Hex grid texture

This commit is contained in:
MaddoScientisto 2025-03-24 21:23:47 +01:00
commit c051b809ee
8 changed files with 51 additions and 7 deletions

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ExternalMaterial/HexGrid/HexGrid.png (Stored with Git LFS) Normal file

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@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dj50me7wicc2g"
path="res://.godot/imported/HexGrid.png-ddec9355b0af58d6ce64d2d3a54e9793.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://ExternalMaterial/HexGrid/HexGrid.png"
dest_files=["res://.godot/imported/HexGrid.png-ddec9355b0af58d6ce64d2d3a54e9793.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

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Tilesets/factory.aseprite (Stored with Git LFS)

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Tilesets/factory.png (Stored with Git LFS)

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@ -1,4 +1,4 @@
[gd_resource type="TileSet" load_steps=61 format=3 uid="uid://6k28roiljylj"]
[gd_resource type="TileSet" load_steps=62 format=3 uid="uid://6k28roiljylj"]
[ext_resource type="Texture2D" uid="uid://bty7p61v46chx" path="res://Resources/Textures/Tilemap_Canvas.tres" id="1_u4jco"]
[ext_resource type="PackedScene" uid="uid://bj28qiai2x2ar" path="res://Scenes/Props/Barrel.tscn" id="2_cxg4b"]
@ -90,6 +90,12 @@ polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2, 3)])
outlines = Array[PackedVector2Array]([PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)])
agent_radius = 0.0
[sub_resource type="NavigationPolygon" id="NavigationPolygon_0p3v4"]
vertices = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8)
polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2, 3)])
outlines = Array[PackedVector2Array]([PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)])
agent_radius = 0.0
[sub_resource type="NavigationPolygon" id="NavigationPolygon_ipvrl"]
vertices = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8)
polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2, 3)])
@ -1206,6 +1212,7 @@ texture = ExtResource("1_u4jco")
2:15/0 = 0
3:15/0 = 0
14:7/0 = 0
14:7/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_0p3v4")
[sub_resource type="TileSetScenesCollectionSource" id="TileSetScenesCollectionSource_qg3vu"]
resource_name = "Props"