sub_resource type="Resource" id="Resource_mpjrl"]
script = ExtResource("2_wkmhk")
BulletResource = SubResource("Resource_gfhkm")
BulletScene = ExtResource("7_gsnyb")
_bulletLifeTime = 20.0
_destroyOnCollision = false
@ -198,8 +290,21 @@ transitionType = 0
easeType = 2
WaitForCompletion = true
[sub_resource type="Resource" id="Resource_4r74g"]
script = ExtResource("3_ow5fu")
BulletScene = ExtResource("7_gsnyb")
BulletSpeed = 80.0
Direction = Vector2(1, 0)
BulletDamage = 20.0
LifeTime = 20.0
DestroyOnCollision = true
Owner = 2
DamageType = 0
TimeModifiers = Array[Object]([SubResource("Resource_ln27r"), SubResource("Resource_nal31")])
[sub_resource type="Resource" id="Resource_ncfnl"]
script = ExtResource("2_wkmhk")
BulletResource = SubResource("Resource_4r74g")
BulletScene = ExtResource("7_gsnyb")
_bulletLifeTime = 20.0
_destroyOnCollision = false
@ -226,8 +331,21 @@ transitionType = 0
easeType = 2
WaitForCompletion = true
[sub_resource type="Resource" id="Resource_vgg5n"]
script = ExtResource("3_ow5fu")
BulletScene = ExtResource("7_gsnyb")
BulletSpeed = 80.0
Direction = Vector2(1, 0)
BulletDamage = 20.0
LifeTime = 20.0
DestroyOnCollision = false
Owner = 2
DamageType = 0
TimeModifiers = Array[Object]([SubResource("Resource_ln27r"), SubResource("Resource_nal31")])
[sub_resource type="Resource" id="Resource_vkthc"]
script = ExtResource("2_wkmhk")
BulletResource = SubResource("Resource_vgg5n")
BulletScene = ExtResource("7_gsnyb")
_bulletLifeTime = 20.0
_destroyOnCollision = false
@ -254,8 +372,21 @@ transitionType = 0
easeType = 2
WaitForCompletion = true
[sub_resource type="Resource" id="Resource_wlhxp"]
script = ExtResource("3_ow5fu")
BulletScene = ExtResource("7_gsnyb")
BulletSpeed = 80.0
Direction = Vector2(1, 0)
BulletDamage = 20.0
LifeTime = 20.0
DestroyOnCollision = false
Owner = 2
DamageType = 0
TimeModifiers = Array[Object]([SubResource("Resource_ln27r"), SubResource("Resource_nal31")])
[sub_resource type="Resource" id="Resource_n2gn4"]
script = ExtResource("2_wkmhk")
BulletResource = SubResource("Resource_wlhxp")
BulletScene = ExtResource("7_gsnyb")
_bulletLifeTime = 20.0
_destroyOnCollision = false

View file

@ -1,10 +1,11 @@
[gd_resource type="Resource" script_class="BossPhase" load_steps=16 format=3 uid="uid://ccj0cqbveey8c"]
[gd_resource type="Resource" script_class="BossPhase" load_steps=19 format=3 uid="uid://ccj0cqbveey8c"]
[ext_resource type="Script" path="res://Scripts/Resources/SimpleMovementPattern.cs" id="1_lw82i"]
[ext_resource type="PackedScene" uid="uid://dohakkayqj4w2" path="res://Scenes/Weapons/Bullets/enemyBullet_green.tscn" id="1_o4um1"]
[ext_resource type="Script" path="res://Scripts/AttackPatterns/SpiralPattern.cs" id="2_7268a"]
[ext_resource type="Script" path="res://Scripts/Resources/SpeedModifier.cs" id="3_606tl"]
[ext_resource type="Script" path="res://Scripts/Resources/BossPhase.cs" id="3_o6234"]
[ext_resource type="Script" path="res://Scripts/Resources/BulletResource.cs" id="4_juoir"]
[ext_resource type="PackedScene" uid="uid://by2rk6gx67f7e" path="res://Scenes/Weapons/Bullets/enemyBullet_yellow.tscn" id="4_ruawj"]
[ext_resource type="Script" path="res://Scripts/Resources/PatternGroup.cs" id="6_6mg1u"]
@ -24,8 +25,22 @@ Invert = true
MinimumSpeed = 10.0
ScalingFactor = 10.0
[sub_resource type="Resource" id="Resource_2o6nd"]
script = ExtResource("4_juoir")
BulletScene = ExtResource("1_o4um1")
BulletSpeed = 80.0
Direction = Vector2(1, 0)
BulletDamage = 20.0
LifeTime = 20.0
DestroyOnCollision = false
Owner = 2
DamageType = 0
Modifier = SubResource("Resource_80ngy")
TimeModifiers = null
[sub_resource type="Resource" id="Resource_0v4v8"]
script = ExtResource("2_7268a")
BulletResource = SubResource("Resource_2o6nd")
BulletScene = ExtResource("1_o4um1")
_bulletLifeTime = 20.0
_destroyOnCollision = false
@ -52,8 +67,22 @@ Invert = false
MinimumSpeed = 10.0
ScalingFactor = 10.0
[sub_resource type="Resource" id="Resource_j7r4h"]
script = ExtResource("4_juoir")
BulletScene = ExtResource("4_ruawj")
BulletSpeed = 80.0
Direction = Vector2(1, 0)
BulletDamage = 20.0
LifeTime = 20.0
DestroyOnCollision = false
Owner = 2
DamageType = 0
Modifier = SubResource("Resource_e6jj0")
TimeModifiers = null
[sub_resource type="Resource" id="Resource_7yi74"]
script = ExtResource("2_7268a")
BulletResource = SubResource("Resource_j7r4h")
BulletScene = ExtResource("4_ruawj")
_bulletLifeTime = 20.0
_destroyOnCollision = false

