Mapping and models

This commit is contained in:
Marco 2025-06-22 13:52:23 +02:00
commit 595444885d
21 changed files with 4674 additions and 843 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=22 format=3 uid="uid://bh3vxmqflijgj"]
[gd_scene load_steps=25 format=3 uid="uid://bh3vxmqflijgj"]
[ext_resource type="Script" uid="uid://dwregubt4iila" path="res://Scripts/Components/FSM/Enemy/3D/EnemyProxy3D.cs" id="1_a3crc"]
[ext_resource type="Resource" uid="uid://ccym6mcq4fbul" path="res://Resources/Enemies/Fairy_Guard_3D.tres" id="2_jgarc"]
@ -18,6 +18,7 @@
[ext_resource type="Script" uid="uid://bvcfa6wivpgy1" path="res://Scripts/Components/FSM/Enemy/3D/EnemyDamageModule3D.cs" id="16_27vgy"]
[ext_resource type="Script" uid="uid://dmawekjfas6k8" path="res://Scripts/Components/Actors/DamageReceiver3D.cs" id="17_tabhk"]
[ext_resource type="Script" uid="uid://cqwvssstkrdmw" path="res://Scripts/Components/Actors/ActorResourceProvider.cs" id="18_4fnoq"]
[ext_resource type="Script" uid="uid://dvln1783wvvuw" path="res://Scripts/Components/Actors/ShadowProvider.cs" id="19_4fnoq"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_jgarc"]
radius = 0.264547
@ -31,6 +32,15 @@ radius = 3.04834
height = 0.853027
radius = 0.426758
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_cc7e7"]
transparency = 1
depth_draw_mode = 2
shading_mode = 0
albedo_color = Color(0, 0, 0, 0.235294)
[sub_resource type="QuadMesh" id="QuadMesh_05pdu"]
material = SubResource("StandardMaterial3D_cc7e7")
[node name="Enemy" type="CharacterBody3D" node_paths=PackedStringArray("EnemyFSM")]
collision_layer = 64
collision_mask = 17
@ -136,6 +146,12 @@ shape = SubResource("CylinderShape3D_uv2lf")
script = ExtResource("18_4fnoq")
ResourceName = "Health"
[node name="Shadow" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, -0.29, 0)
mesh = SubResource("QuadMesh_05pdu")
script = ExtResource("19_4fnoq")
CollisionMask = 1
[connection signal="body_entered" from="PlayerDetectionProvider" to="PlayerDetectionProvider" method="_on_body_entered"]
[connection signal="body_exited" from="PlayerDetectionProvider" to="PlayerDetectionProvider" method="_on_body_exited"]
[connection signal="velocity_computed" from="NavigationAgent3D" to="NavigationProvider" method="_on_navigation_agent_3d_velocity_computed"]

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=23 format=3 uid="uid://rimplblbptcd"]
[gd_scene load_steps=24 format=3 uid="uid://rimplblbptcd"]
[ext_resource type="Script" uid="uid://88smibkin17p" path="res://Scripts/Components/FSM/3DPlayer/IsoPlayerFSMProxy.cs" id="1_cc7e7"]
[ext_resource type="Texture2D" uid="uid://ddwhrlrgj6i00" path="res://Sprites/Actors/Cirno.png" id="1_vex34"]
@ -10,6 +10,7 @@
[ext_resource type="Script" uid="uid://dq338w2lw5phl" path="res://Scripts/Components/Actors/KeyboardInputProvider.cs" id="7_4cdxq"]
[ext_resource type="Script" uid="uid://1fryvj4omkin" path="res://Scripts/Components/Actors/MouseAimProvider3D.cs" id="9_2ffwi"]
[ext_resource type="Script" uid="uid://c8ar11sg0su2h" path="res://Scripts/Components/FSM/3DPlayer/ShadowModule.cs" id="9_fg04g"]
[ext_resource type="Script" uid="uid://dvln1783wvvuw" path="res://Scripts/Components/Actors/ShadowProvider.cs" id="10_2kukh"]
[ext_resource type="Script" uid="uid://bm73kgly8gv2i" path="res://Scripts/Components/FSM/3DPlayer/IsoInteractionController.cs" id="10_habpy"]
[ext_resource type="Script" uid="uid://d1ixvdcii6uy7" path="res://Scripts/Components/FSM/3DPlayer/SelectorController.cs" id="11_4cdxq"]
[ext_resource type="Script" uid="uid://vne180ohyucn" path="res://Scripts/Components/FSM/3DPlayer/IsoActivationProvider.cs" id="11_4exx2"]
@ -22,14 +23,14 @@
radius = 0.349554
height = 0.811048
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_cc7e7"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_2kukh"]
transparency = 1
depth_draw_mode = 2
shading_mode = 0
albedo_color = Color(0, 0, 0, 0.235294)
[sub_resource type="QuadMesh" id="QuadMesh_fg04g"]
material = SubResource("StandardMaterial3D_cc7e7")
material = SubResource("StandardMaterial3D_2kukh")
[sub_resource type="CylinderShape3D" id="CylinderShape3D_habpy"]
height = 0.679688
@ -91,13 +92,15 @@ script = ExtResource("7_4cdxq")
[node name="Shadow" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, -0.29, 0)
mesh = SubResource("QuadMesh_fg04g")
[node name="ShadowModule" type="Node" parent="." node_paths=PackedStringArray("Shadow")]
script = ExtResource("9_fg04g")
ShadowPath = NodePath("../Shadow")
Shadow = NodePath("../Shadow")
script = ExtResource("10_2kukh")
AutoEnable = false
MaxShadowScale = 1.0
CollisionMask = 1
[node name="ShadowModule" type="Node" parent="." node_paths=PackedStringArray("ShadowProvider")]
script = ExtResource("9_fg04g")
ShadowProvider = NodePath("../Shadow")
[node name="InteractionController" type="Area3D" parent="."]
collision_layer = 2
collision_mask = 0

