This commit is contained in:
Marco 2025-06-18 18:09:30 +02:00
commit 341f76d885
17 changed files with 156 additions and 55 deletions

View file

@ -0,0 +1,24 @@
[gd_resource type="Resource" script_class="BulletResource" load_steps=3 format=3 uid="uid://csmq6hngkx41e"]
[ext_resource type="PackedScene" uid="uid://byc67yxbkefyk" path="res://Scenes/Weapons/bullet_3D.tscn" id="1_qojek"]
[ext_resource type="Script" uid="uid://dslyrfcej3g2n" path="res://Scripts/Resources/BulletResource.cs" id="3_xep6w"]
[resource]
script = ExtResource("3_xep6w")
BulletScene = ExtResource("1_qojek")
BulletSpeed = 10.0
Direction = Vector2(1, 0)
BulletDamage = 0.4
MaxDamage = 1.0
Knockback = 100.0
LifeTime = 10.0
DestroyOnCollision = true
Owner = 1
DamageType = 3
RotateSprite = false
Controllable = false
Freezable = true
Grazeable = false
GrazeValue = 0.2
Attributes = 256
TimeModifiers = []

View file

@ -1,8 +1,9 @@
[gd_resource type="Resource" script_class="LootItem" load_steps=4 format=3 uid="uid://cs3ihltcn2166"]
[gd_resource type="Resource" script_class="LootItem" load_steps=5 format=3 uid="uid://cs3ihltcn2166"]
[ext_resource type="Resource" uid="uid://b8apu0l5fm4k" path="res://Resources/Weapons/IcicleGun.tres" id="1_itajb"]
[ext_resource type="Texture2D" uid="uid://duwiasewxvcb5" path="res://Sprites/Items/Icicle_Gun.png" id="2_eaoas"]
[ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="2_hy2hk"]
[ext_resource type="Resource" uid="uid://bohkmf6g1fi2o" path="res://Resources/Weapons/IcicleGun_3D.tres" id="3_nh721"]
[resource]
script = ExtResource("2_hy2hk")
@ -14,6 +15,7 @@ Item = 9
Tier = 0
Price = 0
WeaponData = ExtResource("1_itajb")
WeaponData3D = ExtResource("3_nh721")
Amount = 1
Max = 1
PickupIfMaxed = false

View file

@ -0,0 +1,26 @@
[gd_resource type="Resource" script_class="WeaponResource" load_steps=5 format=3 uid="uid://bohkmf6g1fi2o"]
[ext_resource type="Resource" uid="uid://csmq6hngkx41e" path="res://Resources/Bullets/icicle_gun_bullets_3D.tres" id="1_d2kl0"]
[ext_resource type="AudioStream" uid="uid://jsv3yjluv1au" path="res://SFX/Weapons/Reload_01.wav" id="2_sdmjb"]
[ext_resource type="AudioStream" uid="uid://d16xfhll0fujt" path="res://SFX/Ice_Shot.wav" id="3_hj8fq"]
[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="4_ld57e"]
[resource]
script = ExtResource("4_ld57e")
Name = &"Icicle Gun"
BulletData = ExtResource("1_d2kl0")
Priority = 1
AmmoPerShot = 1
RateOfFire = 0.1
BulletCapacity = 100
ReloadTime = 0.1
AutoReload = true
InfiniteAmmo = true
ItemKey = &"ICICLE_GUN"
AmmoKey = &""
BulletsPerShot = 1
SpreadAngle = 5.0
RandomSpread = 2.5
_rotationOffset = 0.0
ReloadSound = ExtResource("2_sdmjb")
ShootSound = ExtResource("3_hj8fq")