View file

@ -5,6 +5,8 @@
[sub_resource type="Resource" id="Resource_8caj3"]
script = ExtResource("1_q8vp4")
_bulletLifeTime = 20.0
_destroyOnCollision = false
bulletSpeed = 5.0
bulletCount = 16
rotationSpeed = 0.0

View file

@ -0,0 +1,32 @@
[gd_resource type="Resource" script_class="BulletResource" load_steps=7 format=3 uid="uid://ouxb1jj48ipn"]
[ext_resource type="PackedScene" uid="uid://djro6xmsq7kqk" path="res://Scenes/Weapons/Bullets/enemyBullet_mid_blue_laser.tscn" id="1_w3uhv"]
[ext_resource type="Script" path="res://Scripts/Resources/Modifiers/DelayedSpeedModifier.cs" id="2_7jsp7"]
[ext_resource type="Script" path="res://Scripts/Resources/Modifiers/DelayedPlayerFacingModifier.cs" id="3_ps6u0"]
[ext_resource type="Script" path="res://Scripts/Resources/BulletResource.cs" id="4_xv6y0"]
[sub_resource type="Resource" id="Resource_3a5dw"]
script = ExtResource("2_7jsp7")
TimeInSeconds = 0.8
ModifierType = 0
Value = 0.0
Continuous = false
[sub_resource type="Resource" id="Resource_rtncg"]
script = ExtResource("3_ps6u0")
TimeInSeconds = 0.9
ModifierType = 2
Value = 0.0
Continuous = false
[resource]
script = ExtResource("4_xv6y0")
BulletScene = ExtResource("1_w3uhv")
BulletSpeed = 40.0
Direction = Vector2(1, 0)
BulletDamage = 20.0
LifeTime = 20.0
DestroyOnCollision = false
Owner = 2
DamageType = 0
TimeModifiers = Array[Object]([SubResource("Resource_3a5dw"), SubResource("Resource_rtncg")])

View file

@ -0,0 +1,30 @@
[gd_resource type="Resource" script_class="BulletResource" load_steps=7 format=3 uid="uid://bifeoxb6nfykq"]
[ext_resource type="PackedScene" uid="uid://bi3f14klscvlw" path="res://Scenes/Weapons/Bullets/enemyBullet_mid_red.tscn" id="1_y6dig"]
[ext_resource type="Script" path="res://Scripts/Resources/DecreasingSpeedModifier.cs" id="2_cxo3j"]
[ext_resource type="Script" path="res://Scripts/Resources/Modifiers/DelayedPlayerFacingModifier.cs" id="3_85dkg"]
[ext_resource type="Script" path="res://Scripts/Resources/BulletResource.cs" id="3_871qc"]
[sub_resource type="Resource" id="Resource_jeq72"]
script = ExtResource("2_cxo3j")
decreaseRate = 4.0
[sub_resource type="Resource" id="Resource_edsop"]
script = ExtResource("3_85dkg")
TimeInSeconds = 0.0
ModifierType = 2
Value = 0.0
Continuous = false
[resource]
script = ExtResource("3_871qc")
BulletScene = ExtResource("1_y6dig")
BulletSpeed = 70.0
Direction = Vector2(1, 0)
BulletDamage = 20.0
LifeTime = 20.0
DestroyOnCollision = false
Owner = 2
DamageType = 0
Modifier = SubResource("Resource_jeq72")
TimeModifiers = Array[Object]([SubResource("Resource_edsop")])