View file

@ -1,8 +1,51 @@
[gd_scene load_steps=2 format=3 uid="uid://c3t8rhwwdo5cl"]
[gd_scene load_steps=15 format=3 uid="uid://c3t8rhwwdo5cl"]
[ext_resource type="Script" uid="uid://k1pdoan4wie2" path="res://Scripts/Controllers/PoolingManager.cs" id="1_ji88p"]
[ext_resource type="Resource" uid="uid://bpreje4f8ok62" path="res://Resources/Bullets/Explosion_3D.tres" id="2_jldm7"]
[ext_resource type="Script" uid="uid://e3jqtie5u2wp" path="res://Scripts/Controllers/PooledBulletInfo.cs" id="3_45ubr"]
[ext_resource type="Resource" uid="uid://c22xvpyn5nxof" path="res://Resources/Bullets/Explosion_Harmless_3D.tres" id="4_30kdg"]
[ext_resource type="Resource" uid="uid://csmq6hngkx41e" path="res://Resources/Bullets/icicle_gun_bullets_3D.tres" id="5_eqibw"]
[ext_resource type="Resource" uid="uid://wbdspte0ch33" path="res://Resources/Bullets/simple_enemy_bullet_3D.tres" id="6_32utd"]
[ext_resource type="Resource" uid="uid://bes254wblt1lm" path="res://Resources/Bullets/Explosion_Harmless_Small_3D.tres" id="7_k5vio"]
[ext_resource type="Resource" uid="uid://qrqsywgiij7i" path="res://Resources/Bullets/simple_enemy_bullet_small_3D.tres" id="8_ck0dn"]
[sub_resource type="Resource" id="Resource_fco51"]
script = ExtResource("3_45ubr")
Bullet = ExtResource("2_jldm7")
Amount = 50
metadata/_custom_type_script = "uid://e3jqtie5u2wp"
[sub_resource type="Resource" id="Resource_xnjku"]
script = ExtResource("3_45ubr")
Bullet = ExtResource("4_30kdg")
Amount = 50
metadata/_custom_type_script = "uid://e3jqtie5u2wp"
[sub_resource type="Resource" id="Resource_6vkfn"]
script = ExtResource("3_45ubr")
Bullet = ExtResource("5_eqibw")
Amount = 100
metadata/_custom_type_script = "uid://e3jqtie5u2wp"
[sub_resource type="Resource" id="Resource_mqyyw"]
script = ExtResource("3_45ubr")
Bullet = ExtResource("6_32utd")
Amount = 50
metadata/_custom_type_script = "uid://e3jqtie5u2wp"
[sub_resource type="Resource" id="Resource_8jst6"]
script = ExtResource("3_45ubr")
Bullet = ExtResource("7_k5vio")
Amount = 50
metadata/_custom_type_script = "uid://e3jqtie5u2wp"
[sub_resource type="Resource" id="Resource_stjy8"]
script = ExtResource("3_45ubr")
Bullet = ExtResource("8_ck0dn")
Amount = 50
metadata/_custom_type_script = "uid://e3jqtie5u2wp"
[node name="PoolingManager" type="Node2D"]
z_index = 1
script = ExtResource("1_ji88p")
PoolOnStart = Array[Resource]([])
PoolOnStart = Array[Resource]([SubResource("Resource_fco51"), SubResource("Resource_xnjku"), SubResource("Resource_6vkfn"), SubResource("Resource_mqyyw"), SubResource("Resource_8jst6"), SubResource("Resource_stjy8")])

