e5ffb0cf94
Implemented vending machine
2026-03-07 16:49:06 +01:00
d78daf4e18
Weapon balancing
2026-03-02 00:10:35 +01:00
f996513dca
Broken graph editor
2026-03-01 23:14:33 +01:00
6215008db7
Added loot to boxes
2026-03-01 21:16:49 +01:00
8d52b49e57
Autopickup for player
2026-03-01 20:59:11 +01:00
acc61f9a0e
Enhanced loot drops system
2026-03-01 19:14:34 +01:00
ddde409dbf
Lava and water shaders
2026-03-01 18:00:54 +01:00
6777cb1447
Animated acid shader
2026-03-01 17:46:24 +01:00
f7240e1167
Animated switches
2026-03-01 17:17:04 +01:00
07be138a1b
Add FrameAnimator3D for animated texture support on Blockbench models
2026-02-28 20:44:20 +01:00
35275f9048
Shootable switches react to shots
2026-02-28 19:24:34 +01:00
f58b9646df
Weapon evolution
2026-02-28 18:44:23 +01:00
8492c3644b
Fix NullReferenceExceptions by ensuring providers are initialized in Dead state
2026-02-28 10:42:08 +01:00
63ad349b42
Fixed garbled shader sprite on player
2026-02-28 10:38:39 +01:00
b6cc5a00e8
Add FSM components for player and enemy state management, including initialization and module resolution
2026-02-26 23:13:57 +01:00
18683c0680
Add enemy creation and viewer functionality with filtering options
2026-02-26 21:58:48 +01:00
e735060f93
Update resource
2026-02-08 20:34:01 +01:00
99281deef4
Refactor creator dialogs to use centralized settings management and improve UI state handling
2026-02-08 20:33:52 +01:00
5a8ccbe51b
Resources Upgrade
2026-02-08 19:07:32 +01:00
1b572e82bf
Add item creation and viewer dialogs with filtering options for 2D/3D items
2026-02-08 19:07:20 +01:00
670a37140f
Deleted bad resource
2026-02-08 18:10:33 +01:00
ac96dabf2e
Add bullet creation and viewer dialogs with 2D/3D support
...
- Implement BulletCreatorDialog for configuring bullet parameters.
- Introduce BulletViewer to display bullets in a grid format.
- Add filtering options for 2D and 3D bullets in the viewer.
- Enhance WeaponCreatorDock to include bullet creation functionality.
2026-02-08 18:10:19 +01:00
4787cd6691
Enable selection and context menu for log output; add filter settings for 2D/3D weapon display
2026-02-08 17:04:45 +01:00
402893ec17
Add copilot instructions for self-explanatory code commenting
2026-02-08 16:45:51 +01:00
4148dad367
Add DARK_MACHINE_GUN and DISAGIATOR items with associated resources and pickups
2026-02-08 16:45:28 +01:00
c78fa8aa45
Enhance weapon creation dialog with 2D/3D mode support and prefill functionality
2026-02-08 16:44:38 +01:00
b5a1c8c759
Added godot copilot instructions
2026-02-08 14:59:10 +01:00
04cb3da0cd
Add sprite selection and weapon viewer to weapon creation plugin
2026-02-08 14:58:58 +01:00
b4c38b159e
Weapon creation plugin
2026-02-08 13:11:14 +01:00
c2cc5db381
Made build script not delete logs and zips
2026-02-07 22:44:06 +01:00
c9a7eee188
New Build scripts
2026-02-07 22:31:11 +01:00
e969e79591
Updated GDAI
2026-02-07 22:29:14 +01:00
39e4ef2b66
Deleted extra files
2026-02-01 09:27:16 +01:00
4011a7c6f6
Basic laser integration
2026-01-31 10:23:10 +01:00
d16f9b3b9d
Upgrade to godot 4.6
2026-01-31 08:38:43 +01:00
b9c15fea3f
Added mcp plugin
2026-01-31 08:32:10 +01:00
e0387b2c4c
New subtitle test
2026-01-21 22:18:58 +01:00
28ad663867
Mapping and models
2026-01-19 00:07:26 +01:00
b9b52d00a7
Mapping
2026-01-11 17:32:10 +01:00
1ddaab6f86
Dialogues
2026-01-08 22:20:03 +01:00
Marco
d39a6f6777
Added mine map
2026-01-08 17:17:56 +01:00
c0fce878ac
Changed terminal and test
2026-01-05 16:01:27 +01:00
cbb82512ee
Updated dialogic
2026-01-05 16:01:09 +01:00
1d11462073
Mapping
2026-01-05 14:15:02 +01:00
75c0a7d994
Laser
2026-01-02 16:06:26 +01:00
8e5c575917
Table models
2026-01-01 14:49:24 +01:00
06586f2b85
Mapping
2025-12-30 22:05:03 +01:00
c52013d0eb
Fixed error for vision cone
2025-12-30 22:04:54 +01:00
c11acda1df
Fix for immediately closing inventory
2025-12-30 15:27:37 +01:00
f1b5251045
Terminal textbox and ui
2025-12-30 13:44:49 +01:00