Commit graph

142 commits

Author SHA1 Message Date
Marco
54c8199e8a Bullet emitter 2025-02-23 20:00:01 +01:00
Marco
d49f5e2a45 Actor defeat script 2025-02-23 19:32:36 +01:00
Marco
16b7d936c9 Death animations and spawner 2025-02-23 19:19:12 +01:00
Marco
4fd31d7988 Damage actor handler 2025-02-23 18:08:57 +01:00
Marco
335f4d5430 4 way animation handler for new actors 2025-02-23 17:32:36 +01:00
Marco
0e15d2acba Test scene for new actor 2025-02-23 17:18:48 +01:00
0c694e05af Event for door opening 2025-02-23 01:27:14 +01:00
f23d84071a Forcefield Shader 2025-02-23 01:24:29 +01:00
fc833ae300 Shield particles 2025-02-22 17:08:19 +01:00
4a8ac7a495 Teleport animation 2025-02-22 14:45:46 +01:00
19843bd05b Dialogue fixes 2025-02-21 23:52:44 +01:00
f6c7f1e3bc Level teleporter 2025-02-21 22:48:12 +01:00
Marco
b07a8fe60d Tutorial 2025-02-21 18:57:00 +01:00
Marco
3670da9719 Capacitors and parallax 2025-02-21 16:27:57 +01:00
Marco
c5ed30f458 Use proper scene load function in all cases 2025-02-21 12:09:42 +01:00
Marco
7acc344986 Map start system 2025-02-21 11:39:22 +01:00
52d5adebcb Global state singleton 2025-02-20 21:26:51 +01:00
Marco
a7f4f4eb28 Simplified actor modules 2025-02-20 18:26:53 +01:00
Marco
28671c098b Added resources to bullets 2025-02-20 17:43:05 +01:00
Marco
78c319224a Added lifetime to bullets 2025-02-20 16:22:05 +01:00
Marco
be52d0e081 Death and Rebirth 2025-02-20 16:12:53 +01:00
Marco
ba21b30a4d Resource provider 2025-02-20 14:09:42 +01:00
Marco
a0b5cedff9 Explosion sprites and lifetime 2025-02-20 12:17:21 +01:00
Marco
e7729bc1c1 Teleporter invisible mode 2025-02-20 11:10:28 +01:00
Marco
882608be72 Partial selector fix 2025-02-20 11:04:51 +01:00
f7cbd7d171 health station 2025-02-19 23:40:31 +01:00
cc1fa2cdc6 Mapping 2025-02-19 22:06:29 +01:00
1f6c881b92 Added collision mask for navigation provider 2025-02-19 19:29:35 +01:00
Marco
39fc403219 Intro player 2025-02-19 17:38:54 +01:00
Marco
fe01ac4ef1 Debug menu fix 2025-02-19 15:45:21 +01:00
Marco
778dc10d9a Debug menu 2025-02-19 13:34:15 +01:00
Marco
5b2b11545a Title screen background and music 2025-02-19 11:06:31 +01:00
b78692f150 Navigation for Actors 2025-02-18 23:39:22 +01:00
9d302e48e6 Enemy Navigation Movement 2025-02-18 22:14:42 +01:00
Marco
388747ccb3 Better free movement 2025-02-18 18:18:13 +01:00
Marco
90d2a95fa8 Bad tank movement 2025-02-18 17:40:33 +01:00
a1bbe63b66 Actor stub 2025-02-17 21:53:05 +01:00
Marco
6e8031da10 Enemy Control 2025-02-17 18:42:37 +01:00
e6c880e918 Shield handling 2025-02-16 17:59:46 +01:00
f2482e4e38 Changed UI sprites to use sprite in resource 2025-02-16 17:36:33 +01:00
9717ca8a55 Focus sprites 2025-02-16 16:55:33 +01:00
5452b36f32 Alert Signs 2025-02-16 16:26:05 +01:00
Marco
cb27f33a6d Cheat Gun 2025-02-15 17:51:06 +01:00
Marco
f2e6025b35 Marisa bullets 2025-02-15 14:33:44 +01:00
Marco
e9a9653c20 Bullet emitter 2025-02-14 19:35:13 +01:00
Marco
2e8bb70348 Valves 2025-02-14 19:00:31 +01:00
Marco
f9aab9718a Moved modifiers code to resource 2025-02-14 16:18:33 +01:00
Marco
0203af4642 Make shallow copies of resources 2025-02-14 14:24:26 +01:00
Marco
c318bd8c13 Changed casting for timemodifiers 2025-02-14 13:47:20 +01:00
Marco
efd6283487 Mapping 2025-02-14 13:27:30 +01:00