Movement friction

This commit is contained in:
Marco 2025-05-05 13:59:12 +02:00
commit b16e633451
19 changed files with 143 additions and 54 deletions

View file

@ -1,10 +1,11 @@
[gd_resource type="Resource" script_class="BossScript" load_steps=3 format=3 uid="uid://umimlgb0hs7k"]
[gd_resource type="Resource" script_class="BossScript" load_steps=4 format=3 uid="uid://umimlgb0hs7k"]
[ext_resource type="Script" uid="uid://cdd6q2h0t1hhq" path="res://Scripts/Resources/BossPhase.cs" id="1_2i700"]
[ext_resource type="Resource" uid="uid://go6rfnglefe8" path="res://Resources/BossPhases/Roguelite/Roguelite_Boss_1.tres" id="2_bv4fb"]
[ext_resource type="Script" uid="uid://inasa76li3ym" path="res://Scripts/Resources/ScriptableBullets/BossScript.cs" id="3_hj6ge"]
[resource]
script = ExtResource("3_hj6ge")
BossName = &"Test"
Phases = [ExtResource("2_bv4fb")]
Phases = Array[ExtResource("1_2i700")]([ExtResource("2_bv4fb")])
metadata/_custom_type_script = "uid://inasa76li3ym"

View file

@ -49,6 +49,7 @@ burstInterval = 2.0
ShotsPerBurst = 100
BurstRate = 0.0
_targetPlayer = false
_predictPlayer = false
OverrideOwner = false
Owner = 0
OverrideDamageType = false
@ -95,6 +96,7 @@ burstInterval = 6.0
ShotsPerBurst = 100
BurstRate = 0.0
_targetPlayer = false
_predictPlayer = false
OverrideOwner = false
Owner = 0
OverrideDamageType = false
@ -134,6 +136,7 @@ burstInterval = 2.0
ShotsPerBurst = 100
BurstRate = 0.0
_targetPlayer = false
_predictPlayer = false
OverrideOwner = false
Owner = 0
OverrideDamageType = false
@ -173,6 +176,7 @@ burstInterval = 6.0
ShotsPerBurst = 100
BurstRate = 0.0
_targetPlayer = false
_predictPlayer = false
OverrideOwner = false
Owner = 0
OverrideDamageType = false
@ -212,6 +216,7 @@ burstInterval = 2.0
ShotsPerBurst = 100
BurstRate = 0.0
_targetPlayer = false
_predictPlayer = false
OverrideOwner = false
Owner = 0
OverrideDamageType = false
@ -251,6 +256,7 @@ burstInterval = 6.0
ShotsPerBurst = 100
BurstRate = 0.0
_targetPlayer = false
_predictPlayer = false
OverrideOwner = false
Owner = 0
OverrideDamageType = false
@ -312,6 +318,7 @@ burstInterval = 1.0
ShotsPerBurst = 100
BurstRate = 0.0
_targetPlayer = true
_predictPlayer = false
OverrideOwner = false
Owner = 0
OverrideDamageType = false
@ -359,6 +366,7 @@ burstInterval = 1.0
ShotsPerBurst = 100
BurstRate = 0.0
_targetPlayer = false
_predictPlayer = false
OverrideOwner = false
Owner = 0
OverrideDamageType = false
@ -406,6 +414,7 @@ burstInterval = 1.0
ShotsPerBurst = 100
BurstRate = 0.0
_targetPlayer = false
_predictPlayer = false
OverrideOwner = false
Owner = 0
OverrideDamageType = false
@ -453,6 +462,7 @@ burstInterval = 1.0
ShotsPerBurst = 100
BurstRate = 0.0
_targetPlayer = false
_predictPlayer = false
OverrideOwner = false
Owner = 0
OverrideDamageType = false

View file

@ -65,6 +65,7 @@ burstInterval = 0.4
ShotsPerBurst = 100
BurstRate = 0.0
_targetPlayer = false
_predictPlayer = false
OverrideOwner = false
Owner = 0
OverrideDamageType = false
@ -113,6 +114,7 @@ burstInterval = 0.4
ShotsPerBurst = 100
BurstRate = 0.0
_targetPlayer = false
_predictPlayer = false
OverrideOwner = false
Owner = 0
OverrideDamageType = false

View file

@ -54,6 +54,7 @@ MovementSpeed = 30.0
Weapon = ExtResource("7_xkg5o")
LootDrops = Array[ExtResource("2_sxbtw")]([SubResource("Resource_c8nix"), SubResource("Resource_gs2l3"), SubResource("Resource_sqnvg"), SubResource("Resource_5tyar"), SubResource("Resource_48xq6")])
MotivationReward = 4.0
PredictPlayer = false
PlayerDetectionRange = 90.0
ViewRange = 120.0
AlarmReactRange = 150.0

View file

@ -54,6 +54,7 @@ MovementSpeed = 30.0
Weapon = ExtResource("7_tf7s2")
LootDrops = Array[ExtResource("1_tf7s2")]([SubResource("Resource_c8nix"), SubResource("Resource_gs2l3"), SubResource("Resource_sqnvg"), SubResource("Resource_5tyar"), SubResource("Resource_48xq6")])
MotivationReward = 4.0
PredictPlayer = false
PlayerDetectionRange = 90.0
ViewRange = 120.0
AlarmReactRange = 150.0

View file

@ -19,6 +19,7 @@ MovementSpeed = 40.0
Weapon = ExtResource("8_w06jt")
LootDrops = Array[ExtResource("2_3teuq")]([])
MotivationReward = 100.0
PredictPlayer = false
PlayerDetectionRange = 90.0
ViewRange = 120.0
AlarmReactRange = 150.0

View file

@ -19,6 +19,7 @@ MovementSpeed = 38.0
Weapon = ExtResource("2_f3huq")
LootDrops = Array[ExtResource("1_f3huq")]([])
MotivationReward = 4.0
PredictPlayer = false
PlayerDetectionRange = 90.0
ViewRange = 120.0
AlarmReactRange = 200.0

View file

@ -16,6 +16,7 @@ burstInterval = 0.3
ShotsPerBurst = 100
BurstRate = 0.0
_targetPlayer = true
_predictPlayer = false
OverrideOwner = false
Owner = 0
OverrideDamageType = false

View file

@ -36,6 +36,7 @@ burstInterval = 2.0
ShotsPerBurst = 100
BurstRate = 0.0
_targetPlayer = false
_predictPlayer = false
OverrideOwner = false
Owner = 0
OverrideDamageType = false
@ -75,6 +76,7 @@ burstInterval = 2.0
ShotsPerBurst = 100
BurstRate = 0.0
_targetPlayer = false
_predictPlayer = false
OverrideOwner = false
Owner = 0
OverrideDamageType = false
@ -114,6 +116,7 @@ burstInterval = 2.0
ShotsPerBurst = 100
BurstRate = 0.0
_targetPlayer = false
_predictPlayer = false
OverrideOwner = false
Owner = 0
OverrideDamageType = false