Replaced most cameras in levels with a scene

This commit is contained in:
Marco 2025-05-07 11:58:08 +02:00
commit 9548688850
17 changed files with 107 additions and 105 deletions

View file

@ -26,6 +26,7 @@ BulletScene = ExtResource("1_as8n2")
BulletSpeed = 20.0
Direction = Vector2(1, 0)
BulletDamage = 20.0
Knockback = 1.0
LifeTime = 20.0
DestroyOnCollision = false
Owner = 2
@ -73,6 +74,7 @@ BulletScene = ExtResource("1_as8n2")
BulletSpeed = 20.0
Direction = Vector2(1, 0)
BulletDamage = 20.0
Knockback = 1.0
LifeTime = 20.0
DestroyOnCollision = true
Owner = 2
@ -113,6 +115,7 @@ BulletScene = ExtResource("4_tek7n")
BulletSpeed = 20.0
Direction = Vector2(1, 0)
BulletDamage = 20.0
Knockback = 1.0
LifeTime = 20.0
DestroyOnCollision = false
Owner = 2
@ -153,6 +156,7 @@ BulletScene = ExtResource("4_tek7n")
BulletSpeed = 20.0
Direction = Vector2(1, 0)
BulletDamage = 20.0
Knockback = 1.0
LifeTime = 20.0
DestroyOnCollision = false
Owner = 2
@ -193,6 +197,7 @@ BulletScene = ExtResource("5_n4xqo")
BulletSpeed = 20.0
Direction = Vector2(1, 0)
BulletDamage = 20.0
Knockback = 1.0
LifeTime = 20.0
DestroyOnCollision = false
Owner = 2
@ -233,6 +238,7 @@ BulletScene = ExtResource("5_n4xqo")
BulletSpeed = 20.0
Direction = Vector2(1, 0)
BulletDamage = 20.0
Knockback = 1.0
LifeTime = 20.0
DestroyOnCollision = true
Owner = 2
@ -295,6 +301,7 @@ BulletScene = ExtResource("7_gsnyb")
BulletSpeed = 80.0
Direction = Vector2(1, 0)
BulletDamage = 20.0
Knockback = 1.0
LifeTime = 20.0
DestroyOnCollision = true
Owner = 0
@ -343,6 +350,7 @@ BulletScene = ExtResource("7_gsnyb")
BulletSpeed = 80.0
Direction = Vector2(1, 0)
BulletDamage = 20.0
Knockback = 1.0
LifeTime = 20.0
DestroyOnCollision = true
Owner = 2
@ -391,6 +399,7 @@ BulletScene = ExtResource("7_gsnyb")
BulletSpeed = 80.0
Direction = Vector2(1, 0)
BulletDamage = 20.0
Knockback = 1.0
LifeTime = 20.0
DestroyOnCollision = false
Owner = 2
@ -439,6 +448,7 @@ BulletScene = ExtResource("7_gsnyb")
BulletSpeed = 80.0
Direction = Vector2(1, 0)
BulletDamage = 20.0
Knockback = 1.0
LifeTime = 20.0
DestroyOnCollision = false
Owner = 2

View file

@ -41,6 +41,7 @@ BulletScene = ExtResource("1_o4um1")
BulletSpeed = 100.0
Direction = Vector2(1, 0)
BulletDamage = 20.0
Knockback = 1.0
LifeTime = 20.0
DestroyOnCollision = false
Owner = 2
@ -90,6 +91,7 @@ BulletScene = ExtResource("4_ruawj")
BulletSpeed = 100.0
Direction = Vector2(1, 0)
BulletDamage = 20.0
Knockback = 1.0
LifeTime = 20.0
DestroyOnCollision = false
Owner = 2

View file

@ -22,6 +22,7 @@ BulletScene = ExtResource("1_y6dig")
BulletSpeed = 70.0
Direction = Vector2(1, 0)
BulletDamage = 20.0
Knockback = 1.0
LifeTime = 20.0
DestroyOnCollision = true
Owner = 2

View file

@ -9,6 +9,7 @@ BulletScene = ExtResource("1_ji2e1")
BulletSpeed = 20.0
Direction = Vector2(1, 0)
BulletDamage = 8.0
Knockback = 1.0
LifeTime = 8.0
DestroyOnCollision = true
Owner = 0

View file

@ -0,0 +1,14 @@
[gd_resource type="Resource" script_class="MapResource" load_steps=3 format=3 uid="uid://c4qpuy35j23i7"]
[ext_resource type="Script" uid="uid://quy4d4tgvqfy" path="res://Scripts/Resources/MapResource.cs" id="1_vabsy"]
[ext_resource type="Resource" uid="uid://cn8tu4jct04rp" path="res://Resources/StartData/Pistol_Start.tres" id="1_wh6gt"]
[resource]
script = ExtResource("1_vabsy")
LevelId = 0
MapName = &"Simple Scene"
MapDescription = &"A simple scene to get started up"
ScenePath = &"uid://prgabjxh44lf"
WeaponsAllowed = true
StartData = ExtResource("1_wh6gt")
metadata/_custom_type_script = "uid://quy4d4tgvqfy"

View file

@ -13,6 +13,7 @@ BulletScene = ExtResource("1_4xpdn")
BulletSpeed = 40.0
Direction = Vector2(1, 0)
BulletDamage = 20.0
Knockback = 1.0
LifeTime = 20.0
DestroyOnCollision = false
Owner = 2
@ -53,6 +54,7 @@ BulletScene = ExtResource("3_gr7a3")
BulletSpeed = 50.0
Direction = Vector2(1, 0)
BulletDamage = 20.0
Knockback = 1.0
LifeTime = 20.0
DestroyOnCollision = false
Owner = 2
@ -93,6 +95,7 @@ BulletScene = ExtResource("1_4xpdn")
BulletSpeed = 50.0
Direction = Vector2(1, 0)
BulletDamage = 20.0
Knockback = 1.0
LifeTime = 20.0
DestroyOnCollision = false
Owner = 2