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https://gitlab.com/MaddoScientisto/cirnogodot.git
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Enemy AI
This commit is contained in:
parent
242222a4d7
commit
f2bdec7ad7
14 changed files with 200 additions and 21 deletions
BIN
Tilesets/Solid_Blocks.aseprite
(Stored with Git LFS)
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BIN
Tilesets/Solid_Blocks.aseprite
(Stored with Git LFS)
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Tilesets/Solid_Blocks.png
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Tilesets/Solid_Blocks.png
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34
Tilesets/Solid_Blocks.png.import
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34
Tilesets/Solid_Blocks.png.import
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bohhuql3vrkws"
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path="res://.godot/imported/Solid_Blocks.png-bb51cfe1b1789bbca6752d0871e1c29f.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Tilesets/Solid_Blocks.png"
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dest_files=["res://.godot/imported/Solid_Blocks.png-bb51cfe1b1789bbca6752d0871e1c29f.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@ -1,4 +1,4 @@
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[gd_resource type="TileSet" load_steps=58 format=3 uid="uid://6k28roiljylj"]
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[gd_resource type="TileSet" load_steps=60 format=3 uid="uid://6k28roiljylj"]
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[ext_resource type="Texture2D" uid="uid://bty7p61v46chx" path="res://Resources/Textures/Tilemap_Canvas.tres" id="1_u4jco"]
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[ext_resource type="PackedScene" uid="uid://bj28qiai2x2ar" path="res://Scenes/Props/Barrel.tscn" id="2_cxg4b"]
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@ -21,6 +21,7 @@
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[ext_resource type="Texture2D" uid="uid://df8t3kan5qgjb" path="res://Tilesets/Space.png" id="12_fb37q"]
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[ext_resource type="Texture2D" uid="uid://v310x6wx801b" path="res://Tilesets/Beams2.png" id="19_hupu0"]
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[ext_resource type="Texture2D" uid="uid://c741ej5hhmpv4" path="res://Tilesets/Conveyors.png" id="21_u4jco"]
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[ext_resource type="Texture2D" uid="uid://bohhuql3vrkws" path="res://Tilesets/Solid_Blocks.png" id="22_y1d7q"]
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[sub_resource type="NavigationPolygon" id="NavigationPolygon_l8pdw"]
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vertices = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8)
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@ -1316,6 +1317,129 @@ texture = ExtResource("21_u4jco")
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0:3/0/physics_layer_2/linear_velocity = Vector2(0, 40)
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0:3/0/physics_layer_2/polygon_0/points = PackedVector2Array(-6, -6, 6, -6, 6, 6, -6, 6)
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_wdun3"]
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texture = ExtResource("22_y1d7q")
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0:0/0 = 0
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0:0/0/terrain_set = 1
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0:0/0/terrain = 0
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0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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1:0/0 = 0
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1:0/0/terrain_set = 1
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1:0/0/terrain = 0
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1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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1:0/0/terrains_peering_bit/right_side = 0
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1:0/0/terrains_peering_bit/bottom_side = 0
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2:0/0 = 0
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2:0/0/terrain_set = 1
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2:0/0/terrain = 0
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2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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2:0/0/terrains_peering_bit/right_side = 0
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2:0/0/terrains_peering_bit/bottom_side = 0
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2:0/0/terrains_peering_bit/left_side = 0
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3:0/0 = 0
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3:0/0/terrain_set = 1
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3:0/0/terrain = 0
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3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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3:0/0/terrains_peering_bit/bottom_side = 0
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3:0/0/terrains_peering_bit/left_side = 0
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0:1/0 = 0
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0:1/0/terrain_set = 1
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0:1/0/terrain = 0
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0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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0:1/0/terrains_peering_bit/bottom_side = 0
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1:1/0 = 0
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1:1/0/terrain_set = 1
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1:1/0/terrain = 0
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1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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1:1/0/terrains_peering_bit/right_side = 0
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1:1/0/terrains_peering_bit/bottom_side = 0
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1:1/0/terrains_peering_bit/top_side = 0
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2:1/0 = 0
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2:1/0/terrain_set = 1
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2:1/0/terrain = 0
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2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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2:1/0/terrains_peering_bit/right_side = 0
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2:1/0/terrains_peering_bit/bottom_side = 0
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2:1/0/terrains_peering_bit/left_side = 0
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2:1/0/terrains_peering_bit/top_side = 0
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3:1/0 = 0
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3:1/0/terrain_set = 1
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3:1/0/terrain = 0
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3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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3:1/0/terrains_peering_bit/bottom_side = 0
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3:1/0/terrains_peering_bit/left_side = 0
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3:1/0/terrains_peering_bit/top_side = 0
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0:2/0 = 0
