first spellcard test

This commit is contained in:
MaddoScientisto 2025-02-05 21:53:59 +01:00
commit 10ab6fce1a
2 changed files with 25 additions and 3 deletions

View file

@ -39,5 +39,5 @@ WaitForCompletion = false
[resource]
script = ExtResource("1_0cgch")
Threshold = 20
Threshold = 800
Patterns = Array[Resource]([SubResource("Resource_acaax"), ExtResource("2_3486e"), ExtResource("3_mwcf3"), SubResource("Resource_o8win"), ExtResource("2_3486e"), ExtResource("3_mwcf3"), SubResource("Resource_k77ig"), ExtResource("2_3486e"), ExtResource("3_mwcf3"), SubResource("Resource_5ocg5"), ExtResource("2_3486e"), ExtResource("3_mwcf3")])

View file

@ -1,9 +1,30 @@
[gd_scene load_steps=5 format=4 uid="uid://bu5fvatj2j08j"]
[gd_scene load_steps=11 format=4 uid="uid://bu5fvatj2j08j"]
[ext_resource type="Script" path="res://Scripts/GameManager.cs" id="1_paetl"]
[ext_resource type="PackedScene" uid="uid://d1rlw6ddpmrn8" path="res://Scenes/Actors/Rumia.tscn" id="2_47q21"]
[ext_resource type="PackedScene" uid="uid://bghghp5ep4w2j" path="res://Scenes/player.tscn" id="2_f17ts"]
[ext_resource type="TileSet" uid="uid://6k28roiljylj" path="res://Tilesets/factory_tileset.tres" id="3_cyhmq"]
[ext_resource type="Resource" uid="uid://ks6fypeil6gk" path="res://Resources/BossPhases/TestBoss1.tres" id="5_jkuab"]
[ext_resource type="PackedScene" uid="uid://dohakkayqj4w2" path="res://Scenes/Weapons/Bullets/enemyBullet_green.tscn" id="6_8e062"]
[ext_resource type="Script" path="res://Scripts/AttackPatterns/SpiralPattern.cs" id="7_pi1kp"]
[ext_resource type="Script" path="res://Scripts/Resources/BossPhase.cs" id="8_jya7d"]
[sub_resource type="Resource" id="Resource_0v4v8"]
script = ExtResource("7_pi1kp")
BulletScene = ExtResource("6_8e062")
bulletSpeed = 40.0
bulletCount = 30
rotationSpeed = 200.0
duration = 8.0
burstInterval = 0.5
spread = 180.0
owner = 2
WaitForCompletion = true
[sub_resource type="Resource" id="Resource_rasgx"]
script = ExtResource("8_jya7d")
Threshold = 600
Patterns = Array[Resource]([SubResource("Resource_0v4v8")])
[node name="GameScene" type="Node2D" node_paths=PackedStringArray("PlayerSpawnMarker")]
script = ExtResource("1_paetl")
@ -28,7 +49,8 @@ tile_set = ExtResource("3_cyhmq")
[node name="Rumia" parent="." instance=ExtResource("2_47q21")]
position = Vector2(163, 37)
Health = 40.0
Phases = Array[Resource]([ExtResource("5_jkuab"), SubResource("Resource_rasgx")])
Health = 1000.0
[node name="PlayerStartPosition" type="Marker2D" parent="."]
position = Vector2(178, 115)