Commit graph

766 commits

Author SHA1 Message Date
Marco
8d2aab985e Aiming 2.0 2025-06-26 17:00:49 +02:00
Marco
fe552608ee Crosshair 2025-06-26 15:38:28 +02:00
Marco
e5a60a6ccd Enemy blinking 2025-06-26 14:03:36 +02:00
Marco
79cac3ebae Mapping and balance fixes 2025-06-26 13:17:21 +02:00
Marco
6162d11165 Player shader 2025-06-26 10:58:27 +02:00
Marco
a0ec2f3d74 Game state manager and restored inventory 2025-06-25 15:36:50 +02:00
Marco
6e949d5bb1 Props models 2025-06-24 18:13:26 +02:00
fe33f8d225 Forcefield 2025-06-23 22:38:25 +02:00
Marco
b89043cd8c Chests 2025-06-23 17:47:58 +02:00
Marco
796f70b69a Triggerable acid 2025-06-23 09:19:41 +02:00
Marco
595444885d Mapping and models 2025-06-22 13:52:23 +02:00
7772f69cd3 Enemy Damage 2025-06-21 18:54:14 +02:00
Marco
29dc9bebe0 Enemy spawning 2025-06-21 16:44:44 +02:00
Marco
ede8f2028a Enemy AI 2025-06-21 15:41:29 +02:00
Marco
0a6e89faed Shooting and big tank fix 2025-06-20 15:39:19 +02:00
Marco
ad63d2ff43 3D Explosions 2025-06-20 11:28:18 +02:00
Marco
44ebc70448 Destroyable props 2025-06-19 17:55:23 +02:00
Marco
341f76d885 Shooting 2025-06-18 18:09:30 +02:00
Marco
1229613def Player spawning and isometric in menu 2025-06-18 15:16:43 +02:00
Marco
054c0998ad Map Triggers 2025-06-18 11:33:27 +02:00
Marco
2fe9618942 Box models and item drops 2025-06-17 17:49:40 +02:00
Marco
cc9c4e5aa1 2D Character and weapons 2025-06-17 11:57:59 +02:00
dbd2899d69 Capacitor and models 2025-06-16 23:18:02 +02:00
Marco
cb60226ced 3D Switches 2025-06-13 17:46:44 +02:00
Marco
5271b84923 Interaction manager and hud 2025-06-12 18:03:55 +02:00
Marco
4fc136e5d7 Elevators 2025-06-12 16:26:11 +02:00
Marco
929d993f99 Custom func_godot entities 2025-06-12 11:50:22 +02:00
Marco
8ab7735d17 Mapping and shadows 2025-06-11 17:30:53 +02:00
Marco
a324f2e347 Player movement and camera 2025-06-11 15:28:26 +02:00
Marco
ed656f00bb Isometric implementation 2025-06-10 16:33:43 +02:00
Marco
1434f7aa6d Isometric test 2025-06-09 18:57:53 +02:00
Marco
72c6270eb5 Use bullet flags instead of bools 2025-06-08 16:50:38 +02:00
Marco
fa3805ecfe Bullets pooling 2025-06-08 16:33:38 +02:00
Marco
37bcf8b2d0 Reimu Patterns 2025-06-08 13:23:45 +02:00
Marco
bc67da05e6 Reimu sprites 2025-06-06 09:56:19 +02:00
Marco
6aad69d5df Level 1 cleanup 2025-06-05 15:17:40 +02:00
Marco
cee0a8fe8f Added path to spawner 2025-06-03 11:41:50 +02:00
Marco
161580fa7b Mapping 2025-06-03 11:32:35 +02:00
Marco
d99c773641 Generic enemies 2025-06-03 10:11:09 +02:00
Marco
762666242e Reimu actor 2025-06-02 08:39:02 +02:00
Marco
98a37cdc50 Added cyclops 2025-05-29 14:18:23 +02:00
Marco
5067605316 Hacking minigame scene 2025-05-29 11:28:51 +02:00
Marco
f25bce557d Fixes for prisms 2025-05-28 14:37:42 +02:00
Marco
dbb81b7642 Rotating prism 2025-05-27 17:35:48 +02:00
Marco
ec64f272c4 Rotating prism sprite 2025-05-27 15:38:08 +02:00
Marco
dbca78c0b7 Prisms and hit buttons 2025-05-27 15:11:02 +02:00
Marco
1a898cb7b8 Mapping 2025-05-27 14:25:57 +02:00
Marco
1538a15f4c Mapping and tiles 2025-05-26 17:58:56 +02:00
Marco
1e5075eeb2 Working rotating turrets 2025-05-26 11:13:22 +02:00
Marco
8889a2cdac Merge remote-tracking branch 'origin/develop' into develop 2025-05-26 09:22:38 +02:00