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https://gitlab.com/MaddoScientisto/cirnogodot.git
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Cheat Gun
This commit is contained in:
parent
f2e6025b35
commit
cb27f33a6d
21 changed files with 620 additions and 436 deletions
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@ -1,8 +1,16 @@
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[gd_resource type="Resource" script_class="BossPhase" load_steps=5 format=3 uid="uid://da1vjfavqs7u2"]
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[gd_resource type="Resource" script_class="BossPhase" load_steps=7 format=3 uid="uid://da1vjfavqs7u2"]
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[ext_resource type="PackedScene" uid="uid://c034favdy56p0" path="res://Scenes/Weapons/Bullets/enemyBullet_star_yellow.tscn" id="1_0bb8a"]
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[ext_resource type="Script" path="res://Scripts/Resources/BossPhase.cs" id="1_7asq8"]
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[ext_resource type="Script" path="res://Scripts/AttackPatterns/SpiralPattern.cs" id="1_ys2v3"]
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[ext_resource type="Script" path="res://Scripts/Resources/Modifiers/DelayedContinuousRotationModifier.cs" id="2_t0hje"]
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[sub_resource type="Resource" id="Resource_n6wfp"]
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script = ExtResource("2_t0hje")
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TimeInSeconds = 0.0
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ModifierType = 0
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Value = 80.0
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Continuous = false
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[sub_resource type="Resource" id="Resource_q4pcc"]
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script = ExtResource("1_ys2v3")
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@ -17,7 +25,7 @@ spread = 360.0
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owner = 2
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_damageType = 0
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_bulletDamage = 1.0
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_timeModifiers = null
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_timeModifiers = Array[Object]([SubResource("Resource_n6wfp")])
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_targetPlayer = false
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WaitForCompletion = true
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14
Resources/Bullets/cheat_bullet.tres
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14
Resources/Bullets/cheat_bullet.tres
Normal file
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@ -0,0 +1,14 @@
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[gd_resource type="Resource" script_class="BulletResource" load_steps=3 format=3 uid="uid://bopwqpmxoy1rd"]
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[ext_resource type="PackedScene" uid="uid://b1qnfiuokpvsr" path="res://Scenes/Weapons/bullet.tscn" id="1_i4nah"]
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[ext_resource type="Script" path="res://Scripts/Resources/BulletResource.cs" id="2_dbvc7"]
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[resource]
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script = ExtResource("2_dbvc7")
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BulletScene = ExtResource("1_i4nah")
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BulletSpeed = 100.0
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BulletDamage = 50.0
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LifeTime = 10.0
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Owner = 1
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DamageType = 0
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TimeModifiers = null
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18
Resources/Items/Cheat_Gun_Item.tres
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18
Resources/Items/Cheat_Gun_Item.tres
Normal file
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@ -0,0 +1,18 @@
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[gd_resource type="Resource" script_class="LootItem" load_steps=4 format=3 uid="uid://cfq121rs3bsu8"]
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[ext_resource type="PackedScene" uid="uid://pemr2lrv3ylk" path="res://Scenes/HUD/Items/ying_yang_gun_huditem.tscn" id="1_i6xgq"]
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[ext_resource type="Resource" uid="uid://ckppo2seg313h" path="res://Resources/Weapons/Cheat_Gun.tres" id="2_0na1t"]
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[ext_resource type="Script" path="res://Scripts/Resources/LootItem.cs" id="3_i0e51"]
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[resource]
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script = ExtResource("3_i0e51")
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ItemName = "Cheat Gun"
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ItemKey = "CheatGun"
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Item = 9
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WeaponData = ExtResource("2_0na1t")
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Amount = 1
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Max = 1
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PickupIfMaxed = true
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ConsumeOnUse = false
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UiType = 1
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HudItemScene = ExtResource("1_i6xgq")
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19
Resources/Weapons/Cheat_Gun.tres
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19
Resources/Weapons/Cheat_Gun.tres
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@ -0,0 +1,19 @@
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[gd_resource type="Resource" script_class="WeaponResource" load_steps=3 format=3 uid="uid://ckppo2seg313h"]
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[ext_resource type="Resource" uid="uid://bopwqpmxoy1rd" path="res://Resources/Bullets/cheat_bullet.tres" id="1_7fekn"]
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[ext_resource type="Script" path="res://Scripts/Resources/WeaponResource.cs" id="1_d3tbp"]
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[resource]
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script = ExtResource("1_d3tbp")
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Name = "Cheat Gun"
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BulletData = ExtResource("1_7fekn")
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RateOfFire = 0.4
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BulletCapacity = 200
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ReloadTime = 0.1
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AutoReload = true
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InfiniteAmmo = true
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BulletsPerShot = 1
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SpreadAngle = 0.0
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RandomSpread = 0.0
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AmmoKey = ""
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_rotationOffset = 0.0
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@ -1,16 +1,12 @@
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[gd_resource type="Resource" script_class="WeaponResource" load_steps=5 format=3 uid="uid://b8apu0l5fm4k"]
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[gd_resource type="Resource" script_class="WeaponResource" load_steps=3 format=3 uid="uid://b8apu0l5fm4k"]
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[ext_resource type="Resource" uid="uid://eu6n6c5175y8" path="res://Resources/Bullets/simple_ice_bullet.tres" id="1_85ef1"]
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[ext_resource type="PackedScene" uid="uid://b1qnfiuokpvsr" path="res://Scenes/Weapons/bullet.tscn" id="1_yby7n"]
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[ext_resource type="PackedScene" uid="uid://dfbmny3s4rili" path="res://Scenes/Particles/IceBulletParticle.tscn" id="2_icuny"]
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[ext_resource type="Script" path="res://Scripts/Resources/WeaponResource.cs" id="2_m8dps"]
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[resource]
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script = ExtResource("2_m8dps")
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Name = "Icicle Gun"
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BulletData = ExtResource("1_85ef1")
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BulletScene = ExtResource("1_yby7n")
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DestructionParticlesScene = ExtResource("2_icuny")
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RateOfFire = 0.1
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BulletCapacity = 4
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ReloadTime = 0.2
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@ -20,10 +16,4 @@ BulletsPerShot = 1
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SpreadAngle = 0.0
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RandomSpread = 0.0
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AmmoKey = ""
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BulletSpeed = 300.0
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BulletDamage = 1.0
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LifeTime = 10.0
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_rotationOffset = 0.0
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owner = 1
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_damageType = 0
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_timeModifiers = null
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