Fix for weapon switching

This commit is contained in:
Marco 2025-02-11 13:47:31 +01:00
commit 9e04056800
5 changed files with 83 additions and 3 deletions

View file

@ -52,7 +52,7 @@ script = ExtResource("1_8tmoj")
PlayerTemplate = ExtResource("2_8mh54")
PlayerSpawnMarker = NodePath("PlayerStartPosition")
WeaponTemplate = ExtResource("3_2wlhc")
StartingEquipment = Array[Object]([ExtResource("4_swym2"), ExtResource("5_frf65"), ExtResource("5_nqier")])
StartingEquipment = Array[Object]([ExtResource("4_swym2"), ExtResource("5_nqier"), ExtResource("5_frf65")])
[node name="Factory Tilemaps" type="Node2D" parent="."]