View file

@ -1,11 +1,21 @@
[gd_scene load_steps=4 format=3 uid="uid://d28e1t2c0lwbp"]
[gd_scene load_steps=7 format=3 uid="uid://d28e1t2c0lwbp"]
[ext_resource type="Script" uid="uid://cg6y36s7buapp" path="res://Scripts/Weapons/Bullet3D.cs" id="1_xnqcl"]
[ext_resource type="Texture2D" uid="uid://cfldr7l7dearo" path="res://Sprites/Bullets/mid_bullet_red.png" id="2_xnqcl"]
[ext_resource type="Script" uid="uid://dvln1783wvvuw" path="res://Scripts/Components/Actors/ShadowProvider.cs" id="3_xyes7"]
[sub_resource type="SphereShape3D" id="SphereShape3D_pklkt"]
radius = 0.172059
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_2kukh"]
transparency = 1
depth_draw_mode = 2
shading_mode = 0
albedo_color = Color(0, 0, 0, 0.235294)
[sub_resource type="QuadMesh" id="QuadMesh_t5ure"]
material = SubResource("StandardMaterial3D_2kukh")
[node name="Bullet" type="Area3D" groups=["bullets"]]
collision_layer = 128
collision_mask = 23
@ -24,6 +34,14 @@ shape = SubResource("SphereShape3D_pklkt")
[node name="VisibleOnScreenNotifier" type="VisibleOnScreenNotifier3D" parent="."]
[node name="Shadow" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, -0.29, 0)
mesh = SubResource("QuadMesh_t5ure")
script = ExtResource("3_xyes7")
MaxShadowScale = 0.2
MinShadowScale = 0.05
CollisionMask = 1
[connection signal="area_entered" from="." to="." method="_on_area_entered"]
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
[connection signal="screen_exited" from="VisibleOnScreenNotifier" to="." method="_on_visible_on_screen_notifier_2d_screen_exited"]

View file

@ -1,11 +1,21 @@
[gd_scene load_steps=4 format=3 uid="uid://c133312rx63ps"]
[gd_scene load_steps=7 format=3 uid="uid://c133312rx63ps"]
[ext_resource type="Script" uid="uid://cg6y36s7buapp" path="res://Scripts/Weapons/Bullet3D.cs" id="1_ojpd6"]
[ext_resource type="Texture2D" uid="uid://bdyd0bht18n47" path="res://Sprites/EnemyProjectile.png" id="2_ojpd6"]
[ext_resource type="Script" uid="uid://dvln1783wvvuw" path="res://Scripts/Components/Actors/ShadowProvider.cs" id="3_7vcns"]
[sub_resource type="SphereShape3D" id="SphereShape3D_pklkt"]
radius = 0.083358
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_7vcns"]
transparency = 1
depth_draw_mode = 2
shading_mode = 0
albedo_color = Color(0, 0, 0, 0.235294)
[sub_resource type="QuadMesh" id="QuadMesh_vbda4"]
material = SubResource("StandardMaterial3D_7vcns")
[node name="Bullet" type="Area3D" groups=["bullets"]]
collision_layer = 128
collision_mask = 23
@ -24,6 +34,14 @@ shape = SubResource("SphereShape3D_pklkt")
[node name="VisibleOnScreenNotifier" type="VisibleOnScreenNotifier3D" parent="."]
[node name="Shadow" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, -0.29, 0)
mesh = SubResource("QuadMesh_vbda4")
script = ExtResource("3_7vcns")
MaxShadowScale = 0.2
MinShadowScale = 0.05
CollisionMask = 1
[connection signal="area_entered" from="." to="." method="_on_area_entered"]
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
[connection signal="screen_exited" from="VisibleOnScreenNotifier" to="." method="_on_visible_on_screen_notifier_2d_screen_exited"]

View file

@ -1,11 +1,21 @@
[gd_scene load_steps=4 format=3 uid="uid://byc67yxbkefyk"]
[gd_scene load_steps=7 format=3 uid="uid://byc67yxbkefyk"]
[ext_resource type="Script" uid="uid://cg6y36s7buapp" path="res://Scripts/Weapons/Bullet3D.cs" id="1_48dvc"]
[ext_resource type="Texture2D" uid="uid://cybpmpb0d8yva" path="res://Sprites/Projectile.png" id="2_pklkt"]
[ext_resource type="Script" uid="uid://dvln1783wvvuw" path="res://Scripts/Components/Actors/ShadowProvider.cs" id="3_pklkt"]
[sub_resource type="SphereShape3D" id="SphereShape3D_pklkt"]
radius = 0.172059
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_y20hp"]
transparency = 1
depth_draw_mode = 2
shading_mode = 0
albedo_color = Color(0, 0, 0, 0.235294)
[sub_resource type="QuadMesh" id="QuadMesh_6q4hk"]
material = SubResource("StandardMaterial3D_y20hp")
[node name="Bullet" type="Area3D" groups=["bullets"]]
collision_layer = 8
collision_mask = 85
@ -24,6 +34,14 @@ shape = SubResource("SphereShape3D_pklkt")
[node name="VisibleOnScreenNotifier" type="VisibleOnScreenNotifier3D" parent="."]
[node name="Shadow" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, -0.29, 0)
mesh = SubResource("QuadMesh_6q4hk")
script = ExtResource("3_pklkt")
MaxShadowScale = 0.2
MinShadowScale = 0.05
CollisionMask = 1
[connection signal="area_entered" from="." to="." method="_on_area_entered"]
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
[connection signal="screen_exited" from="VisibleOnScreenNotifier" to="." method="_on_visible_on_screen_notifier_2d_screen_exited"]