Destroyable props

This commit is contained in:
Marco 2025-06-19 17:55:23 +02:00
commit 44ebc70448
52 changed files with 1387 additions and 18428 deletions

View file

@ -40,6 +40,7 @@ radius = 1.5708
[node name="IsoPlayerFsm" type="CharacterBody3D" node_paths=PackedStringArray("PlayerFSM")]
collision_layer = 2
collision_mask = 17
script = ExtResource("1_cc7e7")
PlayerFSM = NodePath("StateMachine")

View file

@ -86,7 +86,7 @@ public partial class Barrel : Area2D, IDestructible
//var explosion = this.CreateSibling<Bullet>(ExplosionData.BulletScene);
explosion.Speed = 0;
explosion.Initialize(ExplosionData.MakeBullet(this.GlobalPosition), _gameManager);
explosion.Initialize(ExplosionData.MakeBullet(this.GlobalPosition));
}
private void ApplyExplosionDamage()