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397742c927
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Tweaked enemies
|
2025-06-26 23:01:55 +02:00 |
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Marco
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79cac3ebae
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Mapping and balance fixes
|
2025-06-26 13:17:21 +02:00 |
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Marco
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6162d11165
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Player shader
|
2025-06-26 10:58:27 +02:00 |
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Marco
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650db8986c
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Restored guns
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2025-06-25 15:43:07 +02:00 |
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|
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7772f69cd3
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Enemy Damage
|
2025-06-21 18:54:14 +02:00 |
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Marco
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29dc9bebe0
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Enemy spawning
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2025-06-21 16:44:44 +02:00 |
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Marco
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ede8f2028a
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Enemy AI
|
2025-06-21 15:41:29 +02:00 |
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Marco
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dd57cd55f2
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Bullet script tweak
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2025-06-21 11:02:29 +02:00 |
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Marco
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a6c8544de8
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3D Bullet pattern fix
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2025-06-21 10:42:11 +02:00 |
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Marco
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0a6e89faed
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Shooting and big tank fix
|
2025-06-20 15:39:19 +02:00 |
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Marco
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ad63d2ff43
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3D Explosions
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2025-06-20 11:28:18 +02:00 |
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Marco
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341f76d885
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Shooting
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2025-06-18 18:09:30 +02:00 |
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Marco
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1229613def
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Player spawning and isometric in menu
|
2025-06-18 15:16:43 +02:00 |
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Marco
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2fe9618942
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Box models and item drops
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2025-06-17 17:49:40 +02:00 |
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Marco
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929d993f99
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Custom func_godot entities
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2025-06-12 11:50:22 +02:00 |
|
Marco
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a324f2e347
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Player movement and camera
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2025-06-11 15:28:26 +02:00 |
|
Marco
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70d22b2be8
|
Spell card tweaks and wait mode
|
2025-06-09 10:55:43 +02:00 |
|
Marco
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72c6270eb5
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Use bullet flags instead of bools
|
2025-06-08 16:50:38 +02:00 |
|
Marco
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fa3805ecfe
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Bullets pooling
|
2025-06-08 16:33:38 +02:00 |
|
Marco
|
37bcf8b2d0
|
Reimu Patterns
|
2025-06-08 13:23:45 +02:00 |
|
Marco
|
bc67da05e6
|
Reimu sprites
|
2025-06-06 09:56:19 +02:00 |
|
Marco
|
6aad69d5df
|
Level 1 cleanup
|
2025-06-05 15:17:40 +02:00 |
|
Marco
|
d99c773641
|
Generic enemies
|
2025-06-03 10:11:09 +02:00 |
|
Marco
|
762666242e
|
Reimu actor
|
2025-06-02 08:39:02 +02:00 |
|
Marco
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f25bce557d
|
Fixes for prisms
|
2025-05-28 14:37:42 +02:00 |
|
Marco
|
1a898cb7b8
|
Mapping
|
2025-05-27 14:25:57 +02:00 |
|
Marco
|
1538a15f4c
|
Mapping and tiles
|
2025-05-26 17:58:56 +02:00 |
|
Marco
|
1e5075eeb2
|
Working rotating turrets
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2025-05-26 11:13:22 +02:00 |
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|
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f751135597
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Mapping and turret
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2025-05-24 15:59:26 +02:00 |
|
Marco
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57b393fdcf
|
Dialogue sound effects
|
2025-05-22 17:13:43 +02:00 |
|
Marco
|
39ff2e8a99
|
Shotgun sound
|
2025-05-22 16:15:12 +02:00 |
|
Marco
|
b91e7dbf70
|
Hurt sound
|
2025-05-22 14:47:47 +02:00 |
|
Marco
|
fc31b529ac
|
Refined big 2 map
|
2025-05-21 14:30:45 +02:00 |
|
Marco
|
5ddcfcbf1f
|
Updated maps
|
2025-05-21 12:08:31 +02:00 |
|
Marco
|
ee84bafdad
|
P power scaling
|
2025-05-20 15:57:35 +02:00 |
|
Marco
|
aef41d380a
|
Movement tests
|
2025-05-16 17:53:36 +02:00 |
|
Marco
|
c37278075d
|
Now boss FSM Actor movement
|
2025-05-16 17:38:02 +02:00 |
|
Marco
|
4aa7a8322c
|
Added map
|
2025-05-16 14:10:20 +02:00 |
|
Marco
|
46c433e5f7
|
Separated ammo and notifications from hud
|
2025-05-15 20:29:02 +02:00 |
|
Marco
|
d644cece7f
|
Resources Update
|
2025-05-13 11:23:05 +02:00 |
|
Marco
|
01e61cb685
|
Map Bugfixes
|
2025-05-09 10:00:33 +02:00 |
|
Marco
|
7bb05d63d5
|
Italian Translation
|
2025-05-09 09:43:55 +02:00 |
|
Marco
|
2214db888f
|
Split briefing
|
2025-05-08 13:13:16 +02:00 |
|
Marco
|
eb1e8cfcb8
|
Enemy feedback and mapping fixes
|
2025-05-08 10:56:00 +02:00 |
|
Marco
|
fe6187af58
|
Rebalanced shotguns
|
2025-05-08 10:25:20 +02:00 |
|
Marco
|
57eb6d1724
|
Mapping and balance
|
2025-05-08 10:09:14 +02:00 |
|
Marco
|
6e23a00aa6
|
Mapping
|
2025-05-07 17:17:05 +02:00 |
|
Marco
|
a33cd6c37d
|
New Map
|
2025-05-07 15:33:47 +02:00 |
|
Marco
|
9548688850
|
Replaced most cameras in levels with a scene
|
2025-05-07 11:58:08 +02:00 |
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|
|
2bfc35d48c
|
Map tile editing
|
2025-05-06 23:57:36 +02:00 |
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