View file

@ -1,6 +1,7 @@
[gd_resource type="Resource" script_class="SpiralPattern" load_steps=5 format=3 uid="uid://jjky5fqn74qk"]
[gd_resource type="Resource" script_class="SpiralPattern" load_steps=6 format=3 uid="uid://jjky5fqn74qk"]
[ext_resource type="PackedScene" uid="uid://bi3f14klscvlw" path="res://Scenes/Weapons/Bullets/enemyBullet_mid_red.tscn" id="1_iwsrv"]
[ext_resource type="Resource" uid="uid://bifeoxb6nfykq" path="res://Resources/Bullets/Boss/Rumia/Rumia_Red_Chase_Bullet.tres" id="1_lasr5"]
[ext_resource type="Script" path="res://Scripts/Resources/DecreasingSpeedModifier.cs" id="2_etidu"]
[ext_resource type="Script" path="res://Scripts/AttackPatterns/SpiralPattern.cs" id="3_ryait"]
@ -10,6 +11,7 @@ decreaseRate = 4.0
[resource]
script = ExtResource("3_ryait")
BulletResource = ExtResource("1_lasr5")
BulletScene = ExtResource("1_iwsrv")
_bulletLifeTime = 20.0
_destroyOnCollision = false
@ -24,6 +26,6 @@ owner = 2
_damageType = 0
_bulletDamage = 1.0
_modifier = SubResource("Resource_jeq72")
_timeModifiers = null
_timeModifiers = Array[Object]([])
_targetPlayer = true
WaitForCompletion = true

View file

@ -1,12 +1,26 @@
[gd_resource type="Resource" script_class="PatternGroup" load_steps=8 format=3 uid="uid://du2kuv125vbrx"]
[gd_resource type="Resource" script_class="PatternGroup" load_steps=12 format=3 uid="uid://du2kuv125vbrx"]
[ext_resource type="PackedScene" uid="uid://dre2wvw4pa3hc" path="res://Scenes/Weapons/Bullets/enemyBullet_mid_blue.tscn" id="1_4xpdn"]
[ext_resource type="Script" path="res://Scripts/AttackPatterns/SpiralPattern.cs" id="2_ee42k"]
[ext_resource type="Script" path="res://Scripts/Resources/BulletResource.cs" id="2_gfvud"]
[ext_resource type="PackedScene" uid="uid://dohakkayqj4w2" path="res://Scenes/Weapons/Bullets/enemyBullet_green.tscn" id="3_gr7a3"]
[ext_resource type="Script" path="res://Scripts/Resources/PatternGroup.cs" id="3_jvysx"]
[sub_resource type="Resource" id="Resource_uv53h"]
script = ExtResource("2_gfvud")
BulletScene = ExtResource("1_4xpdn")
BulletSpeed = 40.0
Direction = Vector2(1, 0)
BulletDamage = 20.0
LifeTime = 20.0
DestroyOnCollision = false
Owner = 2
DamageType = 0
TimeModifiers = null
[sub_resource type="Resource" id="Resource_ne4q3"]
script = ExtResource("2_ee42k")
BulletResource = SubResource("Resource_uv53h")
BulletScene = ExtResource("1_4xpdn")
_bulletLifeTime = 20.0
_destroyOnCollision = false
@ -20,12 +34,25 @@ spread = 360.0
owner = 2
_damageType = 0
_bulletDamage = 1.0
_timeModifiers = null
_timeModifiers = Array[Object]([])
_targetPlayer = false
WaitForCompletion = true
[sub_resource type="Resource" id="Resource_wtj61"]
script = ExtResource("2_gfvud")
BulletScene = ExtResource("3_gr7a3")
BulletSpeed = 50.0
Direction = Vector2(1, 0)
BulletDamage = 20.0
LifeTime = 20.0
DestroyOnCollision = false
Owner = 2
DamageType = 0
TimeModifiers = null
[sub_resource type="Resource" id="Resource_kohuh"]
script = ExtResource("2_ee42k")
BulletResource = SubResource("Resource_wtj61")
BulletScene = ExtResource("3_gr7a3")
_bulletLifeTime = 20.0
_destroyOnCollision = false
@ -43,8 +70,21 @@ _timeModifiers = null
_targetPlayer = false
WaitForCompletion = true
[sub_resource type="Resource" id="Resource_qbq0m"]
script = ExtResource("2_gfvud")
BulletScene = ExtResource("1_4xpdn")
BulletSpeed = 50.0
Direction = Vector2(1, 0)
BulletDamage = 20.0
LifeTime = 20.0
DestroyOnCollision = false
Owner = 2
DamageType = 0
TimeModifiers = null
[sub_resource type="Resource" id="Resource_depjj"]
script = ExtResource("2_ee42k")
BulletResource = SubResource("Resource_qbq0m")
BulletScene = ExtResource("1_4xpdn")
_bulletLifeTime = 20.0
_destroyOnCollision = false

