This commit is contained in:
Marco 2025-02-13 11:15:06 +01:00
commit 4be64cf7ec
12 changed files with 220 additions and 33 deletions

View file

@ -1,8 +1,9 @@
[gd_resource type="Resource" script_class="BossPhase" load_steps=12 format=3 uid="uid://ccj0cqbveey8c"]
[gd_resource type="Resource" script_class="BossPhase" load_steps=14 format=3 uid="uid://ccj0cqbveey8c"]
[ext_resource type="Script" path="res://Scripts/Resources/SimpleMovementPattern.cs" id="1_lw82i"]
[ext_resource type="PackedScene" uid="uid://dohakkayqj4w2" path="res://Scenes/Weapons/Bullets/enemyBullet_green.tscn" id="1_o4um1"]
[ext_resource type="Script" path="res://Scripts/AttackPatterns/SpiralPattern.cs" id="2_7268a"]
[ext_resource type="Script" path="res://Scripts/Resources/SpeedModifier.cs" id="3_606tl"]
[ext_resource type="Script" path="res://Scripts/Resources/BossPhase.cs" id="3_o6234"]
[ext_resource type="PackedScene" uid="uid://by2rk6gx67f7e" path="res://Scenes/Weapons/Bullets/enemyBullet_yellow.tscn" id="4_ruawj"]
[ext_resource type="Script" path="res://Scripts/Resources/PatternGroup.cs" id="6_6mg1u"]
@ -15,19 +16,28 @@ transitionType = 1
easeType = 2
WaitForCompletion = true
[sub_resource type="Resource" id="Resource_80ngy"]
script = ExtResource("3_606tl")
ModifierType = 0
Easing = 0
Invert = true
MinimumSpeed = 10.0
ScalingFactor = 10.0
[sub_resource type="Resource" id="Resource_0v4v8"]
script = ExtResource("2_7268a")
BulletScene = ExtResource("1_o4um1")
bulletSpeed = 80.0
bulletCount = 12
rotationSpeed = 0.0
_rotationOffset = 0.0
_rotationOffset = 45.0
duration = 1.0
burstInterval = 1.0
spread = 180.0
owner = 2
_damageType = 0
_bulletDamage = 1.0
_modifier = SubResource("Resource_80ngy")
_timeModifiers = Array[Resource]([])
_targetPlayer = false
WaitForCompletion = true
@ -38,13 +48,14 @@ BulletScene = ExtResource("4_ruawj")
bulletSpeed = 80.0
bulletCount = 12
rotationSpeed = 0.0
_rotationOffset = 0.0
_rotationOffset = -45.0
duration = 1.0
burstInterval = 1.0
spread = 180.0
owner = 2
_damageType = 0
_bulletDamage = 1.0
_modifier = SubResource("Resource_80ngy")
_timeModifiers = null
_targetPlayer = false
WaitForCompletion = true
@ -64,6 +75,7 @@ WaitForCompletion = true
[resource]
script = ExtResource("3_o6234")
PhaseName = "Night Sign \"Night Bird\""
Threshold = 900
PlayAnimation = true
Patterns = Array[Resource]([SubResource("Resource_upj22"), SubResource("Resource_gm1rv"), SubResource("Resource_5fq8v"), SubResource("Resource_gm1rv")])

View file

@ -39,6 +39,6 @@ WaitForCompletion = false
[resource]
script = ExtResource("1_0cgch")
Threshold = 990
Threshold = 950
PlayAnimation = false
Patterns = Array[Resource]([SubResource("Resource_acaax"), ExtResource("2_7n56o"), ExtResource("3_mwcf3"), SubResource("Resource_o8win"), ExtResource("2_7n56o"), ExtResource("3_mwcf3"), SubResource("Resource_k77ig"), ExtResource("2_7n56o"), ExtResource("3_mwcf3"), SubResource("Resource_5ocg5"), ExtResource("2_7n56o"), ExtResource("3_mwcf3")])

View file

@ -15,7 +15,7 @@ bulletSpeed = 70.0
bulletCount = 10
rotationSpeed = 0.0
_rotationOffset = 0.0
duration = 3.0
duration = 4.0
burstInterval = 0.3
spread = 0.0
owner = 2

View file

@ -8,49 +8,52 @@
[sub_resource type="Resource" id="Resource_ne4q3"]
script = ExtResource("2_ee42k")
BulletScene = ExtResource("1_4xpdn")
bulletSpeed = 20.0
bulletSpeed = 40.0
bulletCount = 10
rotationSpeed = 120.0
_rotationOffset = 0.0
duration = 1.0
duration = 0.4
burstInterval = 2.0
spread = 360.0
owner = 2
_damageType = 0
_bulletDamage = 1.0
_timeModifiers = null
_targetPlayer = false
WaitForCompletion = true
[sub_resource type="Resource" id="Resource_kohuh"]
script = ExtResource("2_ee42k")
BulletScene = ExtResource("3_gr7a3")
bulletSpeed = 20.0
bulletSpeed = 50.0
bulletCount = 16
rotationSpeed = 60.0
_rotationOffset = 0.0
duration = 1.0
duration = 0.4
burstInterval = 2.0
spread = 360.0
owner = 2
_damageType = 0
_bulletDamage = 1.0
_timeModifiers = null
_targetPlayer = false
WaitForCompletion = true
[sub_resource type="Resource" id="Resource_depjj"]
script = ExtResource("2_ee42k")
BulletScene = ExtResource("1_4xpdn")
bulletSpeed = 20.0
bulletSpeed = 50.0
bulletCount = 10
rotationSpeed = 60.0
_rotationOffset = 0.0
duration = 4.0
duration = 0.4
burstInterval = 2.0
spread = 360.0
owner = 2
_damageType = 0
_bulletDamage = 1.0
_timeModifiers = null
_targetPlayer = false
WaitForCompletion = true
[resource]

View file

@ -1,6 +1,5 @@
[gd_resource type="Resource" script_class="WeaponResource" load_steps=4 format=3 uid="uid://cdfmedtgp2rcn"]
[gd_resource type="Resource" script_class="WeaponResource" load_steps=3 format=3 uid="uid://cdfmedtgp2rcn"]
[ext_resource type="PackedScene" uid="uid://cuixq5ex0j40h" path="res://Scenes/enemyBullet.tscn" id="1_c5ala"]
[ext_resource type="Resource" uid="uid://dqnvesdj0dk3v" path="res://Resources/Bullets/simple_enemy_bullet.tres" id="1_eps1c"]
[ext_resource type="Script" path="res://Scripts/Resources/WeaponResource.cs" id="2_8ycgt"]
@ -8,7 +7,6 @@
script = ExtResource("2_8ycgt")
Name = "Enemy Weapon"
BulletData = ExtResource("1_eps1c")
BulletScene = ExtResource("1_c5ala")
RateOfFire = 0.4
BulletCapacity = 4
ReloadTime = 1.0
@ -18,10 +16,4 @@ BulletsPerShot = 1
SpreadAngle = 0.0
RandomSpread = 0.0
AmmoKey = ""
BulletSpeed = 50.0
BulletDamage = 1.0
LifeTime = 10.0
_rotationOffset = 0.0
owner = 2
_damageType = 0
_timeModifiers = null