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c051b809ee
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Hex grid texture
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2025-03-24 21:23:47 +01:00 |
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a1f3d79834
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3D Office Background
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2025-03-23 22:22:26 +01:00 |
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95837b75fe
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Enemies drop items with speed
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2025-03-23 16:39:47 +01:00 |
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3fe6076886
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Factory tilemap
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2025-03-23 13:50:18 +01:00 |
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c276e1bd78
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Tilemap fixes
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2025-03-23 12:40:40 +01:00 |
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5db83d6f43
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Solved texture issue
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2025-03-23 11:57:51 +01:00 |
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baa05f4739
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3D Intro scene
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2025-03-23 00:11:37 +01:00 |
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db50df369f
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Delay npc initialization
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2025-03-22 13:16:29 +01:00 |
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Marco
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f2bdec7ad7
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Enemy AI
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2025-03-21 10:30:44 +01:00 |
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Marco
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f96b7cacee
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Fire Bullets
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2025-03-17 18:12:30 +01:00 |
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Marco
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e2b58a73d8
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Normal map predisposition
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2025-03-17 17:27:35 +01:00 |
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948e3c6754
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New Cirno sprites and tilemap acid pylons
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2025-03-16 16:38:45 +01:00 |
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Marco
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362ea29852
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Conveyor belts
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2025-03-14 15:13:00 +01:00 |
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Marco
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036a36a80f
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Mapping
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2025-03-13 16:59:16 +01:00 |
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Marco
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c81a92679b
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Pipe junction
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2025-03-13 10:07:37 +01:00 |
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ea7deaa774
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Destroyable movement sensors
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2025-03-12 23:32:33 +01:00 |
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208ce8c533
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Parallax beams
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2025-03-12 18:46:17 +01:00 |
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07353e1787
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Mapping new door and vending machine
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2025-03-11 23:40:48 +01:00 |
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42b51d93dd
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mapping
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2025-03-11 21:38:53 +01:00 |
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Marco
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c8cd4ffb1d
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Elevator top body
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2025-03-11 15:03:44 +01:00 |
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Marco
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2ec5671bc2
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Mapping
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2025-03-11 12:00:04 +01:00 |
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96898ad1cc
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Level 3 map
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2025-03-11 00:15:32 +01:00 |
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56aca7305d
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Mapping
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2025-03-10 23:11:29 +01:00 |
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d0181a97f2
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Mapping
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2025-03-10 19:34:04 +01:00 |
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4315380e74
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Rebel base mapping
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2025-03-10 19:16:54 +01:00 |
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Marco
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72ce9fb932
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Spinning chairs
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2025-03-10 15:49:28 +01:00 |
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112a6e249a
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Mapping
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2025-03-09 22:49:13 +01:00 |
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54d9824581
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Interactable interface
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2025-03-09 21:58:25 +01:00 |
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73c80d64ac
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Art
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2025-03-09 15:13:07 +01:00 |
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cc580ef27a
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Graphical tweaks
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2025-03-09 11:10:23 +01:00 |
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Marco
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25670dc243
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Made tilemap navigation use multiple layers
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2025-03-06 13:49:01 +01:00 |
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Marco
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730aa575ed
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Level 1 completable
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2025-03-05 16:12:28 +01:00 |
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Marco
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f1ddee18c4
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Fixed healing stations
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2025-03-05 09:44:03 +01:00 |
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5073cfea70
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Project upgrade to RC3
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2025-02-28 22:50:03 +01:00 |
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51ceb4ee3c
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Tileset
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2025-02-25 22:54:39 +01:00 |
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Marco
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e4de05547a
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CRT effect for intro
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2025-02-24 19:57:10 +01:00 |
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Marco
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877973d54d
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Colored boxes
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2025-02-24 18:35:27 +01:00 |
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Marco
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dc70bd8122
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Fix shader materials on forcefields
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2025-02-24 14:23:59 +01:00 |
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ce4df42890
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New Fairies
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2025-02-23 21:08:52 +01:00 |
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Marco
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335f4d5430
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4 way animation handler for new actors
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2025-02-23 17:32:36 +01:00 |
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Marco
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17f4e11651
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Fairy Guard
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2025-02-23 16:19:15 +01:00 |
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f23d84071a
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Forcefield Shader
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2025-02-23 01:24:29 +01:00 |
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a13355be42
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Mainframe
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2025-02-22 19:06:30 +01:00 |
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749cb6f171
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Mapping
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2025-02-21 22:01:21 +01:00 |
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Marco
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b07a8fe60d
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Tutorial
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2025-02-21 18:57:00 +01:00 |
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Marco
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3670da9719
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Capacitors and parallax
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2025-02-21 16:27:57 +01:00 |
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Marco
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2eab65739d
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Fence sprites
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2025-02-20 13:46:23 +01:00 |
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Marco
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ceef19e6c9
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Mapping
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2025-02-19 15:56:41 +01:00 |
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Marco
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8a596dba3a
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Tiles
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2025-02-17 12:19:49 +01:00 |
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c93a3bb944
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Mapping
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2025-02-15 22:29:29 +01:00 |
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