Marco
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d96d662c78
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Skippable intro
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2025-02-24 21:54:20 +01:00 |
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Marco
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b7fc718e9d
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orrected warnings
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2025-02-24 14:30:14 +01:00 |
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Marco
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dc70bd8122
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Fix shader materials on forcefields
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2025-02-24 14:23:59 +01:00 |
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Marco
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968dec6293
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Clear bullets on respawn
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2025-02-24 13:54:02 +01:00 |
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Marco
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959701be08
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Screen fader on level transition
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2025-02-24 13:47:38 +01:00 |
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Marco
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2036e4e748
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Added GTWeen
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2025-02-24 11:52:50 +01:00 |
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Marco
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457998788e
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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Marco
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7b8c75ea0f
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Pause support in pause menu
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2025-02-24 10:58:00 +01:00 |
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Marco
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6a2802281c
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Pause mode for dialogue
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2025-02-24 10:50:14 +01:00 |
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Marco
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ac923941c3
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Reparented objects for pause
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2025-02-24 10:37:27 +01:00 |
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Marco
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a5dac0606c
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Switch multitarget
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2025-02-24 10:24:12 +01:00 |
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Marco
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8d1c0beadc
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Shrouds
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2025-02-24 09:10:20 +01:00 |
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36c050f112
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Removed state exception
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2025-02-23 22:39:55 +01:00 |
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31ffe6156e
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Possession handling
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2025-02-23 22:38:33 +01:00 |
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ce4df42890
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New Fairies
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2025-02-23 21:08:52 +01:00 |
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Marco
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54c8199e8a
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Bullet emitter
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2025-02-23 20:00:01 +01:00 |
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Marco
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d49f5e2a45
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Actor defeat script
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2025-02-23 19:32:36 +01:00 |
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Marco
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16b7d936c9
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Death animations and spawner
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2025-02-23 19:19:12 +01:00 |
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Marco
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4fd31d7988
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Damage actor handler
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2025-02-23 18:08:57 +01:00 |
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Marco
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335f4d5430
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4 way animation handler for new actors
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2025-02-23 17:32:36 +01:00 |
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Marco
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0e15d2acba
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Test scene for new actor
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2025-02-23 17:18:48 +01:00 |
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0c694e05af
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Event for door opening
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2025-02-23 01:27:14 +01:00 |
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f23d84071a
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Forcefield Shader
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2025-02-23 01:24:29 +01:00 |
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fc833ae300
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Shield particles
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2025-02-22 17:08:19 +01:00 |
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4a8ac7a495
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Teleport animation
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2025-02-22 14:45:46 +01:00 |
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19843bd05b
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Dialogue fixes
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2025-02-21 23:52:44 +01:00 |
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f6c7f1e3bc
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Level teleporter
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2025-02-21 22:48:12 +01:00 |
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Marco
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b07a8fe60d
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Tutorial
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2025-02-21 18:57:00 +01:00 |
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Marco
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3670da9719
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Capacitors and parallax
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2025-02-21 16:27:57 +01:00 |
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Marco
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c5ed30f458
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Use proper scene load function in all cases
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2025-02-21 12:09:42 +01:00 |
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Marco
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7acc344986
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Map start system
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2025-02-21 11:39:22 +01:00 |
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52d5adebcb
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Global state singleton
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2025-02-20 21:26:51 +01:00 |
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Marco
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a7f4f4eb28
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Simplified actor modules
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2025-02-20 18:26:53 +01:00 |
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Marco
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28671c098b
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Added resources to bullets
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2025-02-20 17:43:05 +01:00 |
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Marco
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78c319224a
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Added lifetime to bullets
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2025-02-20 16:22:05 +01:00 |
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Marco
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be52d0e081
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Death and Rebirth
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2025-02-20 16:12:53 +01:00 |
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Marco
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ba21b30a4d
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Resource provider
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2025-02-20 14:09:42 +01:00 |
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Marco
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a0b5cedff9
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Explosion sprites and lifetime
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2025-02-20 12:17:21 +01:00 |
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Marco
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e7729bc1c1
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Teleporter invisible mode
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2025-02-20 11:10:28 +01:00 |
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Marco
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882608be72
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Partial selector fix
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2025-02-20 11:04:51 +01:00 |
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f7cbd7d171
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health station
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2025-02-19 23:40:31 +01:00 |
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cc1fa2cdc6
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Mapping
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2025-02-19 22:06:29 +01:00 |
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1f6c881b92
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Added collision mask for navigation provider
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2025-02-19 19:29:35 +01:00 |
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Marco
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39fc403219
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Intro player
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2025-02-19 17:38:54 +01:00 |
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Marco
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fe01ac4ef1
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Debug menu fix
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2025-02-19 15:45:21 +01:00 |
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Marco
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778dc10d9a
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Debug menu
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2025-02-19 13:34:15 +01:00 |
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Marco
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5b2b11545a
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Title screen background and music
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2025-02-19 11:06:31 +01:00 |
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b78692f150
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Navigation for Actors
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2025-02-18 23:39:22 +01:00 |
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9d302e48e6
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Enemy Navigation Movement
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2025-02-18 22:14:42 +01:00 |
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Marco
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388747ccb3
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Better free movement
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2025-02-18 18:18:13 +01:00 |
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