Marco
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3682de18d5
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Health and shield gauges
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2025-02-11 17:55:50 +01:00 |
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Marco
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9e04056800
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Fix for weapon switching
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2025-02-11 13:47:31 +01:00 |
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Marco
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5eb7b578bc
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Ammo UI system
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2025-02-11 11:50:45 +01:00 |
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Marco
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c9abac3dc1
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UI Inventory management
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2025-02-10 17:29:14 +01:00 |
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f4f193af7a
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Weapon Sprites
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2025-02-09 23:20:49 +01:00 |
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b4a35ac3d4
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Explosions
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2025-02-09 21:34:50 +01:00 |
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f28c956014
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Tilemapping
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2025-02-09 17:05:52 +01:00 |
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e3f42e04f7
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Title screen
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2025-02-09 16:31:04 +01:00 |
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5382a4953d
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New cirno sprites
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2025-02-09 15:47:05 +01:00 |
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661733f5b9
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loaded on another pc
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2025-02-09 14:05:51 +01:00 |
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Marco
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019f7d7ca0
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New Modifier
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2025-02-09 09:37:43 +01:00 |
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Marco
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50c111ee28
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Teleporter animation
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2025-02-07 15:43:02 +01:00 |
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Marco
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eb1d74ee63
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optimizations
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2025-02-07 14:58:59 +01:00 |
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Marco
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91e063c01b
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Enemy sprites
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2025-02-07 13:51:31 +01:00 |
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Marco
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c41967572b
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Computers
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2025-02-07 11:15:57 +01:00 |
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Marco
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f873cba98b
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Converted doors and dialogue starters to area2d
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2025-02-07 10:01:07 +01:00 |
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Marco
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def0f40007
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Autotiles for fences
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2025-02-07 09:36:45 +01:00 |
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Marco
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7db0e8f5b6
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Teleporters
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2025-02-06 17:57:06 +01:00 |
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Marco
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e86e9a2bf7
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Game Pausing
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2025-02-06 15:57:03 +01:00 |
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Marco
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401d944ab4
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End of dialogue interaction
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2025-02-06 13:28:27 +01:00 |
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Marco
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1fa77f0c03
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Dialogue System
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2025-02-06 11:36:21 +01:00 |
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Marco
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77765a581e
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Area trigger
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2025-02-06 09:44:21 +01:00 |
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10ab6fce1a
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first spellcard test
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2025-02-05 21:53:59 +01:00 |
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Marco
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1941cde75a
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tileset for boss arena
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2025-02-05 20:02:41 +01:00 |
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Marco
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fdec052c16
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Danmaku system
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2025-02-05 19:41:49 +01:00 |
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Marco
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9c8ec486fc
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Made gamemanager resilient to not having components
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2025-02-05 13:38:36 +01:00 |
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Marco
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d60878c94b
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Turrets
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2025-02-05 11:33:59 +01:00 |
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Marco
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88fd702cea
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Camera sprite sweep
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2025-02-05 09:40:24 +01:00 |
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Marco
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290acba7be
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Map animations
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2025-02-05 09:13:14 +01:00 |
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Marco
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da1fde4062
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Camera Player Detection sweep
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2025-02-04 18:17:36 +01:00 |
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Marco
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059d076295
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Tileset
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2025-02-04 16:53:42 +01:00 |
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Marco
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b25207f2cc
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Alarm detection
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2025-02-04 13:47:29 +01:00 |
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Marco
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60dad2d002
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Alarm box
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2025-02-04 13:22:05 +01:00 |
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Marco
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d8e1459194
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Moved player detection to external script
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2025-02-04 10:03:04 +01:00 |
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6968bbe72b
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Camera change
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2025-02-02 23:44:44 +01:00 |
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861bcef4dd
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Added camera
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2025-02-02 09:10:42 +01:00 |
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4dbbb00115
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Merge branch 'master' of gitlab.com:MaddoScientisto/cirnogodot
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2025-01-31 22:18:56 +01:00 |
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ab4ca05471
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boh
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2025-01-31 22:18:17 +01:00 |
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Marco
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cd806d2b61
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Removed broken avoidance
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2025-01-31 17:43:17 +01:00 |
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Marco
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4e09694692
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Restored enemy bullets collision
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2025-01-31 16:06:15 +01:00 |
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Marco
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076cff208d
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Navigation for enemies
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2025-01-31 15:05:45 +01:00 |
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Marco
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13c4489017
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Item HUD management
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2025-01-31 13:03:38 +01:00 |
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Marco
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5110cace07
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Multicolored keycards
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2025-01-31 10:06:27 +01:00 |
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Marco
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ad985ce1ac
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Automatic box deselection
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2025-01-30 17:43:39 +01:00 |
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Marco
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cc5376e94e
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Refactored switches and chests and mapping
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2025-01-30 17:24:40 +01:00 |
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Marco
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6de3d8a660
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Mapping
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2025-01-30 15:49:06 +01:00 |
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Marco
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d804441378
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Interactable handling
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2025-01-30 15:45:29 +01:00 |
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Marco
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a4b39a97dc
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Merge branch 'master' of gitlab.com:MaddoScientisto/cirnogodot
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2025-01-30 08:56:30 +01:00 |
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Marco
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3eef40c40c
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I forgor
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2025-01-30 08:54:51 +01:00 |
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f9432a61ee
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selector changes
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2025-01-30 08:34:09 +01:00 |
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