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0:2/0/terrain_set = 1
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0:2/0/terrain = 0
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0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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0:2/0/terrains_peering_bit/top_side = 0
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1:2/0 = 0
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1:2/0/terrain_set = 1
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1:2/0/terrain = 0
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1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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1:2/0/terrains_peering_bit/right_side = 0
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1:2/0/terrains_peering_bit/top_side = 0
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2:2/0 = 0
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2:2/0/terrain_set = 1
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2:2/0/terrain = 0
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2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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2:2/0/terrains_peering_bit/right_side = 0
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2:2/0/terrains_peering_bit/left_side = 0
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2:2/0/terrains_peering_bit/top_side = 0
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3:2/0 = 0
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3:2/0/terrain_set = 1
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3:2/0/terrain = 0
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3:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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3:2/0/terrains_peering_bit/left_side = 0
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3:2/0/terrains_peering_bit/top_side = 0
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0:3/0 = 0
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0:3/0/terrain_set = 1
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0:3/0/terrain = 0
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0:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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0:3/0/terrains_peering_bit/right_side = 0
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1:3/0 = 0
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1:3/0/terrain_set = 1
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1:3/0/terrain = 0
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1:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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1:3/0/terrains_peering_bit/left_side = 0
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2:3/0 = 0
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2:3/0/terrain_set = 1
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2:3/0/terrain = 0
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2:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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2:3/0/terrains_peering_bit/right_side = 0
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2:3/0/terrains_peering_bit/left_side = 0
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3:3/0 = 0
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3:3/0/terrain_set = 1
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3:3/0/terrain = 0
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3:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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3:3/0/terrains_peering_bit/bottom_side = 0
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3:3/0/terrains_peering_bit/top_side = 0
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4:0/0 = 0
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4:0/0/terrain_set = 1
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4:0/0/terrain = 0
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4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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4:0/0/terrains_peering_bit/right_side = 0
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4:0/0/terrains_peering_bit/bottom_side = 0
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4:1/0 = 0
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4:1/0/terrain_set = 1
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4:1/0/terrain = 0
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4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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4:1/0/terrains_peering_bit/right_side = 0
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4:1/0/terrains_peering_bit/top_side = 0
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5:1/0 = 0
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5:1/0/terrain_set = 1
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5:1/0/terrain = 0
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5:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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5:1/0/terrains_peering_bit/left_side = 0
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5:1/0/terrains_peering_bit/top_side = 0
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5:0/0 = 0
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5:0/0/terrain_set = 1
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5:0/0/terrain = 0
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5:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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5:0/0/terrains_peering_bit/bottom_side = 0
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5:0/0/terrains_peering_bit/left_side = 0
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[resource]
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physics_layer_0/collision_layer = 1
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physics_layer_0/collision_mask = 30
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@ -1336,6 +1460,9 @@ terrain_set_0/terrain_4/name = "SimpleFence"
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terrain_set_0/terrain_4/color = Color(0.28125, 0.5, 0.25, 1)
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terrain_set_0/terrain_5/name = "Grid Floor"
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terrain_set_0/terrain_5/color = Color(0.25, 0.5, 0.3125, 1)
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terrain_set_1/mode = 2
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terrain_set_1/terrain_0/name = "Blocks"
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terrain_set_1/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
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navigation_layer_0/layers = 1
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custom_data_layer_0/name = "Conveyor"
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custom_data_layer_0/type = 5
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@ -1344,3 +1471,4 @@ sources/1 = SubResource("TileSetScenesCollectionSource_qg3vu")
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sources/2 = SubResource("TileSetAtlasSource_wgdjv")
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sources/3 = SubResource("TileSetAtlasSource_7u0cp")
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sources/4 = SubResource("TileSetAtlasSource_y1d7q")
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sources/5 = SubResource("TileSetAtlasSource_wdun3")
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