Commit graph

289 commits

Author SHA1 Message Date
Marco
2fe9618942 Box models and item drops 2025-06-17 17:49:40 +02:00
Marco
929d993f99 Custom func_godot entities 2025-06-12 11:50:22 +02:00
Marco
a324f2e347 Player movement and camera 2025-06-11 15:28:26 +02:00
Marco
70d22b2be8 Spell card tweaks and wait mode 2025-06-09 10:55:43 +02:00
Marco
72c6270eb5 Use bullet flags instead of bools 2025-06-08 16:50:38 +02:00
Marco
fa3805ecfe Bullets pooling 2025-06-08 16:33:38 +02:00
Marco
37bcf8b2d0 Reimu Patterns 2025-06-08 13:23:45 +02:00
Marco
bc67da05e6 Reimu sprites 2025-06-06 09:56:19 +02:00
Marco
6aad69d5df Level 1 cleanup 2025-06-05 15:17:40 +02:00
Marco
d99c773641 Generic enemies 2025-06-03 10:11:09 +02:00
Marco
762666242e Reimu actor 2025-06-02 08:39:02 +02:00
Marco
f25bce557d Fixes for prisms 2025-05-28 14:37:42 +02:00
Marco
1a898cb7b8 Mapping 2025-05-27 14:25:57 +02:00
Marco
1538a15f4c Mapping and tiles 2025-05-26 17:58:56 +02:00
Marco
1e5075eeb2 Working rotating turrets 2025-05-26 11:13:22 +02:00
f751135597 Mapping and turret 2025-05-24 15:59:26 +02:00
Marco
57b393fdcf Dialogue sound effects 2025-05-22 17:13:43 +02:00
Marco
39ff2e8a99 Shotgun sound 2025-05-22 16:15:12 +02:00
Marco
b91e7dbf70 Hurt sound 2025-05-22 14:47:47 +02:00
Marco
fc31b529ac Refined big 2 map 2025-05-21 14:30:45 +02:00
Marco
5ddcfcbf1f Updated maps 2025-05-21 12:08:31 +02:00
Marco
ee84bafdad P power scaling 2025-05-20 15:57:35 +02:00
Marco
aef41d380a Movement tests 2025-05-16 17:53:36 +02:00
Marco
c37278075d Now boss FSM Actor movement 2025-05-16 17:38:02 +02:00
Marco
4aa7a8322c Added map 2025-05-16 14:10:20 +02:00
Marco
46c433e5f7 Separated ammo and notifications from hud 2025-05-15 20:29:02 +02:00
Marco
d644cece7f Resources Update 2025-05-13 11:23:05 +02:00
Marco
01e61cb685 Map Bugfixes 2025-05-09 10:00:33 +02:00
Marco
7bb05d63d5 Italian Translation 2025-05-09 09:43:55 +02:00
Marco
2214db888f Split briefing 2025-05-08 13:13:16 +02:00
Marco
eb1e8cfcb8 Enemy feedback and mapping fixes 2025-05-08 10:56:00 +02:00
Marco
fe6187af58 Rebalanced shotguns 2025-05-08 10:25:20 +02:00
Marco
57eb6d1724 Mapping and balance 2025-05-08 10:09:14 +02:00
Marco
6e23a00aa6 Mapping 2025-05-07 17:17:05 +02:00
Marco
a33cd6c37d New Map 2025-05-07 15:33:47 +02:00
Marco
9548688850 Replaced most cameras in levels with a scene 2025-05-07 11:58:08 +02:00
2bfc35d48c Map tile editing 2025-05-06 23:57:36 +02:00
Marco
01a72a0eb8 Tweaked laser 2025-05-06 17:48:12 +02:00
Marco
78fe44e6ec Simple knockback implementation 2025-05-06 16:06:00 +02:00
Marco
ddadb9bd04 Made crosshair into a module 2025-05-06 10:25:11 +02:00
Marco
98af0dc1ea Made Cirno float 2025-05-05 15:44:31 +02:00
Marco
b720990fe2 Reduced shotgun cone 2025-05-05 14:51:34 +02:00
Marco
b16e633451 Movement friction 2025-05-05 13:59:12 +02:00
946e7df71e Grahpics overhaul and predicting bullets 2025-05-04 22:02:05 +02:00
24386e724f Tweaked icicle gun to shoot faster at lower power 2025-05-04 18:41:50 +02:00
68daf9c372 Fixed inventory crash when restarting level 2025-05-03 16:24:05 +02:00
Marco
a015254f9a Added Laser tutorial 2025-05-02 16:20:54 +02:00
Marco
1a403d163a Refactored weapon equipment system 2025-05-02 15:49:25 +02:00
Marco
2f76d4742e Energy weapons 2025-05-02 13:10:38 +02:00
Marco
7f69b8fa0f Maps fixes 2025-05-02 11:52:06 +02:00