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Solved texture issue
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parent
bb4cccd51c
commit
5db83d6f43
4 changed files with 21 additions and 22 deletions
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@ -3,26 +3,25 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://tphqodqyere1"
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path.s3tc="res://.godot/imported/factory.png-cfcd1328a98fcb6fdb084c282bfedb79.s3tc.ctex"
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path="res://.godot/imported/factory.png-cfcd1328a98fcb6fdb084c282bfedb79.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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"vram_texture": false
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}
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[deps]
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source_file="res://Tilesets/factory.png"
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dest_files=["res://.godot/imported/factory.png-cfcd1328a98fcb6fdb084c282bfedb79.s3tc.ctex"]
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dest_files=["res://.godot/imported/factory.png-cfcd1328a98fcb6fdb084c282bfedb79.ctex"]
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[params]
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compress/mode=2
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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@ -32,4 +31,4 @@ process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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detect_3d/compress_to=1
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