Marco
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2fe9618942
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Box models and item drops
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2025-06-17 17:49:40 +02:00 |
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Marco
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929d993f99
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Custom func_godot entities
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2025-06-12 11:50:22 +02:00 |
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Marco
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a324f2e347
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Player movement and camera
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2025-06-11 15:28:26 +02:00 |
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Marco
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70d22b2be8
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Spell card tweaks and wait mode
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2025-06-09 10:55:43 +02:00 |
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Marco
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72c6270eb5
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Use bullet flags instead of bools
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2025-06-08 16:50:38 +02:00 |
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Marco
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fa3805ecfe
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Bullets pooling
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2025-06-08 16:33:38 +02:00 |
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Marco
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37bcf8b2d0
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Reimu Patterns
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2025-06-08 13:23:45 +02:00 |
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Marco
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bc67da05e6
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Reimu sprites
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2025-06-06 09:56:19 +02:00 |
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Marco
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6aad69d5df
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Level 1 cleanup
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2025-06-05 15:17:40 +02:00 |
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Marco
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d99c773641
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Generic enemies
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2025-06-03 10:11:09 +02:00 |
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Marco
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762666242e
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Reimu actor
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2025-06-02 08:39:02 +02:00 |
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Marco
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f25bce557d
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Fixes for prisms
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2025-05-28 14:37:42 +02:00 |
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Marco
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1a898cb7b8
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Mapping
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2025-05-27 14:25:57 +02:00 |
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Marco
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1538a15f4c
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Mapping and tiles
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2025-05-26 17:58:56 +02:00 |
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Marco
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1e5075eeb2
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Working rotating turrets
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2025-05-26 11:13:22 +02:00 |
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f751135597
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Mapping and turret
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2025-05-24 15:59:26 +02:00 |
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Marco
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57b393fdcf
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Dialogue sound effects
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2025-05-22 17:13:43 +02:00 |
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Marco
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39ff2e8a99
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Shotgun sound
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2025-05-22 16:15:12 +02:00 |
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Marco
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b91e7dbf70
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Hurt sound
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2025-05-22 14:47:47 +02:00 |
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Marco
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fc31b529ac
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Refined big 2 map
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2025-05-21 14:30:45 +02:00 |
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Marco
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5ddcfcbf1f
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Updated maps
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2025-05-21 12:08:31 +02:00 |
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Marco
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ee84bafdad
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P power scaling
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2025-05-20 15:57:35 +02:00 |
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Marco
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aef41d380a
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Movement tests
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2025-05-16 17:53:36 +02:00 |
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Marco
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c37278075d
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Now boss FSM Actor movement
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2025-05-16 17:38:02 +02:00 |
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Marco
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4aa7a8322c
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Added map
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2025-05-16 14:10:20 +02:00 |
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Marco
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46c433e5f7
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Separated ammo and notifications from hud
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2025-05-15 20:29:02 +02:00 |
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Marco
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d644cece7f
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Resources Update
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2025-05-13 11:23:05 +02:00 |
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Marco
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01e61cb685
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Map Bugfixes
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2025-05-09 10:00:33 +02:00 |
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Marco
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7bb05d63d5
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Italian Translation
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2025-05-09 09:43:55 +02:00 |
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Marco
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2214db888f
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Split briefing
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2025-05-08 13:13:16 +02:00 |
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Marco
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eb1e8cfcb8
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Enemy feedback and mapping fixes
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2025-05-08 10:56:00 +02:00 |
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Marco
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fe6187af58
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Rebalanced shotguns
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2025-05-08 10:25:20 +02:00 |
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Marco
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57eb6d1724
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Mapping and balance
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2025-05-08 10:09:14 +02:00 |
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Marco
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6e23a00aa6
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Mapping
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2025-05-07 17:17:05 +02:00 |
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Marco
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a33cd6c37d
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New Map
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2025-05-07 15:33:47 +02:00 |
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Marco
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9548688850
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Replaced most cameras in levels with a scene
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2025-05-07 11:58:08 +02:00 |
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2bfc35d48c
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Map tile editing
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2025-05-06 23:57:36 +02:00 |
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Marco
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01a72a0eb8
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Tweaked laser
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2025-05-06 17:48:12 +02:00 |
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Marco
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78fe44e6ec
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Simple knockback implementation
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2025-05-06 16:06:00 +02:00 |
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Marco
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ddadb9bd04
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Made crosshair into a module
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2025-05-06 10:25:11 +02:00 |
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Marco
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98af0dc1ea
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Made Cirno float
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2025-05-05 15:44:31 +02:00 |
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Marco
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b720990fe2
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Reduced shotgun cone
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2025-05-05 14:51:34 +02:00 |
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Marco
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b16e633451
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Movement friction
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2025-05-05 13:59:12 +02:00 |
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946e7df71e
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Grahpics overhaul and predicting bullets
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2025-05-04 22:02:05 +02:00 |
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24386e724f
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Tweaked icicle gun to shoot faster at lower power
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2025-05-04 18:41:50 +02:00 |
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68daf9c372
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Fixed inventory crash when restarting level
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2025-05-03 16:24:05 +02:00 |
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Marco
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a015254f9a
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Added Laser tutorial
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2025-05-02 16:20:54 +02:00 |
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Marco
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1a403d163a
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Refactored weapon equipment system
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2025-05-02 15:49:25 +02:00 |
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Marco
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2f76d4742e
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Energy weapons
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2025-05-02 13:10:38 +02:00 |
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Marco
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7f69b8fa0f
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Maps fixes
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2025-05-02 11:52:06 +02:00 |
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