Marco
|
54c8199e8a
|
Bullet emitter
|
2025-02-23 20:00:01 +01:00 |
|
Marco
|
d49f5e2a45
|
Actor defeat script
|
2025-02-23 19:32:36 +01:00 |
|
Marco
|
16b7d936c9
|
Death animations and spawner
|
2025-02-23 19:19:12 +01:00 |
|
Marco
|
4fd31d7988
|
Damage actor handler
|
2025-02-23 18:08:57 +01:00 |
|
Marco
|
335f4d5430
|
4 way animation handler for new actors
|
2025-02-23 17:32:36 +01:00 |
|
Marco
|
0e15d2acba
|
Test scene for new actor
|
2025-02-23 17:18:48 +01:00 |
|
|
|
0c694e05af
|
Event for door opening
|
2025-02-23 01:27:14 +01:00 |
|
|
|
f23d84071a
|
Forcefield Shader
|
2025-02-23 01:24:29 +01:00 |
|
|
|
fc833ae300
|
Shield particles
|
2025-02-22 17:08:19 +01:00 |
|
|
|
4a8ac7a495
|
Teleport animation
|
2025-02-22 14:45:46 +01:00 |
|
|
|
19843bd05b
|
Dialogue fixes
|
2025-02-21 23:52:44 +01:00 |
|
|
|
f6c7f1e3bc
|
Level teleporter
|
2025-02-21 22:48:12 +01:00 |
|
Marco
|
b07a8fe60d
|
Tutorial
|
2025-02-21 18:57:00 +01:00 |
|
Marco
|
3670da9719
|
Capacitors and parallax
|
2025-02-21 16:27:57 +01:00 |
|
Marco
|
c5ed30f458
|
Use proper scene load function in all cases
|
2025-02-21 12:09:42 +01:00 |
|
Marco
|
7acc344986
|
Map start system
|
2025-02-21 11:39:22 +01:00 |
|
|
|
52d5adebcb
|
Global state singleton
|
2025-02-20 21:26:51 +01:00 |
|
Marco
|
a7f4f4eb28
|
Simplified actor modules
|
2025-02-20 18:26:53 +01:00 |
|
Marco
|
28671c098b
|
Added resources to bullets
|
2025-02-20 17:43:05 +01:00 |
|
Marco
|
78c319224a
|
Added lifetime to bullets
|
2025-02-20 16:22:05 +01:00 |
|
Marco
|
be52d0e081
|
Death and Rebirth
|
2025-02-20 16:12:53 +01:00 |
|
Marco
|
ba21b30a4d
|
Resource provider
|
2025-02-20 14:09:42 +01:00 |
|
Marco
|
a0b5cedff9
|
Explosion sprites and lifetime
|
2025-02-20 12:17:21 +01:00 |
|
Marco
|
e7729bc1c1
|
Teleporter invisible mode
|
2025-02-20 11:10:28 +01:00 |
|
Marco
|
882608be72
|
Partial selector fix
|
2025-02-20 11:04:51 +01:00 |
|
|
|
f7cbd7d171
|
health station
|
2025-02-19 23:40:31 +01:00 |
|
|
|
cc1fa2cdc6
|
Mapping
|
2025-02-19 22:06:29 +01:00 |
|
|
|
1f6c881b92
|
Added collision mask for navigation provider
|
2025-02-19 19:29:35 +01:00 |
|
Marco
|
39fc403219
|
Intro player
|
2025-02-19 17:38:54 +01:00 |
|
Marco
|
fe01ac4ef1
|
Debug menu fix
|
2025-02-19 15:45:21 +01:00 |
|
Marco
|
778dc10d9a
|
Debug menu
|
2025-02-19 13:34:15 +01:00 |
|
Marco
|
5b2b11545a
|
Title screen background and music
|
2025-02-19 11:06:31 +01:00 |
|
|
|
b78692f150
|
Navigation for Actors
|
2025-02-18 23:39:22 +01:00 |
|
|
|
9d302e48e6
|
Enemy Navigation Movement
|
2025-02-18 22:14:42 +01:00 |
|
Marco
|
388747ccb3
|
Better free movement
|
2025-02-18 18:18:13 +01:00 |
|
Marco
|
90d2a95fa8
|
Bad tank movement
|
2025-02-18 17:40:33 +01:00 |
|
|
|
a1bbe63b66
|
Actor stub
|
2025-02-17 21:53:05 +01:00 |
|
Marco
|
6e8031da10
|
Enemy Control
|
2025-02-17 18:42:37 +01:00 |
|
|
|
e6c880e918
|
Shield handling
|
2025-02-16 17:59:46 +01:00 |
|
|
|
f2482e4e38
|
Changed UI sprites to use sprite in resource
|
2025-02-16 17:36:33 +01:00 |
|
|
|
9717ca8a55
|
Focus sprites
|
2025-02-16 16:55:33 +01:00 |
|
|
|
5452b36f32
|
Alert Signs
|
2025-02-16 16:26:05 +01:00 |
|
Marco
|
cb27f33a6d
|
Cheat Gun
|
2025-02-15 17:51:06 +01:00 |
|
Marco
|
f2e6025b35
|
Marisa bullets
|
2025-02-15 14:33:44 +01:00 |
|
Marco
|
e9a9653c20
|
Bullet emitter
|
2025-02-14 19:35:13 +01:00 |
|
Marco
|
2e8bb70348
|
Valves
|
2025-02-14 19:00:31 +01:00 |
|
Marco
|
f9aab9718a
|
Moved modifiers code to resource
|
2025-02-14 16:18:33 +01:00 |
|
Marco
|
0203af4642
|
Make shallow copies of resources
|
2025-02-14 14:24:26 +01:00 |
|
Marco
|
c318bd8c13
|
Changed casting for timemodifiers
|
2025-02-14 13:47:20 +01:00 |
|
Marco
|
efd6283487
|
Mapping
|
2025-02-14 13:27:30 +01:00 |
|