cirnogodot/Resources
2025-05-08 13:13:16 +02:00
..
BossPhases Replaced most cameras in levels with a scene 2025-05-07 11:58:08 +02:00
Bullets Rebalanced shotguns 2025-05-08 10:25:20 +02:00
BulletScripts Made crosshair into a module 2025-05-06 10:25:11 +02:00
Debug Items sorting 2025-05-02 10:25:25 +02:00
Enemies Reduced shotgun cone 2025-05-05 14:51:34 +02:00
Items Mapping and balance 2025-05-08 10:09:14 +02:00
Maps Split briefing 2025-05-08 13:13:16 +02:00
Materials Intro special effects 2025-03-05 21:40:06 +01:00
Music Final menu music 2025-03-04 21:07:25 +01:00
Patterns Replaced most cameras in levels with a scene 2025-05-07 11:58:08 +02:00
RogueliteMaps Enemy feedback and mapping fixes 2025-05-08 10:56:00 +02:00
Sprites Made Cirno float 2025-05-05 15:44:31 +02:00
StartData Face player towards aim direction 2025-04-08 10:44:06 +02:00
Styles Changed font in credits 2025-04-07 21:57:31 +02:00
Textures Factory tilemap 2025-03-23 13:50:18 +01:00
Weapons Rebalanced shotguns 2025-05-08 10:25:20 +02:00
bus_layout.tres Concurrent audio limit and volume limiter 2025-04-05 18:46:20 +02:00
Credits.tres Weapon sounds 2025-04-08 17:59:20 +02:00
ItemsDatabase.tres Refactored weapon equipment system 2025-05-02 15:49:25 +02:00