Graphical tweaks

This commit is contained in:
MaddoScientisto 2025-03-09 11:10:23 +01:00
commit cc580ef27a
16 changed files with 100 additions and 40 deletions

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@ -167,6 +167,21 @@ states/BlendTree/position = Vector2(401.333, 98.4444)
states/Start/position = Vector2(192, 98.963)
transitions = ["Start", "BlendTree", SubResource("AnimationNodeStateMachineTransition_hed00"), "BlendTree", "End", SubResource("AnimationNodeStateMachineTransition_q2flx")]
[sub_resource type="Animation" id="Animation_awrib"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("../Sprite2D:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [0]
}
[sub_resource type="Animation" id="Animation_qlmfy"]
resource_name = "Walk_Down"
length = 0.3
@ -201,21 +216,6 @@ tracks/0/keys = {
"values": [3, 5, 4]
}
[sub_resource type="Animation" id="Animation_awrib"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("../Sprite2D:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [0]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_nfrn8"]
_data = {
&"RESET": SubResource("Animation_awrib"),

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Sprites/AlarmBox.aseprite (Stored with Git LFS)

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Sprites/Barrel.aseprite (Stored with Git LFS)

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Sprites/Barrel.png (Stored with Git LFS)

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Sprites/Button_Small.aseprite (Stored with Git LFS)

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Sprites/Button_Small.png (Stored with Git LFS)

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Sprites/Interactables/Button_Small.aseprite (Stored with Git LFS) Normal file

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Sprites/Props/Science_Apparatus_1.aseprite (Stored with Git LFS) Normal file

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Sprites/Props/Science_Apparatus_1.png (Stored with Git LFS) Normal file

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@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cvgxompqq0f0o"
path="res://.godot/imported/Science_Apparatus_1.png-d58985771275a23279af2161aeccf889.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Sprites/Props/Science_Apparatus_1.png"
dest_files=["res://.godot/imported/Science_Apparatus_1.png-d58985771275a23279af2161aeccf889.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

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Sprites/Red_Card_Reader.aseprite (Stored with Git LFS)

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Tilesets/factory.aseprite (Stored with Git LFS)

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Tilesets/factory.png (Stored with Git LFS)

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@ -976,6 +976,11 @@ texture = ExtResource("1_70kxh")
12:2/0/physics_layer_1/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
12:3/0 = 0
12:3/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_k5ppi")
13:4/0 = 0
13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
12:4/0 = 0
12:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:4/0 = 0
[sub_resource type="TileSetScenesCollectionSource" id="TileSetScenesCollectionSource_qg3vu"]
resource_name = "Props"