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BossPhases
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Spell card tweaks and wait mode
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2025-06-09 10:55:43 +02:00 |
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Bullets
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Use bullet flags instead of bools
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2025-06-08 16:50:38 +02:00 |
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BulletScripts
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Updated maps
|
2025-05-21 12:08:31 +02:00 |
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Debug
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Custom func_godot entities
|
2025-06-12 11:50:22 +02:00 |
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Enemies
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Reimu Patterns
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2025-06-08 13:23:45 +02:00 |
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Items
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P power scaling
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2025-05-20 15:57:35 +02:00 |
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Maps
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Reimu actor
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2025-06-02 08:39:02 +02:00 |
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Materials
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Intro special effects
|
2025-03-05 21:40:06 +01:00 |
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Music
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Final menu music
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2025-03-04 21:07:25 +01:00 |
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Patterns
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Generic enemies
|
2025-06-03 10:11:09 +02:00 |
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RogueliteMaps
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Mapping and tiles
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2025-05-26 17:58:56 +02:00 |
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Sprites
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Reimu sprites
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2025-06-06 09:56:19 +02:00 |
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StartData
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Face player towards aim direction
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2025-04-08 10:44:06 +02:00 |
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Styles
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Changed font in credits
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2025-04-07 21:57:31 +02:00 |
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Textures
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Factory tilemap
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2025-03-23 13:50:18 +01:00 |
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Weapons
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Generic enemies
|
2025-06-03 10:11:09 +02:00 |
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Credits.tres
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Weapon sounds
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2025-04-08 17:59:20 +02:00 |
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ItemsDatabase.tres
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Refactored weapon equipment system
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2025-05-02 15:49:25 +02:00 |