Box models and item drops

This commit is contained in:
Marco 2025-06-17 17:49:40 +02:00
commit 2fe9618942
132 changed files with 9210 additions and 999 deletions

View file

@ -381,10 +381,9 @@ _animationProvider = NodePath("../../AnimationProvider")
script = ExtResource("6_82vrk")
_animationProvider = NodePath("../../AnimationProvider")
[node name="Dead" type="Node2D" parent="StateMachine" node_paths=PackedStringArray("_animationProvider", "_inputProvider", "_healthProvider", "_motivationProvider")]
[node name="Dead" type="Node2D" parent="StateMachine" node_paths=PackedStringArray("_animationProvider", "_healthProvider", "_motivationProvider")]
script = ExtResource("4_0pqs8")
_animationProvider = NodePath("../../AnimationProvider")
_inputProvider = NodePath("")
_healthProvider = NodePath("../../DamageReceiver/HealthProvider")
_motivationProvider = NodePath("../../DamageReceiver/MotivationProvider")

View file

@ -0,0 +1,24 @@
[gd_scene load_steps=4 format=3 uid="uid://cnot7sft7lpf3"]
[ext_resource type="Script" uid="uid://cc60s31w2sive" path="res://Scripts/Interactables/ItemPickup3D.cs" id="1_rqfak"]
[ext_resource type="Texture2D" uid="uid://b61po207ggn63" path="res://Sprites/Items/Yin_Ammo.png" id="2_rqfak"]
[sub_resource type="CylinderShape3D" id="CylinderShape3D_f43iq"]
height = 0.538086
[node name="Item" type="Area3D" groups=["Interactable"]]
collision_layer = 32
collision_mask = 0
script = ExtResource("1_rqfak")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0649414, 0)
shape = SubResource("CylinderShape3D_f43iq")
[node name="Sprite3D" type="Sprite3D" parent="."]
transform = Transform3D(0.707107, -0.5, 0.5, 0, 0.707107, 0.707107, -0.707107, -0.5, 0.5, 0, 0, 0)
pixel_size = 0.05
texture_filter = 0
texture = ExtResource("2_rqfak")
[connection signal="area_entered" from="." to="." method="_on_area_entered"]

View file

@ -1313,7 +1313,7 @@ position = Vector2(-2000, -736)
[node name="ControlPad8" parent="Parallax2D/Factory Tilemaps/LevelProps" node_paths=PackedStringArray("Targets") instance=ExtResource("12_hfkf1")]
position = Vector2(-2027, -735)
Targets = [NodePath("../HorizontalForceField")]
Requirements = [ExtResource("84_ma1ta")]
Requirements = Array[ExtResource("36_pt47r")]([ExtResource("84_ma1ta")])
[node name="Ammo6" parent="Parallax2D/Factory Tilemaps/LevelProps" instance=ExtResource("34_17pjh")]
position = Vector2(-872, -220)