View file

@ -11,6 +11,7 @@
script = ExtResource("5_xl8uf")
BulletScene = ExtResource("4_epbro")
BulletSpeed = 0.0
Direction = Vector2(1, 0)
BulletDamage = 8.0
LifeTime = 1.0
DestroyOnCollision = false

View file

@ -12,19 +12,20 @@ namespace Cirno.Scripts.AttackPatterns;
[GlobalClass]
public partial class SpiralPattern : AttackPattern
{
[Export] public BulletResource BulletResource { get; set; }
[Export] public PackedScene BulletScene;
[Export] private float _bulletLifeTime = 20f;
[Export] private bool _destroyOnCollision = false;
[Export] private float bulletSpeed = 5f;
[Export] private float _bulletLifeTime = 20f; // Switch to res
[Export] private bool _destroyOnCollision = false; // Switch to res
[Export] private float bulletSpeed = 5f; // Switch to res
[Export] private int bulletCount = 16;
[Export] private float rotationSpeed = 0f;
[Export] private float _rotationOffset = 0f;
[Export] private float duration = 5f;
[Export] private float burstInterval = 0.5f;
[Export] private float spread = 360f;
[Export] private BulletOwner owner = BulletOwner.Enemy;
[Export] private DamageType _damageType = DamageType.Neutral;
[Export] private float _bulletDamage = 1f;
[Export] private BulletOwner owner = BulletOwner.Enemy; // Switch to res
[Export] private DamageType _damageType = DamageType.Neutral; // Switch to res
[Export] private float _bulletDamage = 1f; // Switch to res
[ExportGroup("Modifiers")]
[Export] private BulletCreationModifier _modifier;
[ExportGroup("Modifiers")]
@ -52,14 +53,18 @@ public partial class SpiralPattern : AttackPattern
{
float angleOffset = _rotationOffset + (float)(rotationSpeed * timer);
Vector2 direction = Vector2.Right;
Vector2 direction = BulletResource.Direction;
if (_targetPlayer && Boss.GameManager.PlayerPosition.HasValue)
{
direction = (Boss.GameManager.PlayerPosition.Value - Boss.GlobalPosition).Normalized();
}
var bullet = BulletResource.MakeBullet(Boss.GlobalPosition, bulletCount, spread, angleOffset);
bullet.Direction = direction;
spawner.SpawnBullet(MakeBullet(Boss.GlobalPosition, direction, angleOffset));
//spawner.SpawnBullet(MakeBullet(Boss.GlobalPosition, direction, angleOffset));
spawner.SpawnBullet(bullet);
// spawner.SpawnBullet(new BulletInfo()
// {
@ -87,6 +92,9 @@ public partial class SpiralPattern : AttackPattern
protected virtual BulletInfo MakeBullet(Vector2 position, Vector2 direction, float angleOffset)
{
var bl = BulletResource.MakeBullet(position, bulletCount, angleOffset);
bl.Direction = direction;
return new BulletInfo()
{
Position = position,

View file

@ -13,6 +13,7 @@ public partial class BulletResource : Resource
public PackedScene BulletScene { get; set; }
[Export] public PackedScene DestructionParticlesScene { get; set; }
[Export] public float BulletSpeed = 100f;
[Export] public Vector2 Direction = Vector2.Right;
[Export] public float BulletDamage = 1;
[Export] public float LifeTime = 10f;
[Export] public bool DestroyOnCollision = true;
@ -28,7 +29,7 @@ public partial class BulletResource : Resource
return new BulletInfo()
{
Position = position,
Direction = Vector2.Right,
Direction = Direction,
Speed = BulletSpeed,
Owner = Owner,
DamageType = DamageType,