cirnogodot/Resources
2025-06-09 10:55:43 +02:00
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BossPhases Spell card tweaks and wait mode 2025-06-09 10:55:43 +02:00
Bullets Use bullet flags instead of bools 2025-06-08 16:50:38 +02:00
BulletScripts Updated maps 2025-05-21 12:08:31 +02:00
Debug Spell card tweaks and wait mode 2025-06-09 10:55:43 +02:00
Enemies Reimu Patterns 2025-06-08 13:23:45 +02:00
Items P power scaling 2025-05-20 15:57:35 +02:00
Maps Reimu actor 2025-06-02 08:39:02 +02:00
Materials Intro special effects 2025-03-05 21:40:06 +01:00
Music Final menu music 2025-03-04 21:07:25 +01:00
Patterns Generic enemies 2025-06-03 10:11:09 +02:00
RogueliteMaps Mapping and tiles 2025-05-26 17:58:56 +02:00
Sprites Reimu sprites 2025-06-06 09:56:19 +02:00
StartData Face player towards aim direction 2025-04-08 10:44:06 +02:00
Styles Changed font in credits 2025-04-07 21:57:31 +02:00
Textures Factory tilemap 2025-03-23 13:50:18 +01:00
Weapons Generic enemies 2025-06-03 10:11:09 +02:00
bus_layout.tres Concurrent audio limit and volume limiter 2025-04-05 18:46:20 +02:00
Credits.tres Weapon sounds 2025-04-08 17:59:20 +02:00
ItemsDatabase.tres Refactored weapon equipment system 2025-05-02 15:49:25